Player Matchup

Danzaburou
Danzaburou
D_PRODIGY99
Danzaburou
Level 157
God Stats
0W - 1L
1,281 SR
Queue Stats
36W - 27L
1,536 Elo+
Solo
Fenrir
Fenrir
ZETA-_-Z1
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,271 Elo+
Party 2
Eset
Eset
iTryEarth---
Eset
Level 116
God Stats
12W - 13L
1,551 SR
Queue Stats
695W - 709L
1,488 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jj2001
Kumbhakarna
Level 66
God Stats
13W - 19L
1,471 SR
Queue Stats
122W - 122L
1,516 Elo+
Solo
Mercury
Mercury
rollingsmke
Mercury
Level 126
God Stats
9W - 8L
1,606 SR
Queue Stats
823W - 832L
1,483 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,459 Elo+

VS

Team Averages
Level 119
1,642 SR
1,466 Elo+
Janus
Janus
Cowbella
Janus
Level 91
God Stats
12W - 10L
1,541 SR
Queue Stats
430W - 400L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
HellishHydra170
Kumbhakarna
Level 144
God Stats
4W - 1L
1,882 SR
Queue Stats
150W - 146L
1,454 Elo+
Party 1
King Arthur
King Arthur
KidTrunksz
King Arthur
Level 156
God Stats
21W - 29L
1,505 SR
Queue Stats
180W - 189L
1,477 Elo+
Solo
Medusa
Medusa
SoteriaStyx
Medusa
Level 117
God Stats
6W - 3L
1,741 SR
Queue Stats
137W - 133L
1,452 Elo+
Party 1
Arachne
Arachne
The_Kira_of_life
Arachne
Level 85
God Stats
7W - 4L
1,541 SR
Queue Stats
200W - 192L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D_PRODIGY99
Danzaburou
11
2 / 0 / 3
6,484
540
8,768
5,550
1,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ZETA-_-Z1
Fenrir
10
1 / 3 / 1
5,436
453
4,490
9,508
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
5,984
499
5,283
6,471
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
jj2001
Kumbhakarna
10
2 / 2 / 2
6,392
533
3,760
10,953
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
rollingsmke
Mercury
8
0 / 3 / 0
4,806
401
2,268
6,529
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cowbella
Janus
13
4 / 1 / 3
7,904
659
5,461
4,049
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
HellishHydra170
Kumbhakarna
11
0 / 2 / 4
6,564
547
4,896
11,136
8,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
KidTrunksz
King Arthur
13
4 / 0 / 4
7,961
663
6,805
11,316
8,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
0 / 3 / 0
5,942
495
3,647
8,330
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,376
531
5,154
11,255
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
11
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Cowbella
Janus
4
1
3
5.5
L
Danzaburou
D_PRODIGY99
Danzaburou
2
0
3
3.5
W
Kumbhakarna
HellishHydra170
Kumbhakarna
0
2
4
1
W
King Arthur
KidTrunksz
King Arthur
4
0
4
6
W
Medusa
0
3
0
0
W
3
0
2
4
L
Fenrir
ZETA-_-Z1
Fenrir
1
3
1
0.5
L
1
3
0
0.33
L
Kumbhakarna
jj2001
Kumbhakarna
2
2
2
1.5
L
Mercury
rollingsmke
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,569
Damage
25,963
39,011
Taken
46,086
18,771
Mitigated
23,662
11,597
Healing
14,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cowbella
Janus
5,461
372
0
1,172
4,049
1,222
432
1,711
2,338
53,046
0
L
Danzaburou
D_PRODIGY99
Danzaburou
8,768
4,515
0
3,334
5,550
1,941
0
2,059
3,451
0
48,947
W
Kumbhakarna
HellishHydra170
Kumbhakarna
4,896
716
340
2,879
11,136
8,032
0
2,931
8,205
25,482
2,406
W
King Arthur
KidTrunksz
King Arthur
6,805
194
0
2,577
11,316
8,263
0
1,485
9,540
1,700
49,163
W
Medusa
3,647
1,147
0
1,767
8,330
2,726
0
875
7,455
0
40,667
W
5,154
3,101
0
5,876
11,255
3,419
9
2,151
9,104
0
45,160
L
Fenrir
ZETA-_-Z1
Fenrir
4,490
974
0
3,196
9,508
3,577
0
714
8,746
0
36,796
L
5,283
43
59
1,235
6,471
1,901
0
3,810
2,324
42,118
605
L
Kumbhakarna
jj2001
Kumbhakarna
3,760
368
0
1,827
10,953
8,868
0
2,854
8,051
21,111
0
L
Mercury
rollingsmke
Mercury
2,268
608
0
1,946
6,529
2,484
0
401
6,128
0
17,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
34,747
280
Minions Killed
379
0
Camps Cleared
0
1,076,803
Distance Traveled
1,209,721
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,904
659
112
9
0
243,323
2
L
Danzaburou
6,484
540
88
7
0
204,203
0
W
Kumbhakarna
6,564
547
41
3
0
222,689
0
W
King Arthur
7,961
663
91
8
0
249,872
0
W
Medusa
5,942
495
72
6
0
207,726
1
W
Arachne
6,376
531
63
5
0
286,111
1
L
Fenrir
5,436
453
64
5
0
266,508
0
L
Eset
5,984
499
74
6
0
225,873
5
L
Kumbhakarna
6,392
533
25
2
0
218,781
1
L
Mercury
4,806
401
29
2
0
161,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role