Player Matchup

Bakasura
Bakasura
Dyslexican1983
Bakasura
Level 103
God Stats
11W - 11L
1,521 SR
Queue Stats
419W - 417L
1,508 Elo+
Solo
Sol
Sol
Jmoe
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,439 Elo+
Solo
Neith
Neith
MERLAKtheWIZARD
Neith
Level 127
God Stats
91W - 73L
1,607 SR
Queue Stats
115W - 110L
1,500 Elo+
Solo
Atlas
Atlas
Zeeclos
Atlas
Level 140
God Stats
0W - 3L
1,202 SR
Queue Stats
187W - 154L
1,555 Elo+
Solo
Odin
Odin
thedeeppatil0
Odin
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 293L
1,460 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,492 Elo+

VS

Team Averages
Level 143
1,532 SR
1,429 Elo+
Maman Brigitte
Maman Brigitte
Geminice_-_
Maman Brigitte
Level 177
God Stats
17W - 17L
1,545 SR
Queue Stats
688W - 828L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
John A Myth
Jing Wei
Level 29
God Stats
6W - 7L
1,423 SR
Queue Stats
493W - 565L
1,389 Elo+
Party 1
Nike
Nike
Prunejuice213
Nike
Level 170
God Stats
40W - 27L
1,658 SR
Queue Stats
284W - 260L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snowbunny0311
Kumbhakarna
Level 128
God Stats
3W - 5L
1,372 SR
Queue Stats
185W - 269L
1,392 Elo+
Party 1
Sol
Sol
UrSupremeking23
Sol
Level 210
God Stats
23W - 16L
1,660 SR
Queue Stats
195W - 246L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 2 / 0
5,529
503
3,713
8,483
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sol
Jmoe
Sol
11
0 / 2 / 1
5,627
512
2,329
3,962
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 2
5,349
486
1,586
2,393
648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
Zeeclos
Atlas
9
0 / 2 / 1
4,670
425
1,792
8,172
4,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,951
450
1,636
6,162
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Geminice_-_
Maman Brigitte
10
0 / 1 / 1
5,882
535
1,704
8,032
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
John A Myth
Jing Wei
11
1 / 0 / 0
6,314
574
3,441
2,327
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 0
7,977
725
4,314
5,754
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
Snowbunny0311
Kumbhakarna
9
0 / 1 / 5
6,615
601
3,023
8,487
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 0
7,142
649
2,285
3,216
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
10
10
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
2
0
1
W
Maman Brigitte
Geminice_-_
Maman Brigitte
0
1
1
0.5
L
Sol
Jmoe
Sol
0
2
1
0.25
W
Jing Wei
John A Myth
Jing Wei
1
0
0
1
L
0
0
2
1
W
4
0
0
4
W
Kumbhakarna
Snowbunny0311
Kumbhakarna
0
1
5
2.5
W
5
0
0
5
L
Atlas
Zeeclos
Atlas
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
14,767
29,172
Taken
27,816
12,859
Mitigated
11,145
10,179
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,713
2,554
0
4,934
8,483
2,823
0
1,893
6,548
0
24,741
W
Maman Brigitte
Geminice_-_
Maman Brigitte
1,704
85
0
4,348
8,032
1,960
162
541
7,084
41,162
585
L
Sol
Jmoe
Sol
2,329
1,025
0
1,464
3,962
970
0
1,935
2,027
36,247
0
W
Jing Wei
John A Myth
Jing Wei
3,441
3,017
0
1,942
2,327
719
1,193
180
2,122
0
45,853
L
1,586
159
0
1,054
2,393
648
0
572
1,821
0
26,936
W
4,314
645
0
1,870
5,754
3,103
0
0
5,282
0
51,148
W
Kumbhakarna
Snowbunny0311
Kumbhakarna
3,023
290
0
2,546
8,487
4,552
61
2,983
5,269
15,857
2,750
W
2,285
1,747
0
1,987
3,216
811
1,027
831
2,385
38,892
3,246
L
Atlas
Zeeclos
Atlas
1,792
495
0
1,742
8,172
4,651
0
2,107
6,065
18,892
0
L
1,636
312
0
985
6,162
3,767
0
0
5,688
0
17,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
33,930
253
Minions Killed
359
0
Camps Cleared
0
998,751
Distance Traveled
1,060,990
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,529
503
62
6
0
234,323
0
W
Maman Brigitte
5,882
535
57
5
0
234,506
6
L
Sol
5,627
512
58
5
0
201,982
0
W
Jing Wei
6,314
574
92
8
0
202,693
2
L
Neith
5,349
486
66
6
0
158,609
0
W
Nike
7,977
725
106
10
0
185,823
4
W
Kumbhakarna
6,615
601
26
2
0
237,930
3
W
Sol
7,142
649
78
7
0
200,038
4
L
Atlas
4,670
425
37
3
0
231,848
0
L
Odin
4,951
450
30
3
0
171,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role