Player Matchup

Apollo
Apollo
SPLITPUSHBOT
Apollo
Level 164
God Stats
9W - 10L
1,490 SR
Queue Stats
246W - 205L
1,643 Elo+
Party 2
Merlin
Merlin
odivinebeast
Merlin
Level 192
God Stats
9W - 15L
1,372 SR
Queue Stats
73W - 79L
1,539 Elo+
Solo
Cthulhu
Cthulhu
poudgy
Cthulhu
Level 82
God Stats
1W - 1L
1,886 SR
Queue Stats
125W - 73L
1,651 Elo+
Solo
Ratatoskr
Ratatoskr
qtAlex
Ratatoskr
Level 137
God Stats
9W - 9L
1,453 SR
Queue Stats
193W - 177L
1,520 Elo+
Solo
Geb
Geb
xxxsuhhdude420
Geb
Level 208
God Stats
6W - 13L
1,416 SR
Queue Stats
330W - 267L
1,665 Elo+
Party 2
Team Averages
Level 157
1,523 SR
1,604 Elo+

VS

Team Averages
Level 105
1,651 SR
1,581 Elo+
Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Akathris
Mercury
Level 91
God Stats
2W - 0L
1,745 SR
Queue Stats
108W - 52L
1,607 Elo+
Solo
Olorun
Olorun
FrostyNiq
Olorun
Level 126
God Stats
14W - 2L
1,877 SR
Queue Stats
187W - 138L
1,683 Elo+
Party 1
Nike
Nike
Omegan187
Nike
Level 126
God Stats
2W - 5L
1,267 SR
Queue Stats
65W - 52L
1,514 Elo+
Solo
Sol
Sol
WaavyDaavy
Sol
Level 120
God Stats
6W - 0L
1,865 SR
Queue Stats
77W - 57L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 3 / 3
5,608
561
5,034
7,815
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
0 / 3 / 1
5,600
560
1,895
4,647
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
poudgy
Cthulhu
9
2 / 2 / 3
5,667
567
4,840
9,615
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
qtAlex
Ratatoskr
9
0 / 8 / 0
5,216
522
2,886
10,865
2,917
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
3 / 2 / 2
5,726
573
6,118
9,174
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
7 / 0 / 4
8,173
817
8,425
9,312
7,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Akathris
Mercury
13
8 / 0 / 2
7,308
731
4,606
7,253
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
FrostyNiq
Olorun
11
1 / 3 / 1
6,143
614
5,546
6,805
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nike
11
2 / 0 / 4
6,199
620
4,936
8,399
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 2 / 5
6,178
618
4,724
5,930
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
18
18
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
4
9
W
Mercury
Akathris
Mercury
8
0
2
9
W
Olorun
FrostyNiq
Olorun
1
3
1
0.5
W
Nike
2
0
4
4
L
Apollo
0
3
3
0.5
W
0
2
5
1.25
L
Merlin
0
3
1
0.17
L
Cthulhu
poudgy
Cthulhu
2
2
3
1.75
L
Ratatoskr
qtAlex
Ratatoskr
0
8
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
28,237
42,116
Taken
37,699
17,165
Mitigated
17,529
9,729
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,425
2,778
280
2,171
9,312
7,416
414
669
8,643
0
50,160
W
Mercury
Akathris
Mercury
4,606
1,446
0
765
7,253
2,610
175
2,133
5,120
0
54,061
W
Olorun
FrostyNiq
Olorun
5,546
3,470
50
3,116
6,805
2,203
462
2,705
4,100
42,767
1,981
W
Nike
4,936
623
554
1,981
8,399
3,598
0
3,499
4,900
0
29,691
L
Apollo
5,034
2,667
0
2,858
7,815
3,282
185
1,896
5,919
0
43,612
W
4,724
1,159
0
1,666
5,930
1,702
1,288
3,826
2,104
32,555
3,232
L
Merlin
1,895
56
0
500
4,647
1,283
0
1,756
2,848
33,677
748
L
Cthulhu
poudgy
Cthulhu
4,840
179
55
1,262
9,615
6,579
0
4,002
5,568
16,471
1,130
L
Ratatoskr
qtAlex
Ratatoskr
2,886
1,166
0
1,795
10,865
2,917
0
0
10,476
0
32,596
L
6,118
423
0
3,259
9,174
3,104
0
2,394
6,735
36,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
34,001
302
Minions Killed
379
0
Camps Cleared
0
1,081,243
Distance Traveled
1,094,924
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,173
817
93
9
0
212,339
0
W
Mercury
7,308
731
83
8
0
266,538
0
W
Olorun
6,143
614
75
8
0
181,487
2
W
Nike
6,199
620
59
6
0
229,217
0
L
Apollo
5,608
561
70
7
0
190,165
0
W
Sol
6,178
618
69
7
0
205,343
1
L
Merlin
5,600
560
84
8
0
195,188
2
L
Cthulhu
5,667
567
28
3
0
228,346
6
L
Ratatoskr
5,216
522
58
6
0
213,654
0
L
Geb
5,726
573
62
6
0
253,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role