Player Matchup

Nemesis
Nemesis
WakefulSloth44
Nemesis
Level 86
God Stats
10W - 11L
1,523 SR
Queue Stats
279W - 278L
1,518 Elo+
Solo
Cernunnos
Cernunnos
firebud
Cernunnos
Level 312
God Stats
25W - 27L
1,572 SR
Queue Stats
901W - 841L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
gurrmonster
Sun Wukong
Level 143
God Stats
3W - 4L
1,564 SR
Queue Stats
297W - 277L
1,590 Elo+
Party 1
Nox
Nox
lubsapotomus
Nox
Level 144
God Stats
2W - 2L
1,514 SR
Queue Stats
132W - 147L
1,473 Elo+
Party 1
Bacchus
Bacchus
xXSweetAutumnXx
Bacchus
Level 103
God Stats
16W - 9L
1,809 SR
Queue Stats
72W - 65L
1,563 Elo+
Party 1
Team Averages
Level 158
1,596 SR
1,545 Elo+

VS

Team Averages
Level 154
1,606 SR
1,533 Elo+
Maman Brigitte
Maman Brigitte
AIG Fear
Maman Brigitte
Level 188
God Stats
68W - 44L
1,593 SR
Queue Stats
520W - 512L
1,533 Elo+
Solo
King Arthur
King Arthur
JpegWANYK
King Arthur
Level 124
God Stats
12W - 11L
1,554 SR
Queue Stats
197W - 182L
1,489 Elo+
Solo
Zeus
Zeus
LUCASDORIAN1
Zeus
Level 148
God Stats
109W - 87L
1,625 SR
Queue Stats
250W - 260L
1,545 Elo+
Solo
Chiron
Chiron
PepinoSlicer
Chiron
Level 155
God Stats
4W - 6L
1,336 SR
Queue Stats
223W - 228L
1,553 Elo+
Solo
Horus
Horus
colombiag4m3r
Horus
Level 156
God Stats
4W - 0L
1,920 SR
Queue Stats
86W - 86L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,195
443
3,785
13,721
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
firebud
Cernunnos
15
7 / 2 / 2
8,807
629
16,142
12,662
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
gurrmonster
Sun Wukong
13
0 / 2 / 1
7,020
501
8,521
16,246
13,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 4 / 0
7,234
517
1,327
7,154
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
2 / 4 / 6
7,587
542
5,294
12,464
10,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AIG Fear
Maman Brigitte
15
6 / 1 / 6
8,465
605
10,642
10,959
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
JpegWANYK
King Arthur
15
2 / 0 / 0
9,093
650
9,951
14,283
10,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 1 / 3
9,491
678
5,179
5,086
1,303
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
14
3 / 5 / 3
7,912
565
12,242
11,728
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 2 / 6
8,969
641
5,740
12,041
10,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
17
17
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
AIG Fear
Maman Brigitte
6
1
6
9
W
King Arthur
JpegWANYK
King Arthur
2
0
0
2
W
4
1
3
5.5
W
Chiron
3
5
3
0.9
L
0
5
0
0
W
2
2
6
2.5
L
Cernunnos
firebud
Cernunnos
7
2
2
4
L
Sun Wukong
gurrmonster
Sun Wukong
0
2
1
0.25
L
0
4
0
0
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
43,754
62,247
Taken
54,097
35,572
Mitigated
30,916
18,255
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
AIG Fear
Maman Brigitte
10,642
465
0
1,793
10,959
4,371
0
1,840
9,119
62,877
1,222
W
King Arthur
JpegWANYK
King Arthur
9,951
792
0
4,732
14,283
10,997
0
399
13,884
0
73,336
W
5,179
430
0
2,792
5,086
1,303
631
893
4,193
74,794
539
W
Chiron
12,242
7,573
447
3,894
11,728
3,891
1,596
1,490
10,238
0
67,027
L
3,785
952
0
5,144
13,721
4,865
0
5,048
8,673
0
48,394
W
5,740
2,494
1,772
4,765
12,041
10,354
297
2,347
9,694
0
13,987
L
Cernunnos
firebud
Cernunnos
16,142
8,908
0
3,815
12,662
4,638
1
929
11,733
0
72,111
L
Sun Wukong
gurrmonster
Sun Wukong
8,521
814
0
3,714
16,246
13,592
0
2,205
14,041
984
56,227
L
1,327
179
0
730
7,154
2,402
0
4,654
2,500
52,403
1,146
L
5,294
898
2,055
2,797
12,464
10,075
0
2,694
9,770
15,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,843
Gold Earned
43,930
438
Minions Killed
491
0
Camps Cleared
0
1,420,327
Distance Traveled
1,449,079
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,465
605
98
7
0
355,221
0
W
King Arthur
9,093
650
122
9
0
277,303
4
W
Zeus
9,491
678
145
10
0
258,945
6
W
Chiron
7,912
565
107
8
0
242,892
0
L
Nemesis
6,195
443
72
5
0
330,830
0
W
Horus
8,969
641
19
1
0
314,718
0
L
Cernunnos
8,807
629
127
9
0
264,785
3
L
Sun Wukong
7,020
501
104
7
0
255,394
0
L
Nox
7,234
517
121
9
0
262,688
0
L
Bacchus
7,587
542
14
1
0
306,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role