Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DailyNoLey
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,506 Elo+
Party 1
Anubis
Anubis
RedPlay69
Anubis
Level 81
God Stats
5W - 4L
1,541 SR
Queue Stats
26W - 15L
1,544 Elo+
Party 1
Ganesha
Ganesha
einStain777
Ganesha
Level 116
God Stats
1W - 2L
1,311 SR
Queue Stats
184W - 170L
1,518 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,513 Elo+

VS

Team Averages
Level 77
1,552 SR
1,450 Elo+
Cerberus
Cerberus
AladinMDF
Cerberus
Level 45
God Stats
5W - 6L
1,524 SR
Queue Stats
197W - 186L
1,507 Elo+
Solo
Fenrir
Fenrir
Alelopez30
Fenrir
Level 125
God Stats
8W - 5L
1,596 SR
Queue Stats
80W - 70L
1,472 Elo+
Solo
Achilles
Achilles
FlickMyRic
Achilles
Level 62
God Stats
20W - 30L
1,403 SR
Queue Stats
212W - 256L
1,453 Elo+
Party 2
Skadi
Skadi
ImAWindowPane
Skadi
Level 87
God Stats
2W - 2L
1,735 SR
Queue Stats
230W - 271L
1,405 Elo+
Party 2
Ix Chel
Ix Chel
PoenSlapper
Ix Chel
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 273L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 0 / 0
5,428
775
2,903
4,596
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
 
Bakasura
9
2 / 0 / 0
4,636
662
2,417
6,921
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mercury
DailyNoLey
Mercury
8
0 / 0 / 1
4,313
616
859
4,932
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RedPlay69
Anubis
9
2 / 0 / 0
4,886
698
2,364
3,116
1,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
einStain777
Ganesha
8
0 / 0 / 4
4,903
700
2,635
5,185
2,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AladinMDF
Cerberus
8
0 / 1 / 0
3,895
556
4,226
5,489
4,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Alelopez30
Fenrir
4
0 / 0 / 0
3,304
472
907
2,234
549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
FlickMyRic
Achilles
7
0 / 1 / 0
4,534
648
2,719
6,493
3,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,017
574
2,998
2,320
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
PoenSlapper
Ix Chel
9
0 / 2 / 0
4,444
635
1,560
4,765
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
0
1
W
Bakasura
 
Bakasura
2
0
0
2
L
Cerberus
AladinMDF
Cerberus
0
1
0
0
L
Fenrir
Alelopez30
Fenrir
0
0
0
0
W
Mercury
DailyNoLey
Mercury
0
0
1
0.5
L
Achilles
FlickMyRic
Achilles
0
1
0
0
L
0
1
0
0
L
Ix Chel
PoenSlapper
Ix Chel
0
2
0
0
W
Anubis
RedPlay69
Anubis
2
0
0
2
W
Ganesha
einStain777
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,178
Damage
12,410
24,750
Taken
21,301
8,542
Mitigated
9,793
13,649
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,903
1,304
0
2,800
4,596
794
0
3,708
888
0
30,244
W
Bakasura
 
Bakasura
2,417
1,659
0
4,079
6,921
2,575
0
0
6,921
0
21,113
L
Cerberus
AladinMDF
Cerberus
4,226
532
0
2,592
5,489
4,463
0
0
5,489
22,044
0
L
Fenrir
Alelopez30
Fenrir
907
224
0
608
2,234
549
0
360
1,854
0
8,892
W
Mercury
DailyNoLey
Mercury
859
261
0
989
4,932
1,455
0
796
4,136
0
28,831
L
Achilles
FlickMyRic
Achilles
2,719
232
35
2,088
6,493
3,526
0
772
5,571
0
15,232
L
2,998
1,254
0
0
2,320
498
0
525
1,795
0
29,089
L
Ix Chel
PoenSlapper
Ix Chel
1,560
142
50
1,189
4,765
757
0
3,342
1,423
28,080
0
W
Anubis
RedPlay69
Anubis
2,364
184
204
1,389
3,116
1,202
15
895
2,221
29,034
0
W
Ganesha
einStain777
Ganesha
2,635
232
1,777
2,411
5,185
2,516
0
387
4,798
14,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,166
Gold Earned
20,194
244
Minions Killed
213
0
Camps Cleared
0
848,100
Distance Traveled
685,440
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,428
775
55
8
0
140,206
0
W
Bakasura
4,636
662
71
10
0
185,877
1
L
Cerberus
3,895
556
66
9
0
146,508
0
L
Fenrir
3,304
472
15
2
0
82,610
0
W
Mercury
4,313
616
54
8
0
203,720
0
L
Achilles
4,534
648
22
3
0
173,874
1
L
Skadi
4,017
574
52
7
0
141,403
0
L
Ix Chel
4,444
635
58
8
0
141,045
0
W
Anubis
4,886
698
64
9
0
158,232
0
W
Ganesha
4,903
700
0
0
0
160,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role