Player Matchup

Discordia
Discordia
FrickinTWINKIES
Discordia
Level 105
God Stats
0W - 2L
1,273 SR
Queue Stats
59W - 58L
1,464 Elo+
Party 1
Lancelot
Lancelot
JUSSHEEN
Lancelot
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
61W - 65L
1,455 Elo+
Party 1
Artio
Artio
LiftedSack
Artio
Level 105
God Stats
8W - 3L
1,645 SR
Queue Stats
511W - 511L
1,449 Elo+
Solo
Thoth
Thoth
Montoya I 11 I
Thoth
Level 108
God Stats
4W - 7L
1,217 SR
Queue Stats
405W - 437L
1,424 Elo+
Solo
Camazotz
Camazotz
Urgonnafndie
Camazotz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 126L
1,470 Elo+
Solo
Team Averages
Level 111
1,388 SR
1,452 Elo+

VS

Team Averages
Level 97
1,594 SR
1,464 Elo+
Charybdis
Charybdis
HealingMists
Charybdis
Level 29
God Stats
2W - 4L
1,276 SR
Queue Stats
96W - 120L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
IAmAStreamerToo
Baron Samedi
Level 129
God Stats
7W - 2L
1,539 SR
Queue Stats
269W - 276L
1,527 Elo+
Solo
Rama
Rama
Jonny MEme7695
Rama
Level 106
God Stats
7W - 2L
1,756 SR
Queue Stats
228W - 240L
1,463 Elo+
Solo
Jing Wei
Jing Wei
peregrina666
Jing Wei
Level 158
God Stats
7W - 2L
1,766 SR
Queue Stats
222W - 223L
1,466 Elo+
Solo
Zeus
Zeus
white-water888
Zeus
Level 65
God Stats
8W - 8L
1,631 SR
Queue Stats
298W - 376L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FrickinTWINKIES
Discordia
16
6 / 3 / 5
8,281
828
7,671
5,356
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JUSSHEEN
Lancelot
12
0 / 4 / 3
6,114
611
2,391
11,155
4,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
13
2 / 7 / 5
7,079
708
3,114
13,394
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 5
8,865
887
5,950
6,548
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Urgonnafndie
Camazotz
8
1 / 3 / 1
6,169
617
1,561
3,753
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HealingMists
Charybdis
15
1 / 3 / 11
9,028
903
5,568
7,370
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IAmAStreamerToo
Baron Samedi
13
4 / 4 / 8
8,750
875
7,046
8,827
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 2 / 8
10,343
1,034
9,722
6,499
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
peregrina666
Jing Wei
13
2 / 2 / 7
8,160
816
5,130
5,512
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 11
9,180
918
7,974
5,603
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
12
Kills
21
21
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
FrickinTWINKIES
Discordia
6
3
5
2.83
W
Charybdis
HealingMists
Charybdis
1
3
11
2.17
W
Baron Samedi
IAmAStreamerToo
Baron Samedi
4
4
8
2
L
Lancelot
JUSSHEEN
Lancelot
0
4
3
0.38
W
10
2
8
7
L
Artio
2
7
5
0.64
L
3
4
5
1.38
L
Camazotz
Urgonnafndie
Camazotz
1
3
1
0.5
W
Jing Wei
peregrina666
Jing Wei
2
2
7
2.75
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
35,440
40,206
Taken
33,811
24,081
Mitigated
13,431
7,103
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FrickinTWINKIES
Discordia
7,671
72
200
558
5,356
2,045
0
1,701
3,655
18,629
0
W
Charybdis
HealingMists
Charybdis
5,568
2,457
907
1,458
7,370
2,629
3,809
3,078
4,166
0
17,348
W
Baron Samedi
IAmAStreamerToo
Baron Samedi
7,046
275
1,714
2,449
8,827
4,597
176
4,953
3,665
11,301
0
L
Lancelot
JUSSHEEN
Lancelot
2,391
0
548
2,456
11,155
4,389
0
3,033
8,122
0
4,848
W
9,722
6,414
592
1,626
6,499
2,165
2,314
2,702
3,673
0
19,941
L
Artio
3,114
451
591
1,867
13,394
14,340
0
5,697
7,697
4,893
188
L
5,950
206
133
201
6,548
2,125
0
3,455
3,093
18,650
0
L
Camazotz
Urgonnafndie
Camazotz
1,561
205
28
521
3,753
1,182
0
1,134
2,619
0
2,306
W
Jing Wei
peregrina666
Jing Wei
5,130
3,204
497
1,293
5,512
1,738
250
2,362
3,060
0
10,894
W
7,974
969
141
827
5,603
2,302
1,037
2,809
2,700
24,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,508
Gold Earned
45,461
58
Minions Killed
113
0
Camps Cleared
0
617,216
Distance Traveled
858,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,281
828
22
2
0
128,122
0
W
Charybdis
9,028
903
38
4
0
159,568
0
W
Baron Samedi
8,750
875
8
1
0
170,955
0
L
Lancelot
6,114
611
2
0
0
162,166
0
W
Rama
10,343
1,034
26
3
0
187,922
0
L
Artio
7,079
708
1
0
0
140,022
0
L
Thoth
8,865
887
26
3
0
118,744
0
L
Camazotz
6,169
617
7
1
0
68,162
0
W
Jing Wei
8,160
816
13
1
0
178,143
0
W
Zeus
9,180
918
28
3
0
162,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role