Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AxiMundi
Medusa
Level 155
God Stats
14W - 15L
1,570 SR
Queue Stats
437W - 443L
1,532 Elo+
Solo
Ares
Ares
LIBxHaas
Ares
Level 98
God Stats
10W - 7L
1,291 SR
Queue Stats
25W - 21L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Vrasess0
Sylvanus
Level 83
God Stats
8W - 5L
1,715 SR
Queue Stats
25W - 22L
1,473 Elo+
Solo
Pele
Pele
wedgeninja55
Pele
Level 141
God Stats
6W - 2L
1,492 SR
Queue Stats
221W - 196L
1,476 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,491 Elo+

VS

Team Averages
Level 130
1,603 SR
1,512 Elo+
Fenrir
Fenrir
AyoigotJung
Fenrir
Level 143
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 5L
1,531 Elo+
Solo
Ra
Ra
Devenson1023
Ra
Level 149
God Stats
3W - 1L
1,847 SR
Queue Stats
58W - 51L
1,576 Elo+
Solo
Charybdis
Charybdis
Guachu21
Charybdis
Level 124
God Stats
67W - 59L
1,504 SR
Queue Stats
213W - 224L
1,464 Elo+
Solo
Maman Brigitte
Maman Brigitte
WarsMelody
Maman Brigitte
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 125L
1,509 Elo+
Solo
Osiris
Osiris
deBoNasty
Osiris
Level 103
God Stats
4W - 3L
1,842 SR
Queue Stats
292W - 281L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 1
5,663
566
3,905
5,936
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
AxiMundi
Medusa
11
1 / 1 / 2
6,301
630
5,488
3,753
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
9
2 / 3 / 3
5,886
589
5,105
9,013
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Vrasess0
Sylvanus
11
6 / 2 / 0
7,180
718
6,585
8,248
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 4
6,165
617
3,111
5,548
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 0 / 2
5,476
548
2,005
7,633
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 2
5,693
569
2,095
4,744
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Guachu21
Charybdis
7
0 / 2 / 2
4,514
451
3,327
4,271
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
WarsMelody
Maman Brigitte
9
3 / 6 / 0
5,283
528
5,463
10,700
3,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
deBoNasty
Osiris
8
2 / 3 / 0
4,980
498
3,831
9,027
7,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
8
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
W
Medusa
AxiMundi
Medusa
1
1
2
2
L
Fenrir
2
0
2
3
L
1
2
2
1
L
Charybdis
Guachu21
Charybdis
0
2
2
0.5
W
Ares
2
3
3
1.17
W
Sylvanus
Vrasess0
Sylvanus
6
2
0
3
L
Maman Brigitte
WarsMelody
Maman Brigitte
3
6
0
0.5
L
Osiris
deBoNasty
Osiris
2
3
0
0.67
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
16,721
32,498
Taken
36,375
16,164
Mitigated
15,935
9,271
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,905
2,633
0
2,180
5,936
1,818
560
0
5,936
0
48,494
W
Medusa
AxiMundi
Medusa
5,488
2,053
0
275
3,753
1,272
764
1,503
2,250
0
47,920
L
Fenrir
2,005
872
0
4,170
7,633
2,513
0
1,394
6,239
0
29,359
L
2,095
37
259
1,098
4,744
1,410
0
495
4,249
33,058
0
L
Charybdis
Guachu21
Charybdis
3,327
1,062
0
1,684
4,271
1,013
19
1,027
3,244
0
26,454
W
Ares
5,105
467
0
2,844
9,013
6,615
332
565
8,421
17,634
1,104
W
Sylvanus
Vrasess0
Sylvanus
6,585
2,481
134
2,836
8,248
4,405
0
4,473
3,775
35,101
6,811
L
Maman Brigitte
WarsMelody
Maman Brigitte
5,463
323
0
3,428
10,700
3,511
0
5,459
5,241
25,721
352
L
Osiris
deBoNasty
Osiris
3,831
1,080
0
1,132
9,027
7,488
0
2,547
6,480
0
15,196
W
3,111
707
0
1,002
5,548
2,054
0
936
4,612
0
53,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
25,946
332
Minions Killed
264
0
Camps Cleared
0
983,922
Distance Traveled
972,041
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,663
566
80
8
0
175,271
0
W
Medusa
6,301
630
72
7
0
200,935
1
L
Fenrir
5,476
548
67
7
0
237,165
2
L
Ra
5,693
569
82
8
0
187,700
2
L
Charybdis
4,514
451
51
5
0
142,486
0
W
Ares
5,886
589
19
2
0
196,933
0
W
Sylvanus
7,180
718
64
6
0
165,386
1
L
Maman Brigitte
5,283
528
42
4
0
196,584
0
L
Osiris
4,980
498
22
2
0
208,106
0
W
Pele
6,165
617
97
10
0
245,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role