Player Matchup

Fafnir
Fafnir
AbstractYak
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,487 Elo+
Party 1
Artemis
Artemis
LonGDddddddddd0
Artemis
Level 62
God Stats
5W - 8L
1,404 SR
Queue Stats
126W - 149L
1,500 Elo+
Solo
Chaac
Chaac
ToddiusIII
Chaac
Level 126
God Stats
9W - 11L
1,555 SR
Queue Stats
97W - 81L
1,494 Elo+
Party 1
Surtr
Surtr
andx66
Surtr
Level 156
God Stats
5W - 10L
1,382 SR
Queue Stats
181W - 176L
1,507 Elo+
Solo
Chang'e
Chang'e
Мunchkin
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,290 Elo+
Solo
Team Averages
Level 119
1,468 SR
1,456 Elo+

VS

Team Averages
Level 138
1,519 SR
1,541 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarkCharge
Hou Yi
Level 90
God Stats
6W - 9L
1,408 SR
Queue Stats
85W - 67L
1,531 Elo+
Solo
Artemis
Artemis
Grizzly_king44
Artemis
Level 151
God Stats
6W - 4L
1,777 SR
Queue Stats
215W - 196L
1,496 Elo+
Party 2
Athena
Athena
UwUStepBro
Athena
Level 158
God Stats
2W - 3L
1,586 SR
Queue Stats
112W - 79L
1,650 Elo+
Solo
Khepri
Khepri
kingbernie35
Khepri
Level 146
God Stats
3W - 4L
1,323 SR
Queue Stats
243W - 220L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 0 / 8
8,603
538
6,344
9,906
10,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 3
8,411
526
9,814
10,280
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
16
5 / 0 / 5
9,234
577
11,489
12,481
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
andx66
Surtr
14
5 / 2 / 3
9,343
584
11,906
20,187
17,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Мunchkin
Chang'e
16
6 / 1 / 5
9,838
615
15,837
11,021
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 3
7,893
493
9,216
16,421
11,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
DarkCharge
Hou Yi
12
2 / 6 / 1
7,720
483
5,656
15,141
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 0
7,142
446
8,784
15,273
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
UwUStepBro
Athena
14
1 / 2 / 2
7,536
471
8,047
14,632
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
13
1 / 5 / 0
7,204
450
6,825
11,791
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
7
7
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Fafnir
1
0
8
5
L
Hou Yi
DarkCharge
Hou Yi
2
6
1
0.42
L
2
6
0
0.33
W
2
4
3
0.88
W
Chaac
5
0
5
7.5
L
Athena
UwUStepBro
Athena
1
2
2
1
W
Surtr
andx66
Surtr
5
2
3
3.25
L
Khepri
1
5
0
0.2
W
Chang'e
Мunchkin
Chang'e
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,390
Damage
38,528
63,875
Taken
73,258
40,925
Mitigated
33,953
22,224
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,216
740
2,641
4,007
16,421
11,534
0
6,144
10,020
44,317
1,476
W
Fafnir
6,344
2,288
0
3,379
9,906
10,072
0
3,569
6,207
27,062
0
L
Hou Yi
DarkCharge
Hou Yi
5,656
3,126
0
4,462
15,141
4,545
0
2,584
12,511
0
44,287
L
8,784
3,931
0
1,960
15,273
6,695
0
2,479
12,572
0
43,172
W
9,814
2,829
0
489
10,280
3,555
0
3,016
7,196
0
64,529
W
Chaac
11,489
1,928
0
1,882
12,481
6,431
0
5,373
6,932
0
85,583
L
Athena
UwUStepBro
Athena
8,047
2,284
0
7,321
14,632
6,810
0
3,692
10,736
67,227
0
W
Surtr
andx66
Surtr
11,906
3,148
0
6,488
20,187
17,088
375
5,177
14,752
1,789
55,242
L
Khepri
6,825
275
0
730
11,791
4,369
0
6,758
4,472
38,913
0
W
Chang'e
Мunchkin
Chang'e
15,837
1,185
3,398
6,588
11,021
3,779
0
5,575
5,088
84,471
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
37,495
499
Minions Killed
395
0
Camps Cleared
0
1,694,251
Distance Traveled
1,614,262
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,893
493
58
4
0
353,871
2
W
Fafnir
8,603
538
41
3
0
350,853
3
L
Hou Yi
7,720
483
74
5
0
283,290
0
L
Artemis
7,142
446
75
5
0
263,738
0
W
Artemis
8,411
526
103
6
0
289,693
1
W
Chaac
9,234
577
122
8
0
418,714
0
L
Athena
7,536
471
110
7
0
386,909
0
W
Surtr
9,343
584
81
5
0
279,930
0
L
Khepri
7,204
450
78
5
0
326,454
2
W
Chang'e
9,838
615
152
10
0
355,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role