Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Fakedolbap
Shiva
Level 155
God Stats
19W - 12L
1,436 SR
Queue Stats
99W - 112L
1,504 Elo+
Party 1
Scylla
Scylla
Gauzs
Scylla
Level 46
God Stats
2W - 3L
1,334 SR
Queue Stats
87W - 80L
1,412 Elo+
Solo
Hercules
Hercules
Will96Knob
Hercules
Level 102
God Stats
2W - 1L
1,390 SR
Queue Stats
125W - 134L
1,446 Elo+
Solo
Serqet
Serqet
XxALaSToRxXD
Serqet
Level 68
God Stats
1W - 0L
1,448 SR
Queue Stats
14W - 12L
1,595 Elo+
Party 1
Team Averages
Level 106
1,422 SR
1,491 Elo+

VS

Team Averages
Level 113
1,513 SR
1,429 Elo+
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BBRD
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,263 Elo+
Party 2
Hachiman
Hachiman
BOS1291
Hachiman
Level 157
God Stats
21W - 15L
1,748 SR
Queue Stats
53W - 49L
1,633 Elo+
Solo
Yemoja
Yemoja
SpartanMist1991
Yemoja
Level 146
God Stats
0W - 3L
1,314 SR
Queue Stats
861W - 823L
1,487 Elo+
Solo
Vamana
Vamana
WoahxKenny
Vamana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,594
599
6,659
7,226
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
12
4 / 2 / 0
7,600
691
6,591
10,192
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Gauzs
Scylla
11
2 / 3 / 1
6,574
598
4,227
6,772
2,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Will96Knob
Hercules
10
1 / 0 / 1
6,043
549
3,313
10,695
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Serqet
11
2 / 0 / 4
6,520
593
5,421
8,650
2,835
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 3 / 1
6,500
591
6,470
5,911
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
BBRD
Cliodhna
10
3 / 3 / 0
6,026
548
3,189
8,154
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
BOS1291
Hachiman
9
0 / 1 / 1
5,009
455
5,532
8,265
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 2
4,779
434
3,637
8,235
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
WoahxKenny
Vamana
7
0 / 3 / 1
4,842
440
2,176
7,604
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
L
Hera
 
Hera
3
3
1
1.17
L
Cliodhna
BBRD
Cliodhna
3
3
0
1
L
Hachiman
BOS1291
Hachiman
0
1
1
0.5
W
Shiva
4
2
0
2
W
Scylla
Gauzs
Scylla
2
3
1
0.83
L
0
1
2
1
W
Hercules
Will96Knob
Hercules
1
0
1
1.5
L
Vamana
WoahxKenny
Vamana
0
3
1
0.17
W
Serqet
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
21,004
43,535
Taken
38,169
18,208
Mitigated
16,481
16,806
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,659
2,894
0
3,503
7,226
2,032
1,104
1,416
5,464
49,377
5,827
L
Hera
 
Hera
6,470
1,144
0
941
5,911
1,880
0
2,827
2,960
41,507
608
L
Cliodhna
BBRD
Cliodhna
3,189
812
0
2,344
8,154
2,118
0
1,149
7,005
0
26,736
L
Hachiman
BOS1291
Hachiman
5,532
2,477
0
2,778
8,265
2,439
0
2,947
5,114
0
37,613
W
Shiva
6,591
1,900
0
1,923
10,192
3,682
0
0
10,192
0
53,927
W
Scylla
Gauzs
Scylla
4,227
663
125
2,613
6,772
2,017
0
3,785
2,534
35,151
1,820
L
3,637
1,340
1,113
1,475
8,235
4,376
0
3,824
4,411
13,844
0
W
Hercules
Will96Knob
Hercules
3,313
1,220
0
4,663
10,695
7,642
0
2,583
7,606
0
20,523
L
Vamana
WoahxKenny
Vamana
2,176
609
0
1,005
7,604
5,668
0
0
7,440
0
15,934
W
Serqet
5,421
971
0
3,979
8,650
2,835
0
1,207
7,281
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
27,156
343
Minions Killed
264
0
Camps Cleared
0
1,146,706
Distance Traveled
1,072,278
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,594
599
84
8
0
198,918
2
L
Hera
6,500
591
94
9
0
218,835
1
L
Cliodhna
6,026
548
52
5
0
253,177
0
L
Hachiman
5,009
455
58
5
0
199,877
1
W
Shiva
7,600
691
96
9
0
219,708
3
W
Scylla
6,574
598
59
5
0
202,082
0
L
Yemoja
4,779
434
36
3
0
203,568
0
W
Hercules
6,043
549
24
2
0
237,355
0
L
Vamana
4,842
440
24
2
0
196,821
0
W
Serqet
6,520
593
80
7
0
288,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role