Player Matchup

Scylla
Scylla
 
Scylla
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Frosty502
Fafnir
Level 154
God Stats
2W - 0L
1,791 SR
Queue Stats
44W - 22L
1,709 Elo+
Party 2
Thanatos
Thanatos
RebornRisk
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
Valheru177
Gilgamesh
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,702 Elo+
Party 2
Artemis
Artemis
pr1smact
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,809 Elo+
Party 2
Team Averages
Level 141
1,558 SR
1,647 Elo+

VS

Team Averages
Level 127
1,443 SR
1,514 Elo+
Bellona
Bellona
HairyNutsack69
Bellona
Level 141
God Stats
228W - 216L
1,536 SR
Queue Stats
269W - 256L
1,489 Elo+
Solo
Ra
Ra
Jake_OR95
Ra
Level 159
God Stats
15W - 11L
1,662 SR
Queue Stats
201W - 200L
1,562 Elo+
Solo
Skadi
Skadi
Nhylarz
Skadi
Level 64
God Stats
190W - 152L
1,536 SR
Queue Stats
220W - 225L
1,477 Elo+
Party 1
Ganesha
Ganesha
Peltsi
Ganesha
Level 120
God Stats
1W - 4L
1,229 SR
Queue Stats
161W - 181L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
PersEjd
Ne Zha
Level 149
God Stats
3W - 4L
1,254 SR
Queue Stats
396W - 376L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 2 / 0
7,328
564
4,667
5,724
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Frosty502
Fafnir
10
1 / 0 / 4
6,951
535
3,252
9,879
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RebornRisk
Thanatos
12
3 / 2 / 3
6,906
531
5,348
9,304
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Valheru177
Gilgamesh
15
6 / 0 / 1
9,390
722
11,822
13,999
16,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
pr1smact
Artemis
13
6 / 1 / 2
7,816
601
11,286
7,083
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,317
486
8,138
16,045
15,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 1
8,212
632
3,778
7,019
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Nhylarz
Skadi
10
0 / 5 / 0
5,866
451
5,086
8,463
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Peltsi
Ganesha
9
0 / 2 / 0
5,842
449
3,618
11,540
8,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
PersEjd
Ne Zha
12
1 / 2 / 2
6,373
490
5,865
10,625
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
5
5
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
2
0
0
W
Fafnir
Frosty502
Fafnir
1
0
4
3
L
0
6
0
0
L
4
1
1
4.5
L
Skadi
Nhylarz
Skadi
0
5
0
0
L
Ganesha
Peltsi
Ganesha
0
2
0
0
L
Ne Zha
PersEjd
Ne Zha
1
2
2
1
W
Thanatos
RebornRisk
Thanatos
3
2
3
2.25
W
Gilgamesh
Valheru177
Gilgamesh
6
0
1
6.5
W
Artemis
pr1smact
Artemis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
26,485
45,989
Taken
53,692
32,071
Mitigated
31,432
16,988
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,667
154
0
1,716
5,724
1,463
0
2,285
3,374
59,349
151
W
Fafnir
Frosty502
Fafnir
3,252
1,100
0
3,217
9,879
9,083
167
1,999
7,880
17,834
2,408
L
8,138
3,771
0
4,958
16,045
15,420
0
188
14,884
0
49,053
L
3,778
12
579
3,007
7,019
2,026
0
3,095
3,616
67,807
0
L
Skadi
Nhylarz
Skadi
5,086
1,388
0
1,012
8,463
2,125
0
871
7,592
0
37,015
L
Ganesha
Peltsi
Ganesha
3,618
726
0
3,416
11,540
8,073
0
1,280
10,260
25,863
0
L
Ne Zha
PersEjd
Ne Zha
5,865
937
0
1,707
10,625
3,788
0
1,970
8,397
0
46,044
W
Thanatos
RebornRisk
Thanatos
5,348
1,391
0
6,220
9,304
3,466
26
2,020
7,284
0
46,994
W
Gilgamesh
Valheru177
Gilgamesh
11,822
3,635
0
2,260
13,999
16,170
0
0
12,899
188
67,818
W
Artemis
pr1smact
Artemis
11,286
5,398
0
3,575
7,083
1,889
192
1,541
5,542
0
48,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,391
Gold Earned
32,610
416
Minions Killed
399
0
Camps Cleared
0
1,310,504
Distance Traveled
1,259,163
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,328
564
116
9
0
258,477
1
W
Fafnir
6,951
535
19
1
0
251,672
2
L
Bellona
6,317
486
78
6
0
249,283
0
L
Ra
8,212
632
136
10
0
280,409
3
L
Skadi
5,866
451
82
6
0
193,985
0
L
Ganesha
5,842
449
11
1
0
245,749
4
L
Ne Zha
6,373
490
92
7
0
289,737
2
W
Thanatos
6,906
531
75
6
0
298,460
0
W
Gilgamesh
9,390
722
134
10
0
260,831
0
W
Artemis
7,816
601
72
6
0
241,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role