Player Matchup

Artemis
Artemis
CrazyAsPanda
Artemis
Level 125
God Stats
6W - 2L
1,459 SR
Queue Stats
101W - 106L
1,507 Elo+
Solo
Nu Wa
Nu Wa
DrZ-Mkn
Nu Wa
Level 192
God Stats
2W - 1L
1,633 SR
Queue Stats
38W - 50L
1,372 Elo+
Party 1
Odin
Odin
Rmx88
Odin
Level 176
God Stats
12W - 6L
1,638 SR
Queue Stats
216W - 211L
1,498 Elo+
Party 1
Team Averages
Level 164
1,577 SR
1,459 Elo+

VS

Team Averages
Level 128
1,632 SR
1,543 Elo+
Fenrir
Fenrir
IceFox126
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
Nébulous
Yu Huang
Level 127
God Stats
3W - 2L
1,907 SR
Queue Stats
92W - 90L
1,551 Elo+
Solo
Hercules
Hercules
luko2001
Hercules
Level 129
God Stats
9W - 9L
1,490 SR
Queue Stats
88W - 88L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrazyAsPanda
Artemis
19
5 / 1 / 4
12,265
876
15,739
6,212
2,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
DrZ-Mkn
Nu Wa
17
3 / 3 / 5
11,455
818
12,708
8,846
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Odin
Rmx88
Odin
17
1 / 3 / 7
11,042
789
6,751
13,107
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IceFox126
Fenrir
16
2 / 4 / 3
9,982
713
3,897
13,193
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Nébulous
Yu Huang
18
5 / 1 / 2
11,148
796
11,965
9,462
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
luko2001
Hercules
16
0 / 4 / 6
9,588
685
5,807
16,749
15,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
7
7
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrazyAsPanda
Artemis
5
1
4
7
W
Nu Wa
DrZ-Mkn
Nu Wa
3
3
5
1.83
L
Fenrir
IceFox126
Fenrir
2
4
3
0.88
L
Yu Huang
Nébulous
Yu Huang
5
1
2
6
W
Odin
Rmx88
Odin
1
3
7
1.5
L
Hercules
luko2001
Hercules
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,198
Damage
21,669
28,165
Taken
39,404
14,552
Mitigated
24,369
5,893
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrazyAsPanda
Artemis
15,739
4,742
0
1,554
6,212
2,396
2,594
1,717
4,361
0
56,249
W
Nu Wa
DrZ-Mkn
Nu Wa
12,708
3,514
0
2,033
8,846
2,188
960
5,490
2,884
46,922
797
L
Fenrir
IceFox126
Fenrir
3,897
456
0
2,125
13,193
5,188
0
4,738
8,198
0
33,614
L
Yu Huang
Nébulous
Yu Huang
11,965
653
100
1,948
9,462
3,466
316
2,854
6,364
54,586
569
W
Odin
Rmx88
Odin
6,751
772
0
2,306
13,107
9,968
306
3,752
9,074
593
21,614
L
Hercules
luko2001
Hercules
5,807
479
0
2,940
16,749
15,715
0
5,424
10,652
0
27,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
30,718
184
Minions Killed
203
0
Camps Cleared
0
771,486
Distance Traveled
768,070
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,265
876
65
5
0
248,650
1
W
Nu Wa
11,455
818
76
5
0
244,319
1
L
Fenrir
9,982
713
61
4
0
254,747
0
L
Yu Huang
11,148
796
96
7
0
263,245
0
W
Odin
11,042
789
43
3
0
278,517
0
L
Hercules
9,588
685
46
3
0
250,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role