Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blantosik
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 2
Bastet
Bastet
KPOBOCTOK74
Bastet
Level 66
God Stats
11W - 10L
1,662 SR
Queue Stats
404W - 421L
1,463 Elo+
Solo
Nemesis
Nemesis
Ks Incoming
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,281 Elo+
Party 3
Thanatos
Thanatos
Ks Outgoing
Thanatos
Level 89
God Stats
0W - 1L
1,458 SR
Queue Stats
170W - 196L
1,432 Elo+
Party 3
Ymir
Ymir
damik234
Ymir
Level 48
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 2
Team Averages
Level 48
1,566 SR
1,326 Elo+

VS

Team Averages
Level 111
1,456 SR
1,479 Elo+
Medusa
Medusa
B33XD
Medusa
Level 114
God Stats
2W - 0L
1,456 SR
Queue Stats
43W - 38L
1,475 Elo+
Party 1
Discordia
Discordia
ZHaunDK
Discordia
Level 154
God Stats
7W - 6L
1,574 SR
Queue Stats
306W - 301L
1,466 Elo+
Solo
Thanatos
Thanatos
kevzXD
Thanatos
Level 102
God Stats
2W - 1L
1,472 SR
Queue Stats
42W - 38L
1,475 Elo+
Party 1
Raijin
Raijin
qnom189
Raijin
Level 126
God Stats
3W - 1L
1,514 SR
Queue Stats
311W - 306L
1,516 Elo+
Solo
Ymir
Ymir
y66t322
Ymir
Level 58
God Stats
3W - 3L
1,263 SR
Queue Stats
267W - 299L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blantosik
Ah Muzen Cab
16
3 / 7 / 4
9,589
685
12,336
16,507
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
19
8 / 3 / 7
11,671
834
19,685
14,304
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
Ks Incoming
Nemesis
16
1 / 6 / 8
9,099
650
5,538
17,628
17,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
Ks Outgoing
Thanatos
14
4 / 10 / 7
9,469
676
6,341
14,687
5,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
4 / 9 / 8
9,893
707
9,989
25,335
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B33XD
Medusa
20
11 / 2 / 19
12,835
917
19,427
14,049
5,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
ZHaunDK
Discordia
19
11 / 3 / 19
12,617
901
23,245
7,120
2,459
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kevzXD
Thanatos
16
7 / 6 / 13
11,610
829
11,638
13,111
4,865
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Raijin
qnom189
Raijin
17
2 / 5 / 20
10,969
784
12,650
13,095
4,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
y66t322
Ymir
18
4 / 5 / 24
11,284
806
7,618
22,654
35,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
20
Kills
35
35
Deaths
21
34
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Medusa
B33XD
Medusa
11
2
19
10.25
L
Ah Muzen Cab
Blantosik
Ah Muzen Cab
3
7
4
0.71
L
Bastet
8
3
7
3.83
L
Nemesis
Ks Incoming
Nemesis
1
6
8
0.83
L
Thanatos
Ks Outgoing
Thanatos
4
10
7
0.75
W
Discordia
ZHaunDK
Discordia
11
3
19
6.83
L
Ymir
4
9
8
0.89
W
Thanatos
kevzXD
Thanatos
7
6
13
2.25
W
Raijin
qnom189
Raijin
2
5
20
2.4
W
Ymir
y66t322
Ymir
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
74,578
88,461
Taken
70,029
62,723
Mitigated
52,840
18,019
Healing
25,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B33XD
Medusa
19,427
10,057
1,683
3,983
14,049
5,597
3,938
1,816
12,197
0
44,474
L
Ah Muzen Cab
Blantosik
Ah Muzen Cab
12,336
4,051
0
1,618
16,507
6,525
0
10,194
6,313
0
29,179
L
Bastet
19,685
2,701
632
4,803
14,304
6,517
0
6,002
8,302
0
37,709
L
Nemesis
Ks Incoming
Nemesis
5,538
1,594
621
3,248
17,628
17,225
0
8,473
9,155
0
16,574
L
Thanatos
Ks Outgoing
Thanatos
6,341
827
1,124
3,458
14,687
5,554
25
7,976
6,711
0
13,213
W
Discordia
ZHaunDK
Discordia
23,245
585
907
390
7,120
2,459
1,695
298
6,578
45,076
0
L
Ymir
9,989
1,408
407
2,108
25,335
26,902
0
10,673
14,662
20,704
0
W
Thanatos
kevzXD
Thanatos
11,638
3,078
848
7,046
13,111
4,865
871
2,864
9,986
0
18,534
W
Raijin
qnom189
Raijin
12,650
1,480
2,674
3,986
13,095
4,116
1,057
827
12,131
26,768
0
W
Ymir
y66t322
Ymir
7,618
2,276
969
2,595
22,654
35,803
530
4,184
18,267
15,495
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
59,315
124
Minions Killed
202
0
Camps Cleared
0
1,220,812
Distance Traveled
1,324,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,835
917
66
5
0
278,554
0
L
Ah Muzen Cab
9,589
685
33
2
0
244,636
0
L
Bastet
11,671
834
30
2
0
298,496
0
L
Nemesis
9,099
650
21
2
0
252,994
0
L
Thanatos
9,469
676
15
1
0
214,158
0
W
Discordia
12,617
901
49
4
0
276,294
0
L
Ymir
9,893
707
25
2
0
210,528
0
W
Thanatos
11,610
829
30
2
0
277,363
0
W
Raijin
10,969
784
40
3
0
261,941
0
W
Ymir
11,284
806
17
1
0
229,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role