Player Matchup

Hera
Hera
Fng Kashon
Hera
Level 186
God Stats
2W - 1L
1,558 SR
Queue Stats
170W - 198L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
FngMcwaffle
Cthulhu
Level 128
God Stats
12W - 11L
1,587 SR
Queue Stats
33W - 43L
1,404 Elo+
Party 1
Horus
Horus
KSI Blood69
Horus
Level 123
God Stats
1W - 0L
1,183 SR
Queue Stats
4W - 11L
1,284 Elo+
Party 1
Artemis
Artemis
UltimaKill3r
Artemis
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 72L
1,454 Elo+
Party 1
Loki
Loki
l-XAXA-l
Loki
Level 83
God Stats
2W - 0L
1,693 SR
Queue Stats
10W - 11L
1,407 Elo+
Solo
Team Averages
Level 135
1,504 SR
1,393 Elo+

VS

Team Averages
Level 154
1,443 SR
1,500 Elo+
Odin
Odin
 
Odin
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bat577man
He Bo
Level 120
God Stats
0W - 3L
1,216 SR
Queue Stats
132W - 129L
1,519 Elo+
Solo
Nike
Nike
MermaidMama219
Nike
Level 219
God Stats
9W - 18L
1,380 SR
Queue Stats
950W - 960L
1,452 Elo+
Solo
Raijin
Raijin
PhatWilly__
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,514 Elo+
Solo
Chronos
Chronos
joey_otakuboy17
Chronos
Level 137
God Stats
111W - 96L
1,620 SR
Queue Stats
537W - 537L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
7,977
570
5,315
5,706
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
FngMcwaffle
Cthulhu
14
5 / 1 / 2
8,613
615
9,440
11,215
8,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 6
6,630
474
6,344
10,893
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
UltimaKill3r
Artemis
15
2 / 2 / 5
8,334
595
10,872
12,251
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
14
6 / 2 / 2
8,040
574
4,775
9,455
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 3 / 2
5,688
406
1,887
5,693
1,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Bat577man
He Bo
13
1 / 4 / 5
7,087
506
3,781
10,166
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 0
7,496
535
7,047
16,526
10,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Raijin
14
2 / 3 / 2
8,339
596
4,538
6,494
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
7,637
546
6,401
12,408
3,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
8
10
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
2
0.67
L
He Bo
Bat577man
He Bo
1
4
5
0.88
W
2
2
2
1.5
W
Cthulhu
FngMcwaffle
Cthulhu
5
1
2
6
W
3
3
6
2
L
2
5
0
0.4
L
Raijin
2
3
2
1
W
Artemis
UltimaKill3r
Artemis
2
2
5
2.25
L
2
3
1
0.83
W
Loki
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
23,654
49,520
Taken
51,287
26,222
Mitigated
20,630
18,912
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,887
189
0
895
5,693
1,866
0
0
5,543
0
11,000
L
He Bo
Bat577man
He Bo
3,781
376
0
3,078
10,166
2,791
0
2,827
6,963
42,548
626
W
5,315
1,157
0
1,308
5,706
1,856
0
3,770
1,936
50,318
865
W
Cthulhu
FngMcwaffle
Cthulhu
9,440
947
0
3,233
11,215
8,045
0
226
10,989
44,243
1,563
W
6,344
2,907
900
3,431
10,893
8,249
0
4,563
6,330
455
18,031
L
7,047
1,388
0
2,409
16,526
10,080
0
7,231
8,159
0
51,659
L
Raijin
4,538
558
0
1,460
6,494
1,955
0
2,930
3,078
63,736
0
W
Artemis
UltimaKill3r
Artemis
10,872
5,127
0
6,736
12,251
4,784
29
4,037
8,214
0
70,634
L
6,401
1,777
0
5,159
12,408
3,938
0
80
12,066
59,957
2,125
W
Loki
4,775
1,299
0
3,304
9,455
3,288
63
1,788
7,667
0
53,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
36,247
421
Minions Killed
422
0
Camps Cleared
0
1,381,886
Distance Traveled
1,207,425
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,688
406
20
1
0
156,973
0
L
He Bo
7,087
506
76
5
0
284,046
0
W
Hera
7,977
570
116
8
0
248,785
1
W
Cthulhu
8,613
615
98
7
0
279,633
0
W
Horus
6,630
474
21
2
0
296,935
2
L
Nike
7,496
535
100
7
0
217,269
2
L
Raijin
8,339
596
129
9
0
269,833
0
W
Artemis
8,334
595
96
7
0
236,434
4
L
Chronos
7,637
546
97
7
0
279,304
0
W
Loki
8,040
574
90
6
0
320,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role