Player Matchup

Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kasiinii
Tsukuyomi
Level 182
God Stats
11W - 4L
1,715 SR
Queue Stats
835W - 850L
1,497 Elo+
Party 1
Ra
Ra
R4chenKr4cher
Ra
Level 158
God Stats
10W - 6L
1,263 SR
Queue Stats
708W - 725L
1,462 Elo+
Party 1
Sol
Sol
Stolr
Sol
Level 106
God Stats
18W - 20L
1,420 SR
Queue Stats
511W - 504L
1,493 Elo+
Party 3
Khepri
Khepri
The_Ke55e7
Khepri
Level 221
God Stats
29W - 15L
1,582 SR
Queue Stats
649W - 647L
1,526 Elo+
Party 1
Team Averages
Level 155
1,496 SR
1,496 Elo+

VS

Team Averages
Level 145
1,648 SR
1,504 Elo+
Osiris
Osiris
 
Osiris
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Anxenomoon
Fenrir
Level 148
God Stats
5W - 5L
1,593 SR
Queue Stats
501W - 502L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ArxAnge1
Ah Muzen Cab
Level 149
God Stats
10W - 6L
1,717 SR
Queue Stats
493W - 490L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
Littleuh
Ix Chel
Level 145
God Stats
1W - 1L
1,728 SR
Queue Stats
408W - 413L
1,558 Elo+
Solo
Ymir
Ymir
Lozhkyn
Ymir
Level 122
God Stats
10W - 3L
1,700 SR
Queue Stats
428W - 404L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 2 / 7
8,636
864
9,375
20,051
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Kasiinii
Tsukuyomi
14
2 / 3 / 6
8,330
833
12,818
11,162
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 5
8,280
828
6,300
6,103
5,416
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
Stolr
Sol
15
3 / 1 / 8
8,941
894
10,313
6,161
3,277
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
The_Ke55e7
Khepri
15
2 / 1 / 7
9,087
909
4,510
12,788
13,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 4
7,656
766
12,033
10,594
9,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Anxenomoon
Fenrir
10
1 / 4 / 4
6,702
670
2,709
8,138
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
ArxAnge1
Ah Muzen Cab
14
2 / 2 / 2
7,293
729
8,046
6,368
2,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
Littleuh
Ix Chel
14
1 / 2 / 6
7,436
744
6,239
10,169
4,335
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Lozhkyn
Ymir
14
1 / 3 / 5
8,106
811
4,789
11,516
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
11
Kills
8
8
Deaths
12
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
7
2.75
L
Osiris
 
Osiris
3
1
4
5
L
Fenrir
Anxenomoon
Fenrir
1
4
4
0.75
L
Ah Muzen Cab
ArxAnge1
Ah Muzen Cab
2
2
2
1.5
W
Tsukuyomi
Kasiinii
Tsukuyomi
2
3
6
1.67
L
Ix Chel
Littleuh
Ix Chel
1
2
6
2
L
Ymir
Lozhkyn
Ymir
1
3
5
1.17
W
2
1
5
4.5
W
Sol
Stolr
Sol
3
1
8
7
W
Khepri
The_Ke55e7
Khepri
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,316
Damage
33,816
56,265
Taken
46,785
46,307
Mitigated
32,810
27,135
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,375
2,628
308
5,452
20,051
16,878
623
4,045
16,006
0
16,097
L
Osiris
 
Osiris
12,033
2,245
295
2,242
10,594
9,042
0
4,672
5,557
0
16,962
L
Fenrir
Anxenomoon
Fenrir
2,709
198
555
390
8,138
5,562
0
4,097
3,782
0
2,942
L
Ah Muzen Cab
ArxAnge1
Ah Muzen Cab
8,046
1,944
370
250
6,368
2,786
0
2,380
3,825
0
29,137
W
Tsukuyomi
Kasiinii
Tsukuyomi
12,818
2,336
151
1,633
11,162
7,068
281
2,535
8,627
0
29,915
L
Ix Chel
Littleuh
Ix Chel
6,239
371
6,912
4,861
10,169
4,335
0
4,563
5,332
15,663
563
L
Ymir
Lozhkyn
Ymir
4,789
315
482
1,108
11,516
11,085
0
4,303
6,856
11,109
0
W
6,300
569
9,618
2,394
6,103
5,416
1,851
656
5,447
15,057
0
W
Sol
Stolr
Sol
10,313
3,409
1,788
996
6,161
3,277
344
504
5,657
18,554
0
W
Khepri
The_Ke55e7
Khepri
4,510
340
3,048
1,747
12,788
13,668
125
2,796
9,992
9,024
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
37,193
127
Minions Killed
86
0
Camps Cleared
0
1,050,855
Distance Traveled
965,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,636
864
26
3
0
222,605
0
L
Osiris
7,656
766
11
1
0
224,617
0
L
Fenrir
6,702
670
1
0
0
175,009
0
L
Ah Muzen Cab
7,293
729
40
4
0
160,552
0
W
Tsukuyomi
8,330
833
27
3
0
218,403
0
L
Ix Chel
7,436
744
20
2
0
212,614
0
L
Ymir
8,106
811
14
1
0
192,476
0
W
Ra
8,280
828
30
3
0
213,420
0
W
Sol
8,941
894
30
3
0
202,450
0
W
Khepri
9,087
909
14
1
0
193,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role