Player Matchup

Charon
Charon
Fuze7493
Charon
Level 60
God Stats
1W - 1L
1,086 SR
Queue Stats
98W - 115L
1,385 Elo+
Party 2
Skadi
Skadi
Grimmloch
Skadi
Level 81
God Stats
13W - 12L
1,647 SR
Queue Stats
141W - 145L
1,394 Elo+
Party 2
Awilix
Awilix
Le__Karamgram
Awilix
Level 63
God Stats
18W - 22L
1,451 SR
Queue Stats
152W - 156L
1,462 Elo+
Party 1
Mulan
Mulan
XbayaniGirlX757
Mulan
Level 63
God Stats
6W - 0L
1,669 SR
Queue Stats
76W - 71L
1,489 Elo+
Solo
Sol
Sol
mouli17
Sol
Level 71
God Stats
7W - 8L
1,500 SR
Queue Stats
229W - 237L
1,430 Elo+
Party 1
Team Averages
Level 68
1,471 SR
1,432 Elo+

VS

Team Averages
Level 61
1,497 SR
1,384 Elo+
Olorun
Olorun
ExcitedEmiX
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Artio
Artio
Just-a-Yeti
Artio
Level 44
God Stats
1W - 1L
1,702 SR
Queue Stats
50W - 60L
1,403 Elo+
Solo
Thanatos
Thanatos
Nakazal48
Thanatos
Level 64
God Stats
5W - 3L
1,570 SR
Queue Stats
113W - 143L
1,456 Elo+
Solo
Izanami
Izanami
alvaro1549
Izanami
Level 68
God Stats
0W - 4L
1,216 SR
Queue Stats
20W - 29L
1,297 Elo+
Solo
Awilix
Awilix
brioucena
Awilix
Level 85
God Stats
55W - 52L
1,495 SR
Queue Stats
347W - 339L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fuze7493
Charon
7
1 / 1 / 0
4,611
659
2,531
5,080
2,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Skadi
Grimmloch
Skadi
8
3 / 0 / 0
5,095
728
2,535
1,693
395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 2 / 2
4,270
610
2,968
3,950
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 0 / 0
5,390
770
2,254
4,164
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
8
0 / 1 / 1
4,043
578
2,324
3,717
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
1 / 2 / 0
3,772
539
876
2,556
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 3
4,173
596
2,150
5,712
3,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Nakazal48
Thanatos
7
0 / 3 / 0
3,888
555
1,204
5,080
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
alvaro1549
Izanami
7
3 / 0 / 0
4,266
609
2,930
3,272
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
brioucena
Awilix
8
0 / 3 / 2
3,914
559
2,162
5,376
1,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
4
4
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
2
0
0.5
W
Charon
Fuze7493
Charon
1
1
0
1
W
Skadi
Grimmloch
Skadi
3
0
0
3
L
0
0
3
1.5
W
1
2
2
1
L
Thanatos
Nakazal48
Thanatos
0
3
0
0
W
3
0
0
3
L
Izanami
alvaro1549
Izanami
3
0
0
3
L
Awilix
brioucena
Awilix
0
3
2
0.33
W
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,612
Damage
9,322
18,604
Taken
21,996
6,414
Mitigated
7,950
4,745
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
876
582
0
696
2,556
623
0
0
2,556
12,590
0
W
Charon
Fuze7493
Charon
2,531
619
0
963
5,080
2,571
0
801
4,279
11,856
2,117
W
Skadi
Grimmloch
Skadi
2,535
691
0
374
1,693
395
1,016
631
1,062
0
27,512
L
2,150
242
180
2,983
5,712
3,136
0
2,189
3,523
8,699
0
W
2,968
1,622
0
400
3,950
1,226
0
575
3,375
0
17,399
L
Thanatos
Nakazal48
Thanatos
1,204
355
0
2,198
5,080
1,615
0
0
5,080
0
16,182
W
2,254
303
0
794
4,164
1,492
0
0
4,164
0
26,035
L
Izanami
alvaro1549
Izanami
2,930
2,132
149
1,884
3,272
836
0
1,573
1,699
0
23,077
L
Awilix
brioucena
Awilix
2,162
768
0
430
5,376
1,740
0
483
4,893
0
18,311
W
Sol
2,324
1,020
0
2,214
3,717
730
0
1,019
2,698
18,230
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,409
Gold Earned
20,013
173
Minions Killed
147
0
Camps Cleared
0
695,348
Distance Traveled
708,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,772
539
26
4
0
94,100
0
W
Charon
4,611
659
17
2
0
131,480
0
W
Skadi
5,095
728
44
6
0
117,732
0
L
Artio
4,173
596
10
1
0
158,822
0
W
Awilix
4,270
610
30
4
0
163,117
0
L
Thanatos
3,888
555
38
5
0
155,581
0
W
Mulan
5,390
770
45
6
0
142,230
0
L
Izanami
4,266
609
41
6
0
135,862
0
L
Awilix
3,914
559
32
5
0
163,705
0
W
Sol
4,043
578
37
5
0
140,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role