Player Matchup

Pele
Pele
Aj-dontMiss_
Pele
Level 71
God Stats
2W - 3L
1,375 SR
Queue Stats
403W - 418L
1,443 Elo+
Party 2
Cabrakan
Cabrakan
Alphakage42_
Cabrakan
Level 26
God Stats
5W - 5L
1,655 SR
Queue Stats
58W - 59L
1,377 Elo+
Party 2
Ra
Ra
Avery14RJ
Ra
Level 103
God Stats
5W - 6L
1,423 SR
Queue Stats
324W - 335L
1,469 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,430 Elo+

VS

Team Averages
Level 71
1,540 SR
1,542 Elo+
Chang'e
Chang'e
HardToGuard
Chang'e
Level 80
God Stats
2W - 0L
1,637 SR
Queue Stats
354W - 85L
1,754 Elo+
Solo
Cthulhu
Cthulhu
LexDeath15
Cthulhu
Level 100
God Stats
2W - 3L
1,484 SR
Queue Stats
24W - 34L
1,446 Elo+
Party 1
Susano
Susano
MCkpezzy
Susano
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 55L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,047
754
10,036
14,231
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
Alphakage42_
Cabrakan
15
2 / 2 / 5
8,884
740
6,128
13,066
15,874
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 3 / 2
10,071
839
8,350
9,307
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HardToGuard
Chang'e
18
5 / 0 / 7
11,163
930
11,962
9,249
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LexDeath15
Cthulhu
16
3 / 3 / 9
10,119
843
13,607
16,838
13,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
MCkpezzy
Susano
16
4 / 4 / 5
10,057
838
7,890
10,623
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
12
12
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Cabrakan
Alphakage42_
Cabrakan
2
2
5
2.25
L
4
3
2
1.67
W
Chang'e
HardToGuard
Chang'e
5
0
7
8.5
W
Cthulhu
LexDeath15
Cthulhu
3
3
9
2.5
W
Susano
MCkpezzy
Susano
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
33,459
36,604
Taken
36,710
24,146
Mitigated
20,856
10,947
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,036
1,974
0
2,577
14,231
5,176
0
8,649
5,058
0
36,895
L
Cabrakan
Alphakage42_
Cabrakan
6,128
1,393
0
2,588
13,066
15,874
0
8,748
3,721
8,258
510
L
8,350
676
1,298
4,484
9,307
3,096
0
6,598
2,320
40,542
0
W
Chang'e
HardToGuard
Chang'e
11,962
710
4,534
6,483
9,249
3,136
284
3,750
5,368
55,231
1,463
W
Cthulhu
LexDeath15
Cthulhu
13,607
754
731
1,697
16,838
13,844
82
6,916
9,754
25,116
360
W
Susano
MCkpezzy
Susano
7,890
1,166
0
374
10,623
3,876
84
3,197
7,426
0
23,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,002
Gold Earned
31,339
137
Minions Killed
160
0
Camps Cleared
0
655,395
Distance Traveled
767,368
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,047
754
53
4
0
234,510
1
L
Cabrakan
8,884
740
10
1
0
198,750
0
L
Ra
10,071
839
74
6
0
222,135
0
W
Chang'e
11,163
930
86
7
0
275,064
0
W
Cthulhu
10,119
843
46
4
0
239,808
2
W
Susano
10,057
838
28
2
0
252,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role