Player Matchup

Hera
Hera
Gold IV
DearDare
Hera
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,510 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Miiiii
Cu Chulainn
Gold I
Level 159
God Stats
4W - 5L
1,588 SR
Queue Stats
135W - 131L
1,661 MMR
Solo
Sol
Sol
Gold V
MrTrack
Sol
Gold V
Level 148
God Stats
1W - 0L
1,192 SR
Queue Stats
17W - 10L
1,695 MMR
Party 1
Horus
Horus
Silver I
OhLiQz
Horus
Silver I
Level 128
God Stats
2W - 1L
1,998 SR
Queue Stats
12W - 10L
1,638 MMR
Party 2
Serqet
Serqet
Gold IV
Salaminero
Serqet
Gold IV
Level 156
God Stats
3W - 1L
1,309 SR
Queue Stats
13W - 9L
1,684 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,517 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,560 SR
1,543 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
WHYSOFAT
Janus
Gold II
Level 128
God Stats
1W - 1L
1,603 SR
Queue Stats
87W - 82L
1,571 MMR
Solo
Medusa
Medusa
Gold I
babi7222
Medusa
Gold I
Level 218
God Stats
28W - 21L
1,697 SR
Queue Stats
406W - 423L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 0 / 3
7,097
710
3,675
2,812
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Miiiii
Cu Chulainn
12
4 / 1 / 0
7,424
742
7,815
11,974
6,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
12
4 / 0 / 1
7,507
751
3,677
4,835
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
OhLiQz
Horus
10
1 / 0 / 8
6,402
640
2,320
4,887
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Salaminero
Serqet
11
4 / 1 / 6
6,473
647
7,489
6,258
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
RavanaAthenaKumbhakarnaBastet

VS

Bans
FreyaTsukuyomiNu WaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 3 / 0
5,064
506
2,128
7,462
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
 
Guan Yu
9
0 / 3 / 1
5,004
500
6,044
10,751
6,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hercules
 
Hercules
8
1 / 3 / 1
4,936
494
2,326
8,967
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
WHYSOFAT
Janus
9
1 / 3 / 1
5,383
538
1,759
5,294
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
babi7222
Medusa
9
0 / 3 / 0
5,055
506
1,252
4,277
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
2
2
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Guan Yu
 
Guan Yu
0
3
1
0.17
L
Hercules
 
Hercules
1
3
1
0.5
W
Hera
2
0
3
3.5
W
Cu Chulainn
Miiiii
Cu Chulainn
4
1
0
4
W
Sol
4
0
1
4.5
W
Horus
OhLiQz
Horus
1
0
8
5
W
Serqet
Salaminero
Serqet
4
1
6
7
L
Janus
WHYSOFAT
Janus
1
3
1
0.5
L
Medusa
babi7222
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
13,509
30,766
Taken
36,751
14,530
Mitigated
15,830
12,005
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,128
468
0
734
7,462
2,415
0
859
6,519
0
32,870
L
Guan Yu
 
Guan Yu
6,044
615
68
4,504
10,751
6,882
0
358
10,393
0
30,617
L
Hercules
 
Hercules
2,326
853
0
3,304
8,967
4,213
0
2,474
6,147
0
19,282
W
Hera
3,675
1,232
0
668
2,812
807
15
611
2,137
53,157
1,314
W
Cu Chulainn
Miiiii
Cu Chulainn
7,815
1,599
0
3,580
11,974
6,527
0
225
11,233
2,680
53,231
W
Sol
3,677
1,878
0
2,878
4,835
1,336
1,277
461
4,366
55,270
735
W
Horus
OhLiQz
Horus
2,320
1,514
1,228
3,040
4,887
3,265
0
477
4,334
0
15,019
W
Serqet
Salaminero
Serqet
7,489
1,920
0
611
6,258
2,595
29
282
5,887
0
42,644
L
Janus
WHYSOFAT
Janus
1,759
93
0
636
5,294
1,297
0
2,961
2,211
27,423
0
L
Medusa
babi7222
Medusa
1,252
326
0
584
4,277
1,023
0
1,015
3,262
0
28,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
25,442
392
Minions Killed
267
0
Camps Cleared
0
1,119,121
Distance Traveled
1,061,583
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,064
506
71
7
0
229,528
1
L
Guan Yu
5,004
500
47
5
0
202,716
3
L
Hercules
4,936
494
39
4
0
237,571
0
W
Hera
7,097
710
106
11
0
218,213
0
W
Cu Chulainn
7,424
742
97
10
0
196,996
1
W
Sol
7,507
751
111
11
0
207,817
0
W
Horus
6,402
640
15
2
0
227,515
0
W
Serqet
6,473
647
63
6
0
268,580
0
L
Janus
5,383
538
70
7
0
216,882
1
L
Medusa
5,055
506
40
4
0
174,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role