Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ThaAanAtos
Scylla
Level 145
God Stats
3W - 5L
1,166 SR
Queue Stats
73W - 74L
1,506 Elo+
Solo
Cerberus
Cerberus
Vinzlor
Cerberus
Level 65
God Stats
1W - 1L
1,767 SR
Queue Stats
71W - 72L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
VitginKillerr
Jing Wei
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 258L
1,495 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,503 Elo+

VS

Team Averages
Level 184
1,484 SR
1,502 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Doublefapp
Danzaburou
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 153L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
OblivionNPC
Zhong Kui
Level 158
God Stats
3W - 3L
1,525 SR
Queue Stats
523W - 544L
1,469 Elo+
Solo
Rama
Rama
Skyletz
Rama
Level 146
God Stats
1W - 1L
1,390 SR
Queue Stats
249W - 148L
1,550 Elo+
Party 3
Atlas
Atlas
xXjustaminionXx
Atlas
Level 254
God Stats
3W - 1L
1,505 SR
Queue Stats
154W - 137L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 1
4,816
963
1,725
4,477
2,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
 
Ah Muzen Cab
7
0 / 2 / 1
4,686
937
1,553
3,009
861
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ThaAanAtos
Scylla
12
1 / 1 / 0
5,929
1,186
1,097
2,191
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Vinzlor
Cerberus
9
1 / 1 / 0
5,308
1,062
902
3,688
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
VitginKillerr
Jing Wei
7
0 / 2 / 0
4,474
895
1,076
2,381
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 1 / 2
5,251
1,050
5,612
2,341
1,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Doublefapp
Danzaburou
10
1 / 0 / 2
5,486
1,097
1,888
1,409
490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
OblivionNPC
Zhong Kui
10
0 / 0 / 2
5,245
1,049
1,911
1,122
1,244
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
Skyletz
Rama
9
0 / 1 / 2
5,131
1,026
1,322
2,519
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 1
5,837
1,167
3,533
3,331
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
W
Hun Batz
 
Hun Batz
1
1
2
2
W
Danzaburou
Doublefapp
Danzaburou
1
0
2
2
W
Zhong Kui
OblivionNPC
Zhong Kui
0
0
2
1
W
Rama
Skyletz
Rama
0
1
2
1
L
Scylla
ThaAanAtos
Scylla
1
1
0
1
L
Cerberus
Vinzlor
Cerberus
1
1
0
1
L
Jing Wei
VitginKillerr
Jing Wei
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,353
Damage
14,266
15,746
Taken
10,722
6,634
Mitigated
6,099
5,377
Healing
2,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,725
0
32
2,814
4,477
2,070
0
1,101
3,202
0
4,708
L
Ah Muzen Cab
 
Ah Muzen Cab
1,553
339
224
168
3,009
861
0
1,617
1,328
0
4,145
W
Hun Batz
 
Hun Batz
5,612
0
61
325
2,341
1,154
50
321
1,981
0
13,600
W
Danzaburou
Doublefapp
Danzaburou
1,888
65
0
497
1,409
490
0
0
1,409
0
7,521
W
Zhong Kui
OblivionNPC
Zhong Kui
1,911
322
0
172
1,122
1,244
195
251
871
4,930
0
W
Rama
Skyletz
Rama
1,322
1,206
0
310
2,519
827
264
822
1,554
0
7,303
L
Scylla
ThaAanAtos
Scylla
1,097
42
0
594
2,191
442
0
340
1,767
13,138
0
L
Cerberus
Vinzlor
Cerberus
902
65
212
1,166
3,688
2,713
0
1,062
2,460
2,276
0
L
Jing Wei
VitginKillerr
Jing Wei
1,076
608
76
91
2,381
548
0
481
1,806
0
3,248
W
3,533
894
183
1,257
3,331
2,384
0
605
2,651
5,469
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
26,950
47
Minions Killed
62
0
Camps Cleared
0
456,785
Distance Traveled
556,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,816
963
5
1
0
112,192
0
L
Ah Muzen Cab
4,686
937
5
1
0
91,971
0
W
Hun Batz
5,251
1,050
10
2
0
100,194
0
W
Danzaburou
5,486
1,097
17
3
0
111,241
0
W
Zhong Kui
5,245
1,049
8
2
0
111,536
0
W
Rama
5,131
1,026
16
3
0
114,993
0
L
Scylla
5,929
1,186
21
4
0
88,593
0
L
Cerberus
5,308
1,062
9
2
0
101,275
0
L
Jing Wei
4,474
895
7
1
0
62,754
0
W
Atlas
5,837
1,167
11
2
0
118,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role