Player Matchup

Freya
Freya
Platinum IV
QuicK88
Freya
Platinum IV
Level 157
God Stats
16W - 14L
1,640 SR
Queue Stats
64W - 61L
1,649 MMR
Party 1
Tiamat
Tiamat
Platinum IV
R4JIN
Tiamat
Platinum IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 335L
1,694 MMR
Solo
Bacchus
Bacchus
Platinum V
TheTwoSunner
Bacchus
Platinum V
Level 83
God Stats
1W - 9L
1,656 SR
Queue Stats
32W - 28L
1,677 MMR
Solo
Artio
Artio
Gold III
VentureCat
Artio
Gold III
Level 139
God Stats
4W - 3L
1,632 SR
Queue Stats
27W - 23L
1,679 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
lxReneGxl
Tsukuyomi
Platinum V
Level 159
God Stats
5W - 3L
1,762 SR
Queue Stats
179W - 183L
1,684 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,638 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,536 SR
1,678 MMR
Scylla
Scylla
Gold III
Legitchief08
Scylla
Gold III
Level 153
God Stats
11W - 7L
1,606 SR
Queue Stats
39W - 39L
1,676 MMR
Solo
Thor
Thor
Gold I
Marquillos999
Thor
Gold I
Level 159
God Stats
2W - 0L
1,384 SR
Queue Stats
55W - 40L
1,656 MMR
Solo
Sylvanus
Sylvanus
Gold I
MistressAlana
Sylvanus
Gold I
Level 128
God Stats
6W - 7L
1,451 SR
Queue Stats
77W - 76L
1,634 MMR
Party 2
Apollo
Apollo
Gold I
Savage king010
Apollo
Gold I
Level 157
God Stats
54W - 54L
1,557 SR
Queue Stats
158W - 157L
1,668 MMR
Solo
Loki
Loki
Platinum III
xXTheDomoXx
Loki
Platinum III
Level 108
God Stats
47W - 28L
1,680 SR
Queue Stats
72W - 68L
1,758 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
QuicK88
Freya
8
1 / 2 / 1
4,280
611
2,994
3,205
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
R4JIN
Tiamat
9
0 / 2 / 0
4,544
649
1,927
4,553
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheTwoSunner
Bacchus
6
0 / 3 / 2
3,935
562
2,173
4,654
3,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
9
0 / 1 / 0
4,853
693
2,687
5,890
2,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
lxReneGxl
Tsukuyomi
8
1 / 2 / 0
4,125
589
1,811
4,996
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
GaneshaThothKing ArthurAthena

VS

Bans
SusanoAwilixMulanAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 0 / 0
5,317
760
2,410
2,227
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 0
4,434
633
2,396
5,212
1,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
MistressAlana
Sylvanus
8
2 / 1 / 6
4,688
670
2,926
3,005
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 0 / 3
5,180
740
3,139
4,471
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 3
4,286
612
1,801
4,534
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
0
3
W
1
0
0
1
W
Sylvanus
MistressAlana
Sylvanus
2
1
6
5
L
Freya
QuicK88
Freya
1
2
1
0.75
L
Tiamat
R4JIN
Tiamat
0
2
0
0
W
3
0
3
4.5
L
Bacchus
TheTwoSunner
Bacchus
0
3
2
0.33
L
Artio
0
1
0
0
L
Tsukuyomi
lxReneGxl
Tsukuyomi
1
2
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,592
Damage
12,672
23,298
Taken
19,449
9,650
Mitigated
6,460
9,326
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,410
157
0
750
2,227
537
0
1,661
566
32,238
0
W
2,396
742
0
1,875
5,212
1,904
0
2,216
2,996
0
24,110
W
Sylvanus
MistressAlana
Sylvanus
2,926
1,051
752
922
3,005
1,480
0
1,421
1,452
12,277
5,111
L
Freya
QuicK88
Freya
2,994
1,057
0
1,143
3,205
802
0
897
2,308
18,826
0
L
Tiamat
R4JIN
Tiamat
1,927
78
0
1,524
4,553
2,106
0
1,554
2,906
27,188
709
W
3,139
1,886
0
2,477
4,471
1,414
0
2,887
1,290
0
30,335
L
Bacchus
TheTwoSunner
Bacchus
2,173
207
0
1,046
4,654
3,088
0
1,550
3,104
8,866
0
L
Artio
2,687
347
0
3,021
5,890
2,376
0
0
5,474
28,936
2,070
L
Tsukuyomi
lxReneGxl
Tsukuyomi
1,811
326
0
2,592
4,996
1,278
0
1,021
3,931
0
24,666
W
1,801
582
0
2,506
4,534
1,125
0
921
3,573
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
23,905
230
Minions Killed
246
0
Camps Cleared
0
719,574
Distance Traveled
742,203
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,317
760
76
11
0
166,762
2
W
Thor
4,434
633
44
6
0
137,752
2
W
Sylvanus
4,688
670
27
4
0
128,428
0
L
Freya
4,280
611
54
8
0
141,405
1
L
Tiamat
4,544
649
55
8
0
151,765
0
W
Apollo
5,180
740
56
8
0
139,254
0
L
Bacchus
3,935
562
12
2
0
124,934
1
L
Artio
4,853
693
58
8
0
140,071
0
L
Tsukuyomi
4,125
589
51
7
0
161,399
0
W
Loki
4,286
612
43
6
0
170,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role