Player Matchup

Freya
Freya
BEAST8820
Freya
Level 158
God Stats
1W - 1L
1,496 SR
Queue Stats
47W - 47L
1,575 Elo+
Party 1
Ymir
Ymir
Jwuq
Ymir
Level 142
God Stats
3W - 3L
1,418 SR
Queue Stats
287W - 287L
1,535 Elo+
Party 2
Surtr
Surtr
Legendgamer1768
Surtr
Level 91
God Stats
0W - 2L
1,296 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThaChosenOne29
Kumbhakarna
Level 157
God Stats
8W - 16L
1,535 SR
Queue Stats
350W - 348L
1,535 Elo+
Party 2
Anubis
Anubis
Zenith01
Anubis
Level 126
God Stats
6W - 2L
1,634 SR
Queue Stats
77W - 64L
1,500 Elo+
Solo
Team Averages
Level 135
1,476 SR
1,534 Elo+

VS

Team Averages
Level 126
1,478 SR
1,489 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
HaIIow
Martichoras
Level 51
God Stats
5W - 2L
1,648 SR
Queue Stats
19W - 25L
1,426 Elo+
Party 3
The Morrigan
The Morrigan
Metaler2008
The Morrigan
Level 143
God Stats
1W - 1L
1,505 SR
Queue Stats
193W - 184L
1,540 Elo+
Solo
Nemesis
Nemesis
WekaxSG
Nemesis
Level 125
God Stats
1W - 1L
1,239 SR
Queue Stats
56W - 67L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Yggdmillenia
Jormungandr
Level 153
God Stats
12W - 4L
1,500 SR
Queue Stats
294W - 263L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BEAST8820
Freya
12
1 / 4 / 0
7,136
510
2,871
8,507
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
Jwuq
Ymir
14
6 / 1 / 2
8,007
572
8,692
11,420
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 8 / 1
6,108
436
4,126
14,020
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
ThaChosenOne29
Kumbhakarna
12
0 / 2 / 7
6,861
490
5,961
12,665
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Zenith01
Anubis
12
1 / 6 / 4
6,785
485
2,014
8,538
2,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
11 / 2 / 5
9,009
644
16,950
7,702
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
HaIIow
Martichoras
12
5 / 2 / 4
8,189
585
7,119
7,626
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Metaler2008
The Morrigan
14
1 / 3 / 5
8,181
584
6,066
6,791
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
WekaxSG
Nemesis
12
2 / 0 / 4
6,979
499
2,158
7,620
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Yggdmillenia
Jormungandr
15
2 / 2 / 5
8,890
635
8,734
11,371
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
9
Kills
21
21
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
11
2
5
6.75
L
Freya
BEAST8820
Freya
1
4
0
0.25
W
Martichoras
HaIIow
Martichoras
5
2
4
3.5
L
Ymir
Jwuq
Ymir
6
1
2
7
L
1
8
1
0.19
W
The Morrigan
Metaler2008
The Morrigan
1
3
5
1.17
L
Kumbhakarna
ThaChosenOne29
Kumbhakarna
0
2
7
1.75
W
Nemesis
WekaxSG
Nemesis
2
0
4
4
W
Jormungandr
Yggdmillenia
Jormungandr
2
2
5
2.25
L
Anubis
Zenith01
Anubis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
41,027
55,150
Taken
41,110
24,259
Mitigated
16,216
9,289
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
16,950
1,829
813
1,352
7,702
2,123
199
4,151
3,444
37,356
558
L
Freya
BEAST8820
Freya
2,871
667
0
2,422
8,507
2,616
0
2,616
5,642
44,160
2,252
W
Martichoras
HaIIow
Martichoras
7,119
2,874
0
930
7,626
2,247
678
5,144
2,449
0
48,706
L
Ymir
Jwuq
Ymir
8,692
1,813
0
1,380
11,420
3,949
0
6,554
4,657
57,209
0
L
4,126
1,321
0
1,396
14,020
7,289
0
8,247
5,407
400
19,976
W
The Morrigan
Metaler2008
The Morrigan
6,066
675
0
750
6,791
2,189
250
2,495
4,223
71,282
2,141
L
Kumbhakarna
ThaChosenOne29
Kumbhakarna
5,961
1,856
0
2,414
12,665
7,615
0
7,482
5,032
31,498
10,340
W
Nemesis
WekaxSG
Nemesis
2,158
493
0
4,833
7,620
2,182
203
1,644
5,976
0
34,722
W
Jormungandr
Yggdmillenia
Jormungandr
8,734
2,839
0
3,295
11,371
7,475
150
6,012
5,322
61,120
8,381
L
Anubis
Zenith01
Anubis
2,014
97
0
1,677
8,538
2,790
0
4,945
3,361
35,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
41,248
331
Minions Killed
459
0
Camps Cleared
0
1,399,887
Distance Traveled
1,350,351
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,009
644
66
5
0
275,897
2
L
Freya
7,136
510
70
5
0
265,899
0
W
Martichoras
8,189
585
80
6
0
232,077
0
L
Ymir
8,007
572
90
6
0
320,081
0
L
Surtr
6,108
436
36
3
0
273,796
0
W
The Morrigan
8,181
584
123
9
0
246,171
5
L
Kumbhakarna
6,861
490
70
5
0
271,371
0
W
Nemesis
6,979
499
63
5
0
330,298
0
W
Jormungandr
8,890
635
127
9
0
265,908
0
L
Anubis
6,785
485
65
5
0
268,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role