Player Matchup

Artio
Artio
Bronze III
Its-Kxvn
Artio
Bronze III
Level 127
God Stats
0W - 1L
1,674 SR
Queue Stats
4W - 6L
1,461 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Karramelii
Ratatoskr
Gold IV
Level 202
God Stats
7W - 8L
1,485 SR
Queue Stats
311W - 307L
1,486 MMR
Solo
Hel
Hel
Gold II
PvZLol
Hel
Gold II
Level 97
God Stats
16W - 20L
1,523 SR
Queue Stats
290W - 289L
1,493 MMR
Solo
Susano
Susano
Gold III
executioner7
Susano
Gold III
Level 119
God Stats
2W - 4L
1,746 SR
Queue Stats
149W - 151L
1,458 MMR
Solo
Olorun
Olorun
Gold II
firefox754
Olorun
Gold II
Level 71
God Stats
17W - 11L
1,641 SR
Queue Stats
76W - 78L
1,488 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,614 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,603 SR
1,480 MMR
Hou Yi
Hou Yi
Gold IV
CodViLLa
Hou Yi
Gold IV
Level 154
God Stats
4W - 3L
1,581 SR
Queue Stats
121W - 129L
1,458 MMR
Solo
Geb
Geb
Gold II
CrazyFish---
Geb
Gold II
Level 155
God Stats
26W - 25L
1,554 SR
Queue Stats
159W - 162L
1,484 MMR
Solo
Thanatos
Thanatos
Bronze III
Sirpalius
Thanatos
Bronze III
Level 121
God Stats
1W - 1L
1,487 SR
Queue Stats
8W - 7L
1,454 MMR
Solo
Hera
Hera
Gold III
iOwN DiViNiTY
Hera
Gold III
Level 148
God Stats
3W - 1L
1,735 SR
Queue Stats
267W - 264L
1,388 MMR
Party 1
Mulan
Mulan
Platinum V
iOwN NaTiONs
Mulan
Platinum V
Level 122
God Stats
48W - 26L
1,656 SR
Queue Stats
173W - 158L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Its-Kxvn
Artio
7
0 / 1 / 1
5,541
426
1,094
4,649
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
Karramelii
Ratatoskr
12
2 / 5 / 2
7,414
570
6,736
12,021
6,083
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hel
PvZLol
Hel
13
2 / 6 / 2
6,976
537
6,055
11,892
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
4 / 2 / 3
7,395
569
8,249
10,738
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
firefox754
Olorun
12
0 / 2 / 1
6,846
527
4,615
6,494
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MedusaCthulhuKukulkanThor

VS

Bans
JanusKumbhakarnaAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CodViLLa
Hou Yi
13
1 / 0 / 0
7,119
548
2,886
7,931
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 5
6,545
503
3,749
9,096
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thanatos
Sirpalius
Thanatos
15
5 / 1 / 4
7,787
599
4,785
12,691
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
5 / 2 / 5
7,548
581
9,494
7,815
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 0
8,132
626
9,804
12,240
5,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
15
16
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CodViLLa
Hou Yi
1
0
0
1
W
0
2
5
1.25
L
Artio
Its-Kxvn
Artio
0
1
1
0.5
L
Ratatoskr
Karramelii
Ratatoskr
2
5
2
0.6
L
Hel
PvZLol
Hel
2
6
2
0.5
W
Thanatos
Sirpalius
Thanatos
5
1
4
7
L
Susano
4
2
3
2.75
L
Olorun
firefox754
Olorun
0
2
1
0.25
W
5
2
5
3.75
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
30,718
45,794
Taken
49,773
17,574
Mitigated
19,779
14,355
Healing
23,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CodViLLa
Hou Yi
2,886
1,574
0
4,005
7,931
2,323
885
3,477
4,386
0
59,397
W
3,749
67
0
1,880
9,096
5,181
0
1,532
7,494
16,273
754
L
Artio
Its-Kxvn
Artio
1,094
62
1,237
1,331
4,649
1,767
0
2,161
2,488
10,986
0
L
Ratatoskr
Karramelii
Ratatoskr
6,736
1,587
0
2,022
12,021
6,083
0
206
11,815
0
44,038
L
Hel
PvZLol
Hel
6,055
46
867
3,519
11,892
4,304
0
6,116
5,776
41,178
0
W
Thanatos
Sirpalius
Thanatos
4,785
1,660
0
12,258
12,691
4,401
0
1,655
10,960
0
64,746
L
Susano
8,249
1,505
0
3,366
10,738
3,345
0
2,647
8,091
0
50,586
L
Olorun
firefox754
Olorun
4,615
2,516
160
1,853
6,494
2,075
462
2,008
4,486
44,637
11,284
W
9,494
1,902
0
1,614
7,815
2,055
13
3,204
4,125
48,295
699
W
9,804
1,088
0
3,533
12,240
5,819
0
595
11,605
0
54,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
37,131
362
Minions Killed
413
0
Camps Cleared
0
1,231,357
Distance Traveled
1,299,612
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,119
548
107
8
0
218,933
0
W
Geb
6,545
503
18
1
0
292,004
6
L
Artio
5,541
426
22
2
0
159,497
0
L
Ratatoskr
7,414
570
82
6
0
276,566
0
L
Hel
6,976
537
86
7
0
262,980
0
W
Thanatos
7,787
599
99
8
0
298,219
2
L
Susano
7,395
569
79
6
0
317,984
1
L
Olorun
6,846
527
93
7
0
214,330
2
W
Hera
7,548
581
82
6
0
256,084
2
W
Mulan
8,132
626
107
8
0
234,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role