Player Matchup

Baron Samedi
Baron Samedi
Lorother
Baron Samedi
Level 89
God Stats
14W - 19L
1,451 SR
Queue Stats
190W - 192L
1,444 Elo+
Solo
Thanatos
Thanatos
Loxtys
Thanatos
Level 82
God Stats
28W - 25L
1,505 SR
Queue Stats
332W - 322L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
ManLikeBerry
Gilgamesh
Level 110
God Stats
16W - 18L
1,429 SR
Queue Stats
499W - 505L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
Relfia
Baba Yaga
Level 121
God Stats
2W - 1L
1,907 SR
Queue Stats
15W - 17L
1,388 Elo+
Solo
Izanami
Izanami
vikingshadow94
Izanami
Level 69
God Stats
8W - 10L
1,383 SR
Queue Stats
328W - 356L
1,399 Elo+
Party 2
Team Averages
Level 94
1,535 SR
1,418 Elo+

VS

Team Averages
Level 54
1,510 SR
1,436 Elo+
Thor
Thor
Enzds
Thor
Level 67
God Stats
5W - 11L
1,318 SR
Queue Stats
63W - 55L
1,449 Elo+
Party 1
Fafnir
Fafnir
Painsof
Fafnir
Level 60
God Stats
4W - 1L
1,820 SR
Queue Stats
41W - 28L
1,644 Elo+
Solo
Cernunnos
Cernunnos
Superigroc13
Cernunnos
Level 80
God Stats
85W - 58L
1,606 SR
Queue Stats
370W - 320L
1,480 Elo+
Solo
Ymir
Ymir
TOXICxDEMONS
Ymir
Level 41
God Stats
20W - 16L
1,473 SR
Queue Stats
40W - 47L
1,310 Elo+
Party 1
Neith
Neith
UrFatAndPoor
Neith
Level 23
God Stats
15W - 17L
1,335 SR
Queue Stats
16W - 18L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lorother
Baron Samedi
8
2 / 3 / 1
5,679
437
4,994
7,513
3,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Loxtys
Thanatos
13
4 / 4 / 1
6,867
528
6,773
13,644
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
ManLikeBerry
Gilgamesh
13
1 / 2 / 4
7,556
581
6,323
11,474
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Relfia
Baba Yaga
12
0 / 0 / 1
6,884
530
6,316
3,949
1,704
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 2
6,660
512
2,101
5,910
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enzds
Thor
13
2 / 3 / 4
6,951
535
7,477
12,937
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Painsof
Fafnir
11
2 / 1 / 2
7,013
539
4,628
10,942
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Superigroc13
Cernunnos
14
4 / 3 / 1
7,835
603
8,422
7,593
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 3
6,646
511
2,829
10,416
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 1
7,479
575
6,121
7,440
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
11
11
Deaths
9
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
Enzds
Thor
2
3
4
1.33
L
Baron Samedi
Lorother
Baron Samedi
2
3
1
0.83
L
Thanatos
Loxtys
Thanatos
4
4
1
1.13
L
Gilgamesh
ManLikeBerry
Gilgamesh
1
2
4
1.5
W
Fafnir
Painsof
Fafnir
2
1
2
3
L
Baba Yaga
Relfia
Baba Yaga
0
0
1
0.5
W
Cernunnos
Superigroc13
Cernunnos
4
3
1
1.5
W
1
1
3
2.5
W
2
1
1
2.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,507
Damage
29,477
42,490
Taken
49,328
19,953
Mitigated
24,674
14,519
Healing
20,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Enzds
Thor
7,477
1,315
0
6,542
12,937
4,502
0
477
12,460
0
55,526
L
Baron Samedi
Lorother
Baron Samedi
4,994
660
167
2,311
7,513
3,236
0
1,222
6,291
15,579
1,307
L
Thanatos
Loxtys
Thanatos
6,773
1,612
0
7,574
13,644
5,429
0
1,530
12,114
0
49,211
L
Gilgamesh
ManLikeBerry
Gilgamesh
6,323
1,559
0
1,867
11,474
7,713
0
2,058
9,416
0
48,803
W
Fafnir
Painsof
Fafnir
4,628
1,129
0
3,512
10,942
9,947
0
2,769
8,173
17,186
0
L
Baba Yaga
Relfia
Baba Yaga
6,316
386
0
1,240
3,949
1,704
0
1,382
2,567
41,607
579
W
Cernunnos
Superigroc13
Cernunnos
8,422
3,879
0
3,370
7,593
2,504
1,076
1,986
5,607
0
64,116
W
2,829
662
0
4,728
10,416
5,339
0
5,385
5,031
40,744
0
W
6,121
1,662
0
2,395
7,440
2,382
0
315
7,125
0
52,215
L
2,101
1,330
0
1,360
5,910
1,871
0
1,504
4,406
0
33,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
35,924
336
Minions Killed
379
0
Camps Cleared
0
1,231,884
Distance Traveled
1,318,643
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,951
535
84
6
0
286,275
0
L
Baron Samedi
5,679
437
25
2
0
173,612
2
L
Thanatos
6,867
528
67
5
0
278,299
0
L
Gilgamesh
7,556
581
89
7
0
243,698
0
W
Fafnir
7,013
539
16
1
0
270,916
3
L
Baba Yaga
6,884
530
86
7
0
278,889
0
W
Cernunnos
7,835
603
116
9
0
236,925
0
W
Ymir
6,646
511
65
5
0
252,521
0
W
Neith
7,479
575
98
8
0
272,006
0
L
Izanami
6,660
512
69
5
0
257,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role