Player Matchup

Ares
Ares
 
Ares
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ars0n_1S_FuN
Aphrodite
Level 97
God Stats
2W - 2L
1,484 SR
Queue Stats
7W - 9L
1,193 Elo+
Party 2
Ravana
Ravana
RageMurphturf
Ravana
Level 220
God Stats
9W - 6L
1,766 SR
Queue Stats
234W - 226L
1,528 Elo+
Party 2
Tiamat
Tiamat
Reaperandgrim
Tiamat
Level 85
God Stats
28W - 31L
1,465 SR
Queue Stats
216W - 207L
1,495 Elo+
Solo
Anhur
Anhur
TheLostLord
Anhur
Level 53
God Stats
6W - 6L
1,473 SR
Queue Stats
117W - 101L
1,417 Elo+
Party 2
Team Averages
Level 141
1,538 SR
1,427 Elo+

VS

Team Averages
Level 116
1,539 SR
1,504 Elo+
Nu Wa
Nu Wa
FadedReemage
Nu Wa
Level 113
God Stats
5W - 4L
1,472 SR
Queue Stats
95W - 87L
1,509 Elo+
Party 1
Lancelot
Lancelot
FrenchDippin4700
Lancelot
Level 146
God Stats
7W - 10L
1,501 SR
Queue Stats
367W - 340L
1,546 Elo+
Solo
Xbalanque
Xbalanque
Juanes212
Xbalanque
Level 149
God Stats
4W - 1L
1,779 SR
Queue Stats
21W - 25L
1,474 Elo+
Solo
Ne Zha
Ne Zha
PutNuncher
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,456 Elo+
Party 1
Ymir
Ymir
SirrShadoww
Ymir
Level 62
God Stats
1W - 4L
1,445 SR
Queue Stats
131W - 112L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 1 / 5
8,408
601
10,833
12,409
10,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Ars0n_1S_FuN
Aphrodite
12
1 / 0 / 4
7,554
540
2,272
7,539
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 2 / 10
7,281
520
8,070
10,219
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 1
7,720
551
7,406
6,920
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
8 / 0 / 2
8,711
622
8,111
7,511
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,860
490
8,079
7,729
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
7,231
517
6,545
16,328
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xbalanque
Juanes212
Xbalanque
13
0 / 1 / 1
7,121
509
4,634
9,932
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
PutNuncher
Ne Zha
12
1 / 5 / 0
6,578
470
3,587
12,647
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,619
473
2,184
9,610
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
2
3
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
5
6.5
W
Aphrodite
Ars0n_1S_FuN
Aphrodite
1
0
4
3
L
1
5
1
0.3
L
0
4
1
0.13
L
Xbalanque
Juanes212
Xbalanque
0
1
1
0.5
L
Ne Zha
PutNuncher
Ne Zha
1
5
0
0.2
W
2
2
10
3.5
W
2
0
1
2.5
L
0
2
1
0.25
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
25,029
44,598
Taken
56,246
28,125
Mitigated
21,501
17,040
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,833
789
0
3,000
12,409
10,389
0
2,344
9,791
49,458
4,173
W
Aphrodite
Ars0n_1S_FuN
Aphrodite
2,272
299
3,529
5,232
7,539
5,425
0
2,216
5,040
18,883
2,974
L
8,079
769
0
559
7,729
1,512
81
596
6,755
41,617
0
L
6,545
1,164
0
4,491
16,328
6,797
0
8,949
7,058
0
53,579
L
Xbalanque
Juanes212
Xbalanque
4,634
974
0
4,863
9,932
2,962
0
4,789
4,074
0
65,401
L
Ne Zha
PutNuncher
Ne Zha
3,587
1,024
0
2,016
12,647
4,474
0
1,386
11,061
0
55,099
W
8,070
2,313
0
2,296
10,219
4,457
0
1,455
8,592
0
55,157
W
7,406
607
0
2,237
6,920
3,564
0
287
6,585
54,722
0
L
2,184
80
0
1,946
9,610
5,756
0
2,417
6,655
20,659
0
W
8,111
4,462
0
746
7,511
4,290
102
2,798
4,327
0
61,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
34,409
402
Minions Killed
402
0
Camps Cleared
0
1,437,703
Distance Traveled
1,405,177
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,408
601
79
6
0
271,587
2
W
Aphrodite
7,554
540
41
3
0
280,349
3
L
Nu Wa
6,860
490
79
6
0
241,617
3
L
Lancelot
7,231
517
84
6
0
292,799
0
L
Xbalanque
7,121
509
133
10
0
255,309
4
L
Ne Zha
6,578
470
80
6
0
347,155
2
W
Ravana
7,281
520
67
5
0
328,967
1
W
Tiamat
7,720
551
122
9
0
289,358
2
L
Ymir
6,619
473
26
2
0
268,297
4
W
Anhur
8,711
622
93
7
0
267,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role