Player Matchup

Hou Yi
Hou Yi
Juuzou-sempai_18
Hou Yi
Level 156
God Stats
4W - 4L
1,705 SR
Queue Stats
554W - 520L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MkeTysnToes
Nu Wa
Level 104
God Stats
6W - 6L
1,305 SR
Queue Stats
119W - 145L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Vrasess0
Sylvanus
Level 83
God Stats
8W - 5L
1,683 SR
Queue Stats
25W - 22L
1,448 Elo+
Solo
Cliodhna
Cliodhna
dabbersmith
Cliodhna
Level 101
God Stats
1W - 0L
1,305 SR
Queue Stats
64W - 67L
1,460 Elo+
Solo
Osiris
Osiris
deBoNasty
Osiris
Level 103
God Stats
4W - 3L
1,731 SR
Queue Stats
292W - 281L
1,467 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,458 Elo+

VS

Team Averages
Level 116
1,553 SR
1,540 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EliBoyAG
Hel
Level 141
God Stats
6W - 8L
1,643 SR
Queue Stats
72W - 81L
1,487 Elo+
Solo
Nut
Nut
byDIEGO321
Nut
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Fenrir
Fenrir
phillyproduct
Fenrir
Level 189
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,453 Elo+
Solo
Atlas
Atlas
woaka-
Atlas
Level 121
God Stats
22W - 19L
1,623 SR
Queue Stats
382W - 362L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 1
6,110
611
6,089
7,548
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 0 / 4
5,827
583
3,528
3,096
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Vrasess0
Sylvanus
12
4 / 1 / 2
7,306
731
4,797
7,689
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
dabbersmith
Cliodhna
10
3 / 1 / 0
5,633
563
4,193
5,915
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
deBoNasty
Osiris
9
1 / 1 / 5
6,060
606
3,768
7,823
6,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,427
543
2,746
4,427
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 0
5,322
532
3,701
5,809
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
2 / 5 / 2
4,972
497
3,671
6,561
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
5,744
574
3,514
6,881
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
woaka-
Atlas
10
2 / 1 / 3
5,903
590
3,863
9,546
5,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
1
3
0
0.33
W
6
4
1
1.63
W
0
0
4
2
W
Sylvanus
Vrasess0
Sylvanus
4
1
2
5
L
2
5
2
0.6
W
Cliodhna
dabbersmith
Cliodhna
3
1
0
3
W
Osiris
deBoNasty
Osiris
1
1
5
3.5
L
2
3
2
1
L
Atlas
woaka-
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,375
Damage
17,495
32,071
Taken
33,224
15,027
Mitigated
12,748
10,840
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,746
541
0
0
4,427
882
0
2,652
1,775
36,177
817
L
3,701
141
70
2,300
5,809
1,843
0
3,665
2,144
24,860
227
W
6,089
2,957
0
2,108
7,548
2,359
10
1,636
5,912
0
26,796
W
3,528
658
0
498
3,096
806
756
1,200
1,889
43,892
0
W
Sylvanus
Vrasess0
Sylvanus
4,797
1,616
0
3,929
7,689
3,761
190
3,312
3,889
37,824
10,233
L
3,671
2,100
0
673
6,561
1,914
0
192
6,369
0
17,110
W
Cliodhna
dabbersmith
Cliodhna
4,193
142
0
3,058
5,915
1,703
0
1,311
4,558
0
35,694
W
Osiris
deBoNasty
Osiris
3,768
924
0
1,247
7,823
6,398
0
2,120
5,697
0
20,006
L
3,514
769
0
1,225
6,881
2,602
0
1,197
5,684
0
31,685
L
Atlas
woaka-
Atlas
3,863
1,505
0
2,268
9,546
5,507
0
254
9,292
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
27,368
280
Minions Killed
243
0
Camps Cleared
0
986,929
Distance Traveled
1,010,658
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,427
543
77
8
0
200,132
0
L
Hel
5,322
532
57
6
0
195,323
6
W
Hou Yi
6,110
611
44
4
0
182,585
0
W
Nu Wa
5,827
583
70
7
0
179,823
2
W
Sylvanus
7,306
731
81
8
0
186,183
2
L
Nut
4,972
497
31
3
0
179,382
0
W
Cliodhna
5,633
563
58
6
0
237,811
1
W
Osiris
6,060
606
27
3
0
200,527
0
L
Fenrir
5,744
574
54
5
0
228,694
2
L
Atlas
5,903
590
24
2
0
207,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role