Player Matchup

Neith
Neith
Farpet33
Neith
Level 109
God Stats
21W - 21L
1,715 SR
Queue Stats
446W - 435L
1,559 Elo+
Solo
Persephone
Persephone
Icycandiee_pr
Persephone
Level 158
God Stats
60W - 57L
1,651 SR
Queue Stats
278W - 279L
1,537 Elo+
Party 2
Arachne
Arachne
ImWXSHXD
Arachne
Level 60
God Stats
7W - 4L
1,858 SR
Queue Stats
141W - 136L
1,525 Elo+
Solo
Nike
Nike
UnoMarkG
Nike
Level 125
God Stats
11W - 4L
1,901 SR
Queue Stats
275W - 251L
1,515 Elo+
Solo
Hercules
Hercules
vTz_Fekaa
Hercules
Level 153
God Stats
49W - 61L
1,497 SR
Queue Stats
504W - 495L
1,487 Elo+
Party 2
Team Averages
Level 121
1,724 SR
1,524 Elo+

VS

Team Averages
Level 127
1,594 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
GleamingVale
Morgan Le Fay
Level 172
God Stats
1W - 3L
1,402 SR
Queue Stats
228W - 221L
1,574 Elo+
Party 1
Charon
Charon
Maniac9001
Charon
Level 145
God Stats
15W - 11L
1,655 SR
Queue Stats
142W - 133L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
Nickstererer
Guan Yu
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 10L
1,616 Elo+
Solo
Olorun
Olorun
kymyhag
Olorun
Level 72
God Stats
13W - 13L
1,553 SR
Queue Stats
161W - 176L
1,435 Elo+
Solo
Xbalanque
Xbalanque
qtAlex
Xbalanque
Level 137
God Stats
10W - 6L
1,860 SR
Queue Stats
196W - 180L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Farpet33
Neith
12
4 / 2 / 4
7,341
565
9,932
9,466
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Persephone
Icycandiee_pr
Persephone
13
4 / 3 / 4
8,271
636
10,211
8,227
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
ImWXSHXD
Arachne
13
6 / 1 / 4
7,628
587
5,575
13,811
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
13
3 / 1 / 4
7,618
586
6,370
8,927
5,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
vTz_Fekaa
Hercules
13
1 / 0 / 0
7,800
600
7,897
9,153
7,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GleamingVale
Morgan Le Fay
13
1 / 6 / 2
6,949
535
4,605
10,665
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Maniac9001
Charon
11
0 / 4 / 3
6,193
476
3,655
12,006
9,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Nickstererer
Guan Yu
13
0 / 1 / 1
7,196
554
5,989
11,435
8,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
kymyhag
Olorun
12
2 / 5 / 3
6,787
522
3,346
9,194
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
qtAlex
Xbalanque
13
4 / 2 / 0
7,082
545
11,837
10,247
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
7
7
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Farpet33
Neith
4
2
4
3
L
Morgan Le Fay
GleamingVale
Morgan Le Fay
1
6
2
0.33
W
Persephone
Icycandiee_pr
Persephone
4
3
4
2
W
Arachne
ImWXSHXD
Arachne
6
1
4
8
L
Charon
Maniac9001
Charon
0
4
3
0.38
L
Guan Yu
Nickstererer
Guan Yu
0
1
1
0.5
W
Nike
3
1
4
5
L
Olorun
kymyhag
Olorun
2
5
3
0.7
L
Xbalanque
qtAlex
Xbalanque
4
2
0
2
W
Hercules
vTz_Fekaa
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
29,432
49,584
Taken
53,547
23,736
Mitigated
28,245
20,476
Healing
18,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Farpet33
Neith
9,932
2,630
0
2,743
9,466
3,062
0
1,253
8,213
0
50,267
L
Morgan Le Fay
GleamingVale
Morgan Le Fay
4,605
522
0
1,679
10,665
3,613
0
7,414
3,251
47,941
0
W
Persephone
Icycandiee_pr
Persephone
10,211
120
0
3,555
8,227
2,611
1,189
4,286
3,850
48,771
1,088
W
Arachne
ImWXSHXD
Arachne
5,575
3,204
0
7,522
13,811
5,024
12
3,576
10,025
0
48,643
L
Charon
Maniac9001
Charon
3,655
638
0
2,277
12,006
9,336
0
144
11,862
21,620
0
L
Guan Yu
Nickstererer
Guan Yu
5,989
1,791
0
6,365
11,435
8,545
0
434
11,001
0
53,684
W
Nike
6,370
371
0
1,507
8,927
5,853
0
2,037
6,810
0
32,922
L
Olorun
kymyhag
Olorun
3,346
1,140
0
1,821
9,194
3,239
0
2,210
6,984
40,303
1,347
L
Xbalanque
qtAlex
Xbalanque
11,837
6,694
0
6,122
10,247
3,512
0
0
10,247
0
61,197
W
Hercules
vTz_Fekaa
Hercules
7,897
4,018
0
5,149
9,153
7,186
0
0
9,153
0
61,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
34,207
386
Minions Killed
429
0
Camps Cleared
0
1,300,542
Distance Traveled
1,230,209
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,341
565
78
6
0
252,581
1
L
Morgan Le Fay
6,949
535
95
7
0
249,977
2
W
Persephone
8,271
636
70
5
0
239,579
2
W
Arachne
7,628
587
79
6
0
288,110
2
L
Charon
6,193
476
32
2
0
241,784
2
L
Guan Yu
7,196
554
110
8
0
268,723
3
W
Nike
7,618
586
39
3
0
286,491
4
L
Olorun
6,787
522
88
7
0
242,785
1
L
Xbalanque
7,082
545
104
8
0
226,940
1
W
Hercules
7,800
600
120
9
0
233,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role