Player Matchup

Ganesha
Ganesha
Dark_avengers06
Ganesha
Level 67
God Stats
10W - 8L
1,851 SR
Queue Stats
142W - 138L
1,421 Elo+
Solo
Artemis
Artemis
True Dajanrys
Artemis
Level 158
God Stats
6W - 4L
1,448 SR
Queue Stats
166W - 159L
1,509 Elo+
Solo
Medusa
Medusa
Zeta9Dar2
Medusa
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
355W - 335L
1,485 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 102
God Stats
362W - 308L
1,481 SR
Queue Stats
814W - 847L
1,445 Elo+
Solo
Thanatos
Thanatos
maxsigg20
Thanatos
Level 40
God Stats
2W - 5L
1,563 SR
Queue Stats
13W - 19L
1,338 Elo+
Solo
Team Averages
Level 89
1,568 SR
1,440 Elo+

VS

Team Averages
Level 64
1,513 SR
1,372 Elo+
Geb
Geb
CH3F_B0I_SB
Geb
Level 82
God Stats
2W - 1L
1,529 SR
Queue Stats
53W - 93L
1,388 Elo+
Party 2
Chang'e
Chang'e
Despair_XT
Chang'e
Level 44
God Stats
4W - 3L
1,526 SR
Queue Stats
101W - 102L
1,427 Elo+
Party 1
Mulan
Mulan
TCB_sippa
Mulan
Level 29
God Stats
5W - 4L
1,504 SR
Queue Stats
43W - 66L
1,299 Elo+
Party 2
Bacchus
Bacchus
XΞNON
Bacchus
Level 123
God Stats
3W - 5L
1,459 SR
Queue Stats
190W - 184L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
marsot20
Xbalanque
Level 43
God Stats
6W - 7L
1,547 SR
Queue Stats
21W - 26L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 7
5,546
555
3,452
9,935
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
11
3 / 5 / 0
6,119
612
6,473
7,915
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Zeta9Dar2
Medusa
9
3 / 2 / 1
5,175
518
3,467
6,508
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,757
476
1,820
2,522
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
maxsigg20
Thanatos
5
3 / 0 / 0
4,167
417
1,498
1,958
518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 4
5,191
519
3,232
10,205
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Despair_XT
Chang'e
11
2 / 0 / 1
5,885
589
2,814
4,224
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
TCB_sippa
Mulan
11
3 / 3 / 1
6,288
629
4,249
9,046
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
XΞNON
Bacchus
11
4 / 2 / 3
6,184
618
4,716
7,528
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
marsot20
Xbalanque
9
2 / 2 / 3
5,586
559
5,873
4,920
1,144
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
12
12
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
L
1
3
7
1.5
W
Chang'e
Despair_XT
Chang'e
2
0
1
2.5
W
Mulan
TCB_sippa
Mulan
3
3
1
1.17
L
Artemis
3
5
0
0.6
W
Bacchus
XΞNON
Bacchus
4
2
3
2.75
L
Medusa
Zeta9Dar2
Medusa
3
2
1
1.75
L
0
2
1
0.25
W
Xbalanque
marsot20
Xbalanque
2
2
3
1.75
L
Thanatos
maxsigg20
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,710
Damage
20,884
28,838
Taken
35,923
10,735
Mitigated
16,612
4,428
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,232
504
306
2,201
10,205
5,842
0
1,927
8,248
13,509
0
L
3,452
205
0
1,357
9,935
5,548
0
4,258
5,563
15,081
0
W
Chang'e
Despair_XT
Chang'e
2,814
247
232
2,684
4,224
1,013
888
1,182
2,898
28,602
3,168
W
Mulan
TCB_sippa
Mulan
4,249
536
0
1,452
9,046
4,950
0
0
9,046
0
31,161
L
Artemis
6,473
3,175
0
0
7,915
2,261
0
1,875
6,040
0
36,072
W
Bacchus
XΞNON
Bacchus
4,716
810
0
1,984
7,528
3,663
0
761
6,736
28,127
4,835
L
Medusa
Zeta9Dar2
Medusa
3,467
1,486
0
1,514
6,508
1,832
0
2,522
3,966
0
30,616
L
1,820
698
0
500
2,522
576
0
1,277
1,121
20,511
0
W
Xbalanque
marsot20
Xbalanque
5,873
2,267
182
2,236
4,920
1,144
666
1,167
3,723
0
30,307
L
Thanatos
maxsigg20
Thanatos
1,498
488
0
1,057
1,958
518
0
349
1,529
0
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
29,134
170
Minions Killed
237
0
Camps Cleared
0
719,322
Distance Traveled
959,382
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,191
519
7
1
0
174,848
0
L
Ganesha
5,546
555
6
1
0
204,705
0
W
Chang'e
5,885
589
63
6
0
189,785
0
W
Mulan
6,288
629
59
6
0
197,223
0
L
Artemis
6,119
612
54
5
0
143,812
0
W
Bacchus
6,184
618
58
6
0
216,914
2
L
Medusa
5,175
518
62
6
0
187,554
0
L
Nu Wa
4,757
476
35
4
0
99,049
1
W
Xbalanque
5,586
559
50
5
0
180,612
0
L
Thanatos
4,167
417
13
1
0
84,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role