Player Matchup

Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kieranreece3
Jing Wei
Level 28
God Stats
4W - 8L
1,320 SR
Queue Stats
48W - 58L
1,365 Elo+
Party 3
Cabrakan
Cabrakan
Slavikbengal
Cabrakan
Level 142
God Stats
2W - 2L
1,821 SR
Queue Stats
207W - 195L
1,431 Elo+
Party 1
Anubis
Anubis
VenomSpiritUK
Anubis
Level 104
God Stats
9W - 7L
1,604 SR
Queue Stats
180W - 182L
1,436 Elo+
Party 3
Lancelot
Lancelot
palmerlite
Lancelot
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 109L
1,488 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,444 Elo+

VS

Team Averages
Level 93
1,562 SR
1,466 Elo+
Sol
Sol
Okabe_Rin_
Sol
Level 124
God Stats
38W - 28L
1,574 SR
Queue Stats
215W - 190L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Shegix
Ne Zha
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 64L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Tonnse
Nu Wa
Level 118
God Stats
1W - 1L
1,756 SR
Queue Stats
28W - 19L
1,541 Elo+
Solo
Achilles
Achilles
nunuwa
Achilles
Level 49
God Stats
11W - 14L
1,291 SR
Queue Stats
74W - 69L
1,429 Elo+
Party 2
Maui
Maui
terohe
Maui
Level 143
God Stats
9W - 11L
1,687 SR
Queue Stats
67W - 73L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 0
6,136
438
622
3,316
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Kieranreece3
Jing Wei
7
0 / 5 / 0
5,023
359
1,602
7,130
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
Slavikbengal
Cabrakan
7
0 / 2 / 0
5,334
381
1,624
7,777
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
4,569
326
976
2,589
769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
palmerlite
Lancelot
13
3 / 1 / 0
8,109
579
10,345
13,373
9,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,036
645
5,138
6,634
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Shegix
Ne Zha
13
0 / 1 / 1
6,742
482
2,717
8,009
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Tonnse
Nu Wa
14
3 / 0 / 2
8,222
587
3,183
3,372
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
nunuwa
Achilles
13
0 / 2 / 1
6,860
490
5,154
12,668
12,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
terohe
Maui
12
4 / 0 / 4
8,523
609
1,840
6,062
4,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
10
11
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
L
Jing Wei
Kieranreece3
Jing Wei
0
5
0
0
W
3
0
5
5.5
W
Ne Zha
Shegix
Ne Zha
0
1
1
0.5
L
Cabrakan
Slavikbengal
Cabrakan
0
2
0
0
W
Nu Wa
Tonnse
Nu Wa
3
0
2
4
L
0
2
0
0
W
Achilles
nunuwa
Achilles
0
2
1
0.25
L
Lancelot
palmerlite
Lancelot
3
1
0
3
W
Maui
terohe
Maui
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
18,032
34,185
Taken
36,745
18,555
Mitigated
23,714
11,185
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
622
59
0
1,977
3,316
759
0
780
2,461
29,141
0
L
Jing Wei
Kieranreece3
Jing Wei
1,602
1,225
0
2,485
7,130
2,027
0
3,387
3,723
0
21,429
W
5,138
3,341
0
4,362
6,634
2,156
2,963
1,515
5,119
75,784
5,598
W
Ne Zha
Shegix
Ne Zha
2,717
985
0
1,952
8,009
3,434
0
273
7,736
0
47,148
L
Cabrakan
Slavikbengal
Cabrakan
1,624
730
0
1,612
7,777
5,271
0
3,438
4,320
13,276
0
W
Nu Wa
Tonnse
Nu Wa
3,183
867
0
630
3,372
1,033
152
776
2,596
65,769
1,595
L
976
94
0
894
2,589
769
0
776
1,767
12,416
221
W
Achilles
nunuwa
Achilles
5,154
1,098
0
4,165
12,668
12,445
0
0
12,668
0
32,469
L
Lancelot
palmerlite
Lancelot
10,345
1,133
0
4,217
13,373
9,729
0
1,247
12,080
0
57,290
W
Maui
terohe
Maui
1,840
700
0
2,023
6,062
4,646
629
1,403
4,659
29,763
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
39,383
230
Minions Killed
444
0
Camps Cleared
0
904,620
Distance Traveled
1,411,630
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,136
438
66
5
0
141,374
0
L
Jing Wei
5,023
359
33
2
0
169,362
0
W
Sol
9,036
645
132
9
0
279,791
2
W
Ne Zha
6,742
482
75
5
0
315,860
0
L
Cabrakan
5,334
381
13
1
0
229,439
0
W
Nu Wa
8,222
587
131
9
0
285,646
0
L
Anubis
4,569
326
21
2
0
114,600
0
W
Achilles
6,860
490
51
4
0
251,906
0
L
Lancelot
8,109
579
97
7
0
249,845
2
W
Maui
8,523
609
55
4
0
278,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role