Player Matchup

Zhong Kui
Zhong Kui
GhostHarp
Zhong Kui
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,483 Elo+
Party 2
Surtr
Surtr
Juan_or04
Surtr
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 8L
1,288 Elo+
Party 1
Charybdis
Charybdis
Lizzum
Charybdis
Level 61
God Stats
1W - 4L
1,504 SR
Queue Stats
58W - 57L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
Vauturchi
Kuzenbo
Level 146
God Stats
0W - 1L
1,812 SR
Queue Stats
15W - 12L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
dylangj17
Ao Kuang
Level 53
God Stats
9W - 13L
1,641 SR
Queue Stats
58W - 69L
1,339 Elo+
Party 1
Team Averages
Level 82
1,632 SR
1,427 Elo+

VS

Team Averages
Level 115
1,499 SR
1,454 Elo+
He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CommanderCummer
Osiris
Level 121
God Stats
5W - 3L
1,501 SR
Queue Stats
117W - 121L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DJMECHO
Ah Muzen Cab
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 158L
1,474 Elo+
Solo
Artio
Artio
Its_BlacK_zZ
Artio
Level 154
God Stats
6W - 6L
1,455 SR
Queue Stats
72W - 81L
1,425 Elo+
Solo
Lancelot
Lancelot
brikybrik
Lancelot
Level 59
God Stats
61W - 50L
1,542 SR
Queue Stats
158W - 170L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GhostHarp
Zhong Kui
15
0 / 2 / 0
8,574
476
6,453
12,119
7,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Juan_or04
Surtr
11
0 / 7 / 0
6,857
381
2,475
14,092
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Lizzum
Charybdis
15
2 / 6 / 0
8,820
490
11,072
14,694
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Vauturchi
Kuzenbo
9
0 / 4 / 1
7,013
390
5,660
14,104
13,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
dylangj17
Ao Kuang
14
1 / 6 / 0
7,667
426
6,773
17,200
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
7 / 0 / 9
10,171
565
12,998
8,790
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 0 / 4
10,399
578
5,717
9,963
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
DJMECHO
Ah Muzen Cab
14
2 / 2 / 4
9,089
505
9,532
13,016
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 4
9,454
525
7,294
15,596
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
brikybrik
Lancelot
19
9 / 0 / 7
10,968
609
13,682
10,576
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
25
25
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
0
9
11.5
W
0
0
4
2
W
Ah Muzen Cab
DJMECHO
Ah Muzen Cab
2
2
4
2
L
Zhong Kui
GhostHarp
Zhong Kui
0
2
0
0
W
7
1
4
9
L
Surtr
Juan_or04
Surtr
0
7
0
0
L
Charybdis
Lizzum
Charybdis
2
6
0
0.33
L
Kuzenbo
Vauturchi
Kuzenbo
0
4
1
0.13
W
Lancelot
brikybrik
Lancelot
9
0
7
12.5
L
Ao Kuang
dylangj17
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
49,223
72,209
Taken
57,941
38,184
Mitigated
34,877
22,492
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,998
262
0
6,416
8,790
3,173
1,393
4,792
3,998
70,509
1,534
W
5,717
1,017
0
1,900
9,963
8,770
123
4,041
5,922
0
84,492
W
Ah Muzen Cab
DJMECHO
Ah Muzen Cab
9,532
3,057
0
250
13,016
4,160
307
878
12,138
0
58,042
L
Zhong Kui
GhostHarp
Zhong Kui
6,453
841
0
5,300
12,119
7,963
0
2,328
9,259
67,795
0
W
7,294
370
480
5,796
15,596
13,267
96
6,128
9,468
23,616
0
L
Surtr
Juan_or04
Surtr
2,475
1,067
0
3,692
14,092
5,815
0
4,828
9,264
356
35,195
L
Charybdis
Lizzum
Charybdis
11,072
5,763
0
4,510
14,694
4,457
0
1,337
13,357
0
78,936
L
Kuzenbo
Vauturchi
Kuzenbo
5,660
1,763
0
2,248
14,104
13,707
20
4,924
9,080
19,070
1,124
W
Lancelot
brikybrik
Lancelot
13,682
1,449
0
8,102
10,576
5,507
0
2,950
7,626
0
102,876
L
Ao Kuang
dylangj17
Ao Kuang
6,773
1,644
0
6,742
17,200
6,242
0
6,842
10,212
53,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
50,081
454
Minions Killed
563
0
Camps Cleared
0
1,601,684
Distance Traveled
1,808,106
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,171
565
120
7
0
350,232
1
W
Osiris
10,399
578
147
8
0
301,440
2
W
Ah Muzen Cab
9,089
505
106
6
0
328,226
4
L
Zhong Kui
8,574
476
143
8
0
298,504
2
W
Artio
9,454
525
35
2
0
334,006
0
L
Surtr
6,857
381
57
3
0
312,794
0
L
Charybdis
8,820
490
147
8
0
276,871
2
L
Kuzenbo
7,013
390
28
2
0
350,169
3
W
Lancelot
10,968
609
155
9
0
494,202
0
L
Ao Kuang
7,667
426
79
4
0
363,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role