Player Matchup

Heimdallr
Heimdallr
AdaptableGolem4
Heimdallr
Level 107
God Stats
68W - 61L
1,547 SR
Queue Stats
497W - 491L
1,505 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CrudeBuddies
Kumbhakarna
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 346L
1,579 Elo+
Solo
Cernunnos
Cernunnos
LumenVita
Cernunnos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 14L
1,745 Elo+
Party 2
Zeus
Zeus
Vectr4556
Zeus
Level 101
God Stats
2W - 3L
1,627 SR
Queue Stats
492W - 487L
1,472 Elo+
Party 3
Thor
Thor
phoenixdarkwatr
Thor
Level 174
God Stats
0W - 2L
1,589 SR
Queue Stats
18W - 7L
1,820 Elo+
Party 2
Team Averages
Level 140
1,552 SR
1,624 Elo+

VS

Team Averages
Level 144
1,546 SR
1,547 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CoolRoach
Medusa
Level 124
God Stats
9W - 5L
1,581 SR
Queue Stats
119W - 109L
1,618 Elo+
Party 1
Ymir
Ymir
KomodoMoose
Ymir
Level 103
God Stats
3W - 2L
1,530 SR
Queue Stats
187W - 171L
1,564 Elo+
Party 1
Serqet
Serqet
MoneyBgDonny
Serqet
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 168L
1,553 Elo+
Solo
Chaac
Chaac
Veector86
Chaac
Level 86
God Stats
4W - 3L
1,621 SR
Queue Stats
501W - 470L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdaptableGolem4
Heimdallr
3
0 / 2 / 0
2,812
562
360
2,271
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
CrudeBuddies
Kumbhakarna
7
0 / 1 / 0
3,517
703
1,747
4,590
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
LumenVita
Cernunnos
8
3 / 1 / 1
4,131
826
3,036
2,690
736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
6
0 / 2 / 0
3,390
678
247
3,236
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 2
3,898
780
2,289
3,941
1,394
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 5
4,610
922
968
1,153
208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
CoolRoach
Medusa
6
0 / 3 / 0
3,293
659
1,075
4,554
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
4 / 0 / 1
4,365
873
4,183
3,933
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
6
1 / 1 / 1
3,733
747
1,314
4,256
1,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
Veector86
Chaac
7
1 / 0 / 0
4,222
844
2,280
4,359
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
7
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Heimdallr
AdaptableGolem4
Heimdallr
0
2
0
0
W
Medusa
CoolRoach
Medusa
0
3
0
0
L
Kumbhakarna
CrudeBuddies
Kumbhakarna
0
1
0
0
W
4
0
1
4.5
L
Cernunnos
LumenVita
Cernunnos
3
1
1
3.5
W
Serqet
1
1
1
1.5
L
Zeus
0
2
0
0
W
Chaac
Veector86
Chaac
1
0
0
1
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,679
Damage
9,820
16,728
Taken
18,255
5,205
Mitigated
5,738
4,698
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
968
253
0
246
1,153
208
0
85
1,068
19,350
1,394
L
Heimdallr
AdaptableGolem4
Heimdallr
360
120
0
420
2,271
576
0
1,468
803
0
6,816
W
Medusa
CoolRoach
Medusa
1,075
529
0
1,490
4,554
1,114
0
0
4,554
0
19,119
L
Kumbhakarna
CrudeBuddies
Kumbhakarna
1,747
499
0
911
4,590
1,768
0
132
4,458
16,979
0
W
4,183
1,778
0
2,886
3,933
1,376
0
88
3,771
23,175
1,167
L
Cernunnos
LumenVita
Cernunnos
3,036
1,289
0
1,277
2,690
736
0
449
2,241
0
24,903
W
Serqet
1,314
251
0
734
4,256
1,592
0
0
4,256
0
7,594
L
Zeus
247
85
0
500
3,236
731
0
1,764
1,472
13,176
0
W
Chaac
Veector86
Chaac
2,280
684
0
1,835
4,359
1,448
0
1,457
2,612
0
27,266
L
2,289
765
0
1,590
3,941
1,394
0
1,336
2,605
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,748
Gold Earned
20,223
144
Minions Killed
190
0
Camps Cleared
0
499,795
Distance Traveled
583,798
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,610
922
44
9
0
106,940
4
L
Heimdallr
2,812
562
17
3
0
63,387
0
W
Medusa
3,293
659
32
6
0
115,610
0
L
Kumbhakarna
3,517
703
35
7
0
107,185
1
W
Ymir
4,365
873
46
9
0
121,443
0
L
Cernunnos
4,131
826
40
8
0
112,996
0
W
Serqet
3,733
747
20
4
0
131,686
0
L
Zeus
3,390
678
34
7
0
109,701
0
W
Chaac
4,222
844
48
10
0
108,119
0
L
Thor
3,898
780
18
4
0
106,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role