Player Matchup

Kukulkan
Kukulkan
Silver III
NOKTURNAL408
Kukulkan
Silver III
Level 84
God Stats
1W - 5L
1,707 SR
Queue Stats
22W - 45L
1,295 MMR
Solo
Cthulhu
Cthulhu
Bronze III
do_bully
Cthulhu
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Medusa
Medusa
Platinum IV
mikistery
Medusa
Platinum IV
Level 125
God Stats
11W - 8L
1,566 SR
Queue Stats
79W - 103L
1,497 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,591 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,531 SR
1,441 MMR
Vulcan
Vulcan
Gold II
DAWIGGLER79
Vulcan
Gold II
Level 211
God Stats
6W - 2L
1,563 SR
Queue Stats
8W - 4L
1,836 MMR
Solo
Skadi
Skadi
Gold V
STONED CANDY
Skadi
Gold V
Level 158
God Stats
9W - 6L
1,558 SR
Queue Stats
179W - 260L
1,228 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
jarjar-stinx
Kuzenbo
Gold V
Level 103
God Stats
2W - 2L
1,470 SR
Queue Stats
86W - 104L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NOKTURNAL408
Kukulkan
17
5 / 2 / 4
10,781
829
6,635
6,101
1,970
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
do_bully
Cthulhu
16
2 / 5 / 7
10,026
771
9,466
17,237
14,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
mikistery
Medusa
16
3 / 3 / 5
10,391
799
9,262
12,850
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesYu HuangNe ZhaKumbhakarnaSerqet

VS

Bans
BastetChironHeraChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 3 / 3
11,324
871
12,627
8,028
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 4
10,612
816
8,790
11,364
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
jarjar-stinx
Kuzenbo
15
1 / 4 / 8
9,755
750
9,808
14,465
15,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
10
10
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
3
3
2.5
L
Kukulkan
NOKTURNAL408
Kukulkan
5
2
4
3.5
W
3
3
4
1.67
L
Cthulhu
do_bully
Cthulhu
2
5
7
1.1
W
Kuzenbo
jarjar-stinx
Kuzenbo
1
4
8
1.25
L
Medusa
mikistery
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,363
Damage
31,225
36,188
Taken
33,857
20,267
Mitigated
22,414
6,797
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
12,627
441
0
1,250
8,028
2,911
1,155
3,137
4,667
52,170
0
L
Kukulkan
NOKTURNAL408
Kukulkan
6,635
645
0
980
6,101
1,970
420
4,098
2,003
38,202
0
W
8,790
2,821
0
2,107
11,364
3,898
2,459
5,369
5,658
0
34,930
L
Cthulhu
do_bully
Cthulhu
9,466
97
129
3,265
17,237
14,435
0
8,651
8,572
34,110
2,090
W
Kuzenbo
jarjar-stinx
Kuzenbo
9,808
2,820
0
455
14,465
15,605
235
6,346
7,735
17,280
2,056
L
Medusa
mikistery
Medusa
9,262
3,097
0
2,423
12,850
3,862
714
8,107
4,728
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
31,691
191
Minions Killed
156
0
Camps Cleared
0
651,627
Distance Traveled
703,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,324
871
81
6
0
256,533
2
L
Kukulkan
10,781
829
70
5
0
201,054
0
W
Skadi
10,612
816
58
4
0
227,036
2
L
Cthulhu
10,026
771
53
4
0
222,765
0
W
Kuzenbo
9,755
750
17
1
0
220,018
0
L
Medusa
10,391
799
68
5
0
227,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role