Player Matchup

Danzaburou
Danzaburou
Lordakon
Danzaburou
Level 242
God Stats
5W - 2L
1,750 SR
Queue Stats
233W - 216L
1,619 Elo+
Party 3
Chronos
Chronos
Scooob
Chronos
Level 153
God Stats
2W - 2L
1,601 SR
Queue Stats
216W - 175L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePeac0ck
Cu Chulainn
Level 136
God Stats
12W - 2L
1,660 SR
Queue Stats
120W - 87L
1,592 Elo+
Party 2
Awilix
Awilix
WOBBLYBOI
Awilix
Level 123
God Stats
16W - 10L
1,747 SR
Queue Stats
31W - 27L
1,546 Elo+
Party 2
Jormungandr
Jormungandr
smbadat
Jormungandr
Level 217
God Stats
4W - 2L
1,519 SR
Queue Stats
236W - 213L
1,623 Elo+
Party 3
Team Averages
Level 174
1,655 SR
1,588 Elo+

VS

Team Averages
Level 115
1,487 SR
1,596 Elo+
Surtr
Surtr
GirthyPecker
Surtr
Level 124
God Stats
1W - 5L
1,505 SR
Queue Stats
119W - 115L
1,570 Elo+
Party 1
Vulcan
Vulcan
GoobisSlapper
Vulcan
Level 105
God Stats
0W - 3L
1,256 SR
Queue Stats
205W - 189L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
Kraco
Hou Yi
Level 149
God Stats
10W - 12L
1,620 SR
Queue Stats
201W - 180L
1,607 Elo+
Solo
Ullr
Ullr
Plattzy
Ullr
Level 95
God Stats
5W - 3L
1,458 SR
Queue Stats
150W - 139L
1,587 Elo+
Party 1
Ares
Ares
SoysaucePanda
Ares
Level 104
God Stats
7W - 7L
1,594 SR
Queue Stats
80W - 57L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lordakon
Danzaburou
12
1 / 2 / 3
6,784
678
2,264
2,985
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
Scooob
Chronos
11
5 / 1 / 2
6,377
638
5,442
5,418
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ThePeac0ck
Cu Chulainn
12
4 / 1 / 1
6,954
695
6,758
6,570
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Awilix
WOBBLYBOI
Awilix
9
3 / 2 / 5
5,337
534
4,006
6,892
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
smbadat
Jormungandr
9
2 / 1 / 4
6,084
608
5,546
8,312
4,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,061
506
2,823
8,620
6,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 1
5,473
547
5,047
5,331
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
Kraco
Hou Yi
7
2 / 1 / 2
4,889
489
2,996
2,663
714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
Plattzy
Ullr
10
3 / 4 / 2
5,697
570
4,711
9,292
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 2 / 5
5,366
537
4,145
7,479
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
7
7
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
3
1
0.5
L
Hou Yi
Kraco
Hou Yi
2
1
2
3
W
Danzaburou
Lordakon
Danzaburou
1
2
3
1.25
L
Ullr
Plattzy
Ullr
3
4
2
1
W
Chronos
Scooob
Chronos
5
1
2
6
L
1
2
5
1.75
W
Cu Chulainn
ThePeac0ck
Cu Chulainn
4
1
1
4.5
W
Awilix
WOBBLYBOI
Awilix
3
2
5
2.75
W
Jormungandr
smbadat
Jormungandr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
19,722
30,177
Taken
33,385
13,943
Mitigated
16,340
10,002
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,823
941
0
1,567
8,620
6,672
0
594
8,026
836
23,269
L
5,047
86
0
601
5,331
1,507
0
3,971
1,142
31,150
0
L
Hou Yi
Kraco
Hou Yi
2,996
1,889
0
1,316
2,663
714
0
1,104
1,559
0
20,925
W
Danzaburou
Lordakon
Danzaburou
2,264
1,851
0
1,103
2,985
1,083
0
624
2,361
0
48,538
L
Ullr
Plattzy
Ullr
4,711
1,979
0
2,906
9,292
2,783
0
1,667
7,505
0
31,990
W
Chronos
Scooob
Chronos
5,442
1,571
0
1,169
5,418
1,776
0
4,078
1,340
42,596
1,125
L
4,145
493
0
1,320
7,479
4,664
0
3,791
3,510
12,599
0
W
Cu Chulainn
ThePeac0ck
Cu Chulainn
6,758
881
0
1,433
6,570
4,119
330
276
5,840
7,225
44,939
W
Awilix
WOBBLYBOI
Awilix
4,006
1,829
0
3,886
6,892
2,030
0
1,077
5,815
0
27,776
W
Jormungandr
smbadat
Jormungandr
5,546
1,242
0
2,411
8,312
4,935
0
3,413
4,899
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
26,486
365
Minions Killed
220
0
Camps Cleared
0
1,078,639
Distance Traveled
987,865
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,061
506
39
4
0
201,261
0
L
Vulcan
5,473
547
59
6
0
211,902
0
L
Hou Yi
4,889
489
43
4
0
129,058
1
W
Danzaburou
6,784
678
102
10
0
181,298
2
L
Ullr
5,697
570
64
6
0
218,336
0
W
Chronos
6,377
638
95
10
0
196,323
0
L
Ares
5,366
537
15
2
0
227,308
4
W
Cu Chulainn
6,954
695
105
11
0
208,715
0
W
Awilix
5,337
534
44
4
0
254,079
1
W
Jormungandr
6,084
608
19
2
0
238,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role