Player Matchup

Bacchus
Bacchus
Galox21
Bacchus
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,410 Elo+
Solo
Achilles
Achilles
Revi21
Achilles
Level 161
God Stats
4W - 4L
1,438 SR
Queue Stats
224W - 217L
1,539 Elo+
Party 1
Apollo
Apollo
Serkelth
Apollo
Level 134
God Stats
1W - 2L
1,314 SR
Queue Stats
45W - 54L
1,502 Elo+
Party 1
Hera
Hera
alexishergg
Hera
Level 101
God Stats
1W - 1L
1,804 SR
Queue Stats
26W - 23L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
llTiwoNll
Cabrakan
Level 159
God Stats
0W - 1L
1,454 SR
Queue Stats
60W - 53L
1,570 Elo+
Party 2
Team Averages
Level 146
1,502 SR
1,510 Elo+

VS

Team Averages
Level 125
1,548 SR
1,513 Elo+
Mulan
Mulan
CAPTAINDRYSTAB
Mulan
Level 174
God Stats
1W - 0L
1,318 SR
Queue Stats
139W - 138L
1,479 Elo+
Solo
Cerberus
Cerberus
El Hugosaurio
Cerberus
Level 107
God Stats
4W - 1L
1,568 SR
Queue Stats
360W - 330L
1,569 Elo+
Solo
Maui
Maui
Kangaroocar
Maui
Level 129
God Stats
60W - 39L
1,638 SR
Queue Stats
384W - 371L
1,467 Elo+
Solo
Neith
Neith
Kiking5
Neith
Level 132
God Stats
50W - 51L
1,444 SR
Queue Stats
108W - 100L
1,440 Elo+
Solo
Hun Batz
Hun Batz
RandomGamer1
Hun Batz
Level 82
God Stats
8W - 3L
1,773 SR
Queue Stats
31W - 21L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Galox21
Bacchus
9
0 / 4 / 5
6,376
455
7,195
12,433
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Revi21
Achilles
14
2 / 3 / 0
8,107
579
8,437
13,198
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Serkelth
Apollo
13
2 / 4 / 0
7,307
522
4,007
10,268
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 2
7,888
563
8,058
7,435
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
llTiwoNll
Cabrakan
12
2 / 6 / 5
6,813
487
7,515
12,568
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,537
610
8,337
12,982
9,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
El Hugosaurio
Cerberus
12
1 / 2 / 9
7,654
547
6,119
13,846
6,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 6
9,027
645
7,811
9,143
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kiking5
Neith
13
2 / 3 / 3
7,686
549
4,308
7,296
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
RandomGamer1
Hun Batz
17
9 / 0 / 8
9,245
660
11,743
10,228
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
21
22
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Cerberus
El Hugosaurio
Cerberus
1
2
9
2.75
L
Bacchus
Galox21
Bacchus
0
4
5
0.63
W
7
2
6
5
W
Neith
Kiking5
Neith
2
3
3
1.17
W
Hun Batz
RandomGamer1
Hun Batz
9
0
8
13
L
Achilles
Revi21
Achilles
2
3
0
0.67
L
Apollo
Serkelth
Apollo
2
4
0
0.5
L
4
5
2
1
L
Cabrakan
llTiwoNll
Cabrakan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,212
Damage
38,318
55,902
Taken
53,495
35,126
Mitigated
26,344
11,567
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,337
993
0
2,374
12,982
9,852
0
2,445
10,531
945
61,043
W
Cerberus
El Hugosaurio
Cerberus
6,119
456
0
4,807
13,846
6,703
0
8,631
5,123
24,170
2,020
L
Bacchus
Galox21
Bacchus
7,195
1,047
0
2,165
12,433
10,525
0
4,424
8,009
22,227
0
W
7,811
1,862
0
2,366
9,143
3,459
0
5,303
3,697
62,179
13,002
W
Neith
Kiking5
Neith
4,308
1,080
0
1,240
7,296
2,231
1,513
4,295
2,939
0
53,905
W
Hun Batz
RandomGamer1
Hun Batz
11,743
3,765
0
609
10,228
4,099
0
3,366
6,800
0
81,780
L
Achilles
Revi21
Achilles
8,437
1,544
0
4,033
13,198
11,753
0
460
12,738
4,973
57,484
L
Apollo
Serkelth
Apollo
4,007
2,067
0
3,407
10,268
3,191
0
1,653
8,615
0
51,644
L
8,058
1,469
0
0
7,435
2,203
0
2,898
4,537
58,269
0
L
Cabrakan
llTiwoNll
Cabrakan
7,515
1,165
0
1,962
12,568
7,454
0
4,410
8,158
31,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
42,149
406
Minions Killed
515
0
Camps Cleared
0
1,448,105
Distance Traveled
1,396,255
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,537
610
115
8
0
252,752
2
W
Cerberus
7,654
547
42
3
0
259,514
5
L
Bacchus
6,376
455
21
2
0
285,848
1
W
Maui
9,027
645
129
9
0
290,187
3
W
Neith
7,686
549
106
8
0
251,004
0
W
Hun Batz
9,245
660
123
9
0
342,798
2
L
Achilles
8,107
579
114
8
0
304,761
4
L
Apollo
7,307
522
113
8
0
261,584
2
L
Hera
7,888
563
113
8
0
288,403
4
L
Cabrakan
6,813
487
45
3
0
307,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role