Player Matchup

Charon
Charon
KekuCAI93
Charon
Level 123
God Stats
4W - 0L
1,901 SR
Queue Stats
180W - 171L
1,387 Elo+
Solo
Apollo
Apollo
Musician0069
Apollo
Level 113
God Stats
19W - 18L
1,432 SR
Queue Stats
476W - 459L
1,429 Elo+
Party 1
Chang'e
Chang'e
ismesnake
Chang'e
Level 53
God Stats
11W - 15L
1,405 SR
Queue Stats
34W - 36L
1,399 Elo+
Solo
Mulan
Mulan
marce11
Mulan
Level 100
God Stats
11W - 10L
1,605 SR
Queue Stats
92W - 84L
1,439 Elo+
Solo
Fenrir
Fenrir
zpm2006
Fenrir
Level 86
God Stats
5W - 2L
1,495 SR
Queue Stats
180W - 197L
1,448 Elo+
Party 1
Team Averages
Level 95
1,567 SR
1,421 Elo+

VS

Team Averages
Level 93
1,491 SR
1,413 Elo+
Scylla
Scylla
CommanderCummer
Scylla
Level 121
God Stats
2W - 2L
1,374 SR
Queue Stats
107W - 113L
1,412 Elo+
Solo
Izanami
Izanami
CosiestLace1066
Izanami
Level 46
God Stats
1W - 1L
1,696 SR
Queue Stats
22W - 29L
1,412 Elo+
Solo
Cerberus
Cerberus
Ernanepai34
Cerberus
Level 146
God Stats
4W - 6L
1,528 SR
Queue Stats
426W - 405L
1,477 Elo+
Solo
Nemesis
Nemesis
dx_astracto920
Nemesis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 39L
1,368 Elo+
Party 2
King Arthur
King Arthur
yuse920
King Arthur
Level 84
God Stats
3W - 6L
1,358 SR
Queue Stats
72W - 86L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
KekuCAI93
Charon
10
0 / 0 / 4
6,528
544
3,362
7,416
4,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
11
3 / 0 / 1
6,033
503
5,054
4,561
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ismesnake
Chang'e
11
1 / 2 / 1
6,576
548
2,208
7,742
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mulan
marce11
Mulan
11
0 / 2 / 4
6,659
555
6,972
8,545
3,687
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
zpm2006
Fenrir
13
8 / 1 / 1
7,425
619
7,042
9,629
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,746
562
2,772
3,942
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,075
423
2,664
8,174
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Ernanepai34
Cerberus
7
0 / 0 / 0
4,398
367
2,920
5,750
3,383
11
2 / 3 / 1
6,044
504
3,575
8,161
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
yuse920
King Arthur
10
2 / 3 / 0
5,925
494
6,637
12,218
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
5
0
0
L
Cerberus
Ernanepai34
Cerberus
0
0
0
0
W
Charon
KekuCAI93
Charon
0
0
4
2
W
Apollo
3
0
1
3.5
L
2
3
1
0.83
W
Chang'e
ismesnake
Chang'e
1
2
1
0.75
W
Mulan
marce11
Mulan
0
2
4
1
L
King Arthur
yuse920
King Arthur
2
3
0
0.67
W
Fenrir
zpm2006
Fenrir
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
18,568
37,893
Taken
38,245
14,829
Mitigated
17,762
18,336
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,772
40
0
791
3,942
958
0
2,044
1,898
43,289
0
L
2,664
1,856
0
1,287
8,174
2,364
0
2,130
6,044
0
27,883
L
Cerberus
Ernanepai34
Cerberus
2,920
102
0
2,708
5,750
3,383
0
761
4,989
13,749
0
W
Charon
KekuCAI93
Charon
3,362
456
0
2,855
7,416
4,096
162
1,002
6,230
29,308
0
W
Apollo
5,054
3,079
0
2,697
4,561
1,093
425
1,850
2,557
0
29,379
L
3,575
937
0
619
8,161
3,031
0
593
7,568
0
38,359
W
Chang'e
ismesnake
Chang'e
2,208
142
298
5,059
7,742
1,986
0
1,835
5,657
39,381
2,952
W
Mulan
marce11
Mulan
6,972
1,503
0
3,454
8,545
3,687
646
0
8,545
0
38,143
L
King Arthur
yuse920
King Arthur
6,637
1,189
0
1,723
12,218
8,026
0
0
12,218
0
29,803
W
Fenrir
zpm2006
Fenrir
7,042
1,353
0
3,973
9,629
3,967
0
413
9,212
0
46,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
28,188
313
Minions Killed
288
0
Camps Cleared
0
1,101,657
Distance Traveled
1,109,069
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,746
562
93
8
0
217,686
0
L
Izanami
5,075
423
47
4
0
190,878
0
L
Cerberus
4,398
367
34
3
0
201,799
3
W
Charon
6,528
544
37
3
0
218,607
5
W
Apollo
6,033
503
60
5
0
189,268
0
L
Nemesis
6,044
504
58
5
0
272,219
0
W
Chang'e
6,576
548
78
7
0
250,810
7
W
Mulan
6,659
555
67
6
0
172,650
0
L
King Arthur
5,925
494
56
5
0
226,487
0
W
Fenrir
7,425
619
71
6
0
270,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role