Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Cholkar
Martichoras
Level 176
God Stats
6W - 4L
1,548 SR
Queue Stats
164W - 176L
1,517 Elo+
Solo
Vulcan
Vulcan
LittleBigStoney
Vulcan
Level 152
God Stats
5W - 2L
1,589 SR
Queue Stats
144W - 153L
1,542 Elo+
Party 1
Khepri
Khepri
NightmareB
Khepri
Level 65
God Stats
2W - 2L
1,837 SR
Queue Stats
165W - 160L
1,580 Elo+
Party 1
Team Averages
Level 133
1,595 SR
1,528 Elo+

VS

Team Averages
Level 135
1,405 SR
1,520 Elo+
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DagoBerth27
Chiron
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
EdiciusPenguin
Ao Kuang
Level 158
God Stats
3W - 4L
1,321 SR
Queue Stats
94W - 80L
1,576 Elo+
Party 2
Izanami
Izanami
N--caruana
Izanami
Level 139
God Stats
0W - 3L
1,201 SR
Queue Stats
110W - 102L
1,462 Elo+
Solo
Xing Tian
Xing Tian
ZOIscoobNKS
Xing Tian
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 2 / 6
9,143
1,016
9,859
6,598
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
14
2 / 1 / 13
8,265
918
8,282
12,724
10,152
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
Cholkar
Martichoras
15
5 / 1 / 12
9,057
1,006
12,458
5,953
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 12
8,789
977
11,151
5,733
2,939
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
NightmareB
Khepri
14
1 / 1 / 15
8,184
909
6,393
12,039
11,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 2 / 2
6,671
741
2,766
10,369
3,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
6
0 / 3 / 1
5,657
629
367
2,716
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
13
4 / 5 / 0
7,067
785
7,571
12,187
4,617
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
N--caruana
Izanami
14
1 / 5 / 3
7,142
794
9,020
10,455
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ZOIscoobNKS
Xing Tian
13
1 / 4 / 5
7,599
844
6,250
16,778
13,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
19
Kills
7
8
Deaths
19
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
6
5
W
Sylvanus
 
Sylvanus
2
1
13
8.5
L
Chang'e
 
Chang'e
1
2
2
1
W
Martichoras
Cholkar
Martichoras
5
1
12
11
L
Chiron
0
3
1
0.17
L
Ao Kuang
4
5
0
0.8
W
4
3
12
3.33
L
Izanami
N--caruana
Izanami
1
5
3
0.5
W
Khepri
NightmareB
Khepri
1
1
15
8.5
L
Xing Tian
ZOIscoobNKS
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,143
Damage
25,974
43,047
Taken
52,505
31,735
Mitigated
25,613
24,343
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,859
5,655
282
696
6,598
3,529
5,361
2,454
4,144
0
20,006
W
Sylvanus
 
Sylvanus
8,282
540
9,427
8,512
12,724
10,152
262
5,465
7,259
11,665
0
L
Chang'e
 
Chang'e
2,766
147
6,768
5,930
10,369
3,640
0
5,029
5,340
7,449
0
W
Martichoras
Cholkar
Martichoras
12,458
2,424
634
939
5,953
3,156
1,787
1,137
4,816
0
32,949
L
Chiron
367
0
0
38
2,716
681
0
1,991
725
0
1,326
L
Ao Kuang
7,571
1,433
141
1,432
12,187
4,617
0
5,414
6,773
14,088
995
W
11,151
673
213
341
5,733
2,939
642
3,583
2,150
25,326
577
L
Izanami
N--caruana
Izanami
9,020
5,687
0
1,512
10,455
3,378
0
5,347
5,108
0
25,148
W
Khepri
NightmareB
Khepri
6,393
267
691
2,608
12,039
11,959
0
3,452
8,323
13,016
0
L
Xing Tian
ZOIscoobNKS
Xing Tian
6,250
496
1,563
2,746
16,778
13,297
0
7,624
9,154
10,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
34,136
114
Minions Killed
70
0
Camps Cleared
0
872,972
Distance Traveled
645,732
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,143
1,016
18
2
0
160,591
0
W
Sylvanus
8,265
918
10
1
0
176,232
0
L
Chang'e
6,671
741
14
2
0
185,127
2
W
Martichoras
9,057
1,006
37
4
0
147,328
0
L
Chiron
5,657
629
1
0
0
25,504
0
L
Ao Kuang
7,067
785
11
1
0
138,565
0
W
Vulcan
8,789
977
31
3
0
187,338
0
L
Izanami
7,142
794
35
4
0
138,355
0
W
Khepri
8,184
909
18
2
0
201,483
0
L
Xing Tian
7,599
844
9
1
0
158,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role