Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CLNxSIN
Bakasura
Level 128
God Stats
1W - 1L
1,539 SR
Queue Stats
56W - 44L
1,616 Elo+
Solo
Nut
Nut
Malfy_Man
Nut
Level 156
God Stats
13W - 18L
1,508 SR
Queue Stats
99W - 109L
1,452 Elo+
Solo
Horus
Horus
Stealthdrop3322
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,495 Elo+
Solo
Hera
Hera
VCAMO
Hera
Level 146
God Stats
7W - 7L
1,597 SR
Queue Stats
178W - 186L
1,530 Elo+
Solo
Team Averages
Level 139
1,529 SR
1,518 Elo+

VS

Team Averages
Level 148
1,587 SR
1,518 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Biotekt
Hera
Level 158
God Stats
73W - 59L
1,671 SR
Queue Stats
729W - 814L
1,538 Elo+
Solo
Ishtar
Ishtar
EliBoyAG
Ishtar
Level 141
God Stats
4W - 0L
1,564 SR
Queue Stats
37W - 28L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Kraigdankk
Xing Tian
Level 177
God Stats
1W - 1L
1,648 SR
Queue Stats
32W - 37L
1,493 Elo+
Solo
Discordia
Discordia
Neekafat
Discordia
Level 106
God Stats
12W - 14L
1,552 SR
Queue Stats
355W - 398L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 0
4,912
819
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
CLNxSIN
Bakasura
12
2 / 1 / 2
6,118
1,020
6,356
7,311
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
5,842
974
1,899
5,177
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,171
862
1,216
7,387
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
VCAMO
Hera
10
1 / 2 / 0
5,720
953
4,571
3,949
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 3
6,312
1,052
6,326
4,666
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Biotekt
Hera
11
1 / 1 / 1
5,962
994
2,309
2,472
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
EliBoyAG
Ishtar
10
0 / 3 / 2
5,412
902
3,504
5,095
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Kraigdankk
Xing Tian
10
1 / 0 / 2
5,644
941
1,662
6,486
4,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Neekafat
Discordia
10
1 / 0 / 3
5,813
969
5,711
1,848
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
6
6
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Danzaburou
 
Danzaburou
3
0
3
4.5
W
Hera
Biotekt
Hera
1
1
1
1.5
L
Bakasura
CLNxSIN
Bakasura
2
1
2
3
W
Ishtar
EliBoyAG
Ishtar
0
3
2
0.33
W
Xing Tian
Kraigdankk
Xing Tian
1
0
2
2
L
1
1
2
2
W
Discordia
Neekafat
Discordia
1
0
3
2.5
L
0
2
1
0.25
L
Hera
VCAMO
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,042
Damage
19,512
23,824
Taken
20,567
13,164
Mitigated
7,963
7,870
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
 
Danzaburou
6,326
2,048
0
1,310
4,666
1,373
0
2,563
2,000
0
16,445
W
Hera
Biotekt
Hera
2,309
772
0
320
2,472
628
936
366
1,785
19,790
0
L
Bakasura
CLNxSIN
Bakasura
6,356
3,872
0
3,503
7,311
4,338
0
1,376
5,935
0
12,522
W
Ishtar
EliBoyAG
Ishtar
3,504
1,913
0
704
5,095
1,452
510
64
4,084
0
8,643
W
Xing Tian
Kraigdankk
Xing Tian
1,662
70
0
556
6,486
4,034
84
1,283
4,691
6,963
0
L
1,899
749
0
1,037
5,177
1,701
1,580
2,180
2,997
0
12,496
W
Discordia
Neekafat
Discordia
5,711
169
0
0
1,848
476
534
398
1,385
12,708
346
L
1,216
615
1,062
2,050
7,387
5,728
0
4,107
3,280
103
2,187
L
Hera
VCAMO
Hera
4,571
966
0
218
3,949
1,397
0
1,821
2,128
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
29,143
104
Minions Killed
110
0
Camps Cleared
0
485,689
Distance Traveled
644,204
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,912
819
0
0
0
4,387
0
W
Danzaburou
6,312
1,052
24
4
0
126,544
0
W
Hera
5,962
994
44
7
0
125,104
2
L
Bakasura
6,118
1,020
35
6
0
139,837
0
W
Ishtar
5,412
902
13
2
0
110,252
3
W
Xing Tian
5,644
941
12
2
0
147,516
0
L
Nut
5,842
974
30
5
0
93,584
0
W
Discordia
5,813
969
17
3
0
134,788
0
L
Horus
5,171
862
6
1
0
124,680
0
L
Hera
5,720
953
33
6
0
123,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role