Player Matchup

Tsukuyomi
Tsukuyomi
DetectiveHuggies
Tsukuyomi
Level 48
God Stats
2W - 2L
1,659 SR
Queue Stats
110W - 172L
1,360 Elo+
Party 3
Medusa
Medusa
Dyslexican1983
Medusa
Level 103
God Stats
13W - 17L
1,552 SR
Queue Stats
419W - 417L
1,494 Elo+
Solo
Maui
Maui
TriageVX
Maui
Level 89
God Stats
9W - 13L
1,441 SR
Queue Stats
64W - 57L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Viziblyhidden
Nu Wa
Level 144
God Stats
15W - 14L
1,614 SR
Queue Stats
455W - 457L
1,459 Elo+
Solo
Hercules
Hercules
bolbyinbound2
Hercules
Level 48
God Stats
2W - 3L
1,419 SR
Queue Stats
105W - 152L
1,365 Elo+
Party 3
Team Averages
Level 86
1,537 SR
1,439 Elo+

VS

Team Averages
Level 94
1,567 SR
1,489 Elo+
Cernunnos
Cernunnos
ADSCHZ
Cernunnos
Level 55
God Stats
16W - 10L
1,502 SR
Queue Stats
67W - 66L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
EL TORO LOCO00
Sun Wukong
Level 124
God Stats
2W - 2L
1,663 SR
Queue Stats
151W - 142L
1,458 Elo+
Solo
Ratatoskr
Ratatoskr
IceWolf101
Ratatoskr
Level 103
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hades
Hades
Jorgethr123
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
xTotemic
Shiva
Level 183
God Stats
19W - 17L
1,445 SR
Queue Stats
413W - 389L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
7 / 5 / 3
8,167
544
7,126
12,793
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 5 / 4
7,411
494
10,833
10,150
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
11
3 / 2 / 4
7,788
519
5,522
13,974
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 4 / 7
8,175
545
11,275
8,802
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
bolbyinbound2
Hercules
11
0 / 7 / 1
6,022
401
3,206
11,140
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ADSCHZ
Cernunnos
14
4 / 4 / 4
8,046
536
6,837
13,242
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
EL TORO LOCO00
Sun Wukong
16
6 / 2 / 6
10,234
682
7,117
11,032
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ratatoskr
IceWolf101
Ratatoskr
15
11 / 2 / 5
9,571
638
13,296
13,593
5,219
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 2 / 5
8,018
535
3,295
8,916
3,208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
xTotemic
Shiva
13
0 / 3 / 10
7,453
497
10,492
13,738
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
13
Kills
23
23
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ADSCHZ
Cernunnos
4
4
4
1.5
L
Tsukuyomi
7
5
3
1.7
L
2
5
4
0.8
W
Sun Wukong
EL TORO LOCO00
Sun Wukong
6
2
6
4.5
W
Ratatoskr
IceWolf101
Ratatoskr
11
2
5
6.75
W
2
2
5
2.25
L
Maui
3
2
4
2.5
L
1
4
7
1.13
L
Hercules
bolbyinbound2
Hercules
0
7
1
0.07
W
Shiva
xTotemic
Shiva
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
41,037
56,859
Taken
60,521
33,177
Mitigated
32,903
13,307
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ADSCHZ
Cernunnos
6,837
2,284
0
5,149
13,242
5,035
327
3,459
9,610
0
49,384
L
Tsukuyomi
7,126
1,639
0
5,127
12,793
4,884
0
34
12,520
0
58,741
L
10,833
2,971
0
1,715
10,150
3,539
0
89
9,724
0
64,356
W
Sun Wukong
EL TORO LOCO00
Sun Wukong
7,117
1,198
0
2,437
11,032
8,349
433
1,546
8,967
0
64,165
W
Ratatoskr
IceWolf101
Ratatoskr
13,296
4,064
0
3,480
13,593
5,219
0
3,738
9,509
0
56,505
W
3,295
264
70
2,647
8,916
3,208
389
3,962
4,562
43,152
1,759
L
Maui
5,522
1,064
0
2,467
13,974
12,066
0
1,040
12,453
23,016
0
L
11,275
1,717
40
1,472
8,802
2,998
0
2,102
6,655
57,852
0
L
Hercules
bolbyinbound2
Hercules
3,206
686
0
2,486
11,140
9,690
0
7
10,521
0
26,671
W
Shiva
xTotemic
Shiva
10,492
864
752
3,974
13,738
11,092
0
2,985
10,609
0
44,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,563
Gold Earned
43,322
381
Minions Killed
450
0
Camps Cleared
0
1,503,167
Distance Traveled
1,474,346
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,046
536
92
6
0
285,086
1
L
Tsukuyomi
8,167
544
89
6
0
348,074
0
L
Medusa
7,411
494
100
7
0
277,436
3
W
Sun Wukong
10,234
682
125
8
0
274,704
0
W
Ratatoskr
9,571
638
79
5
0
344,292
0
W
Hades
8,018
535
105
7
0
275,073
0
L
Maui
7,788
519
28
2
0
314,092
1
L
Nu Wa
8,175
545
119
8
0
275,085
2
L
Hercules
6,022
401
45
3
0
288,480
1
W
Shiva
7,453
497
49
3
0
295,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role