Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
KristofferBRas
Sylvanus
Silver IV
Level 155
God Stats
9W - 16L
1,317 SR
Queue Stats
172W - 196L
677 MMR
Party 2
Chang'e
Chang'e
Silver III
NeonQueen
Chang'e
Silver III
Level 138
God Stats
3W - 1L
1,408 SR
Queue Stats
290W - 316L
816 MMR
Solo
Da Ji
Da Ji
Silver II
TheMorriganWitch
Da Ji
Silver II
Level 124
God Stats
10W - 15L
1,372 SR
Queue Stats
387W - 412L
1,001 MMR
Solo
Neith
Neith
Silver IV
lovelyjoey48
Neith
Silver IV
Level 124
God Stats
5W - 8L
1,424 SR
Queue Stats
118W - 146L
823 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,404 SR
964 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,585 SR
900 MMR
Discordia
Discordia
Silver III
IsKummaStyles
Discordia
Silver III
Level 66
God Stats
1W - 1L
1,538 SR
Queue Stats
101W - 122L
933 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
OssiAnubis
Kumbhakarna
Silver I
Level 94
God Stats
3W - 7L
1,521 SR
Queue Stats
50W - 60L
1,089 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Ponnny
Danzaburou
Silver II
Level 89
God Stats
2W - 4L
1,497 SR
Queue Stats
51W - 60L
1,107 MMR
Party 1
Kuzenbo
Kuzenbo
Silver V
bornot580
Kuzenbo
Silver V
Level 61
God Stats
1W - 2L
1,752 SR
Queue Stats
102W - 110L
692 MMR
Solo
Nike
Nike
Silver V
xKAJIRUSx
Nike
Silver V
Level 128
God Stats
3W - 3L
1,616 SR
Queue Stats
135W - 160L
677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 2
7,590
542
8,865
9,031
3,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
12
2 / 1 / 6
7,878
563
5,801
15,070
11,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
NeonQueen
Chang'e
13
0 / 0 / 1
7,224
516
4,317
9,612
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 0
8,254
590
6,967
11,896
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 2 / 5
7,903
565
7,821
12,618
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PoseidonBacchusAo Kuang

VS

Bans
AchillesFreyaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IsKummaStyles
Discordia
12
5 / 5 / 3
7,153
511
9,418
9,617
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
OssiAnubis
Kumbhakarna
10
0 / 5 / 2
6,062
433
6,750
12,143
7,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ponnny
Danzaburou
14
3 / 1 / 1
7,746
553
7,860
7,325
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
bornot580
Kuzenbo
12
0 / 2 / 0
6,838
488
6,007
9,621
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
11
1 / 2 / 3
6,293
450
6,271
11,529
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
9
9
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
2
0.67
L
Discordia
IsKummaStyles
Discordia
5
5
3
1.3
W
Sylvanus
2
1
6
5
W
Chang'e
NeonQueen
Chang'e
0
0
1
0.5
L
Kumbhakarna
OssiAnubis
Kumbhakarna
0
5
2
0.2
L
Danzaburou
Ponnny
Danzaburou
3
1
1
3.5
W
8
3
0
2.67
L
Kuzenbo
bornot580
Kuzenbo
0
2
0
0
W
4
2
5
3.25
L
Nike
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,771
Damage
36,306
58,227
Taken
50,235
27,477
Mitigated
21,626
32,041
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,865
619
0
3,596
9,031
3,562
280
4,024
4,420
66,074
463
L
Discordia
IsKummaStyles
Discordia
9,418
477
0
431
9,617
2,210
0
3,300
6,317
39,270
645
W
Sylvanus
5,801
1,199
4,380
7,449
15,070
11,619
243
4,055
10,764
24,190
2,545
W
Chang'e
NeonQueen
Chang'e
4,317
279
560
6,317
9,612
2,795
44
4,755
4,441
46,789
1,982
L
Kumbhakarna
OssiAnubis
Kumbhakarna
6,750
1,821
0
1,649
12,143
7,483
0
3,289
8,854
25,090
0
L
Danzaburou
Ponnny
Danzaburou
7,860
3,731
0
3,202
7,325
2,233
0
2,862
4,463
0
55,234
W
6,967
2,045
0
4,995
11,896
4,624
0
3,385
8,107
0
54,240
L
Kuzenbo
bornot580
Kuzenbo
6,007
2,079
0
3,091
9,621
6,050
0
3,914
5,707
39,718
1,002
W
7,821
3,018
411
4,333
12,618
4,877
16
3,843
8,550
0
61,942
L
Nike
6,271
334
0
1,778
11,529
3,650
0
4,716
6,813
0
41,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,849
Gold Earned
34,092
436
Minions Killed
344
0
Camps Cleared
0
1,245,790
Distance Traveled
1,330,380
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,590
542
114
8
0
254,494
6
L
Discordia
7,153
511
68
5
0
270,144
0
W
Sylvanus
7,878
563
46
3
0
220,097
4
W
Chang'e
7,224
516
91
7
0
259,945
0
L
Kumbhakarna
6,062
433
29
2
0
262,853
7
L
Danzaburou
7,746
553
106
8
0
282,790
2
W
Da Ji
8,254
590
86
6
0
292,217
0
L
Kuzenbo
6,838
488
81
6
0
241,542
2
W
Neith
7,903
565
99
7
0
219,037
0
L
Nike
6,293
450
60
4
0
273,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role