Player Matchup

Sobek
Sobek
Iriskaaaaa
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Rampinshop
Zeus
Level 126
God Stats
23W - 25L
1,396 SR
Queue Stats
641W - 650L
1,421 Elo+
Solo
Anhur
Anhur
Serentiy
Anhur
Level 106
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Team Averages
Level 78
1,400 SR
1,466 Elo+

VS

Team Averages
Level 65
1,443 SR
1,353 Elo+
Da Ji
Da Ji
Flouman2
Da Ji
Level 62
God Stats
9W - 14L
1,299 SR
Queue Stats
208W - 271L
1,304 Elo+
Party 2
Mercury
Mercury
Sitisianec
Mercury
Level 65
God Stats
7W - 7L
1,430 SR
Queue Stats
217W - 268L
1,349 Elo+
Party 2
Chang'e
Chang'e
lAmer9980
Chang'e
Level 69
God Stats
2W - 2L
1,599 SR
Queue Stats
86W - 103L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 7 / 1
8,834
680
1,644
14,498
14,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 0
11,606
893
10,201
7,251
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Serentiy
Anhur
14
2 / 9 / 1
9,701
746
5,604
13,338
4,449
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flouman2
Da Ji
17
7 / 1 / 11
11,428
879
6,360
5,897
2,816
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Sitisianec
Mercury
18
7 / 3 / 10
12,001
923
11,116
11,708
3,791
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chang'e
lAmer9980
Chang'e
18
4 / 1 / 11
11,867
913
11,658
13,006
3,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
18
18
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Flouman2
Da Ji
7
1
11
12.5
L
Sobek
0
7
1
0.07
L
3
2
0
1.5
L
Anhur
Serentiy
Anhur
2
9
1
0.28
W
Mercury
Sitisianec
Mercury
7
3
10
4
W
Chang'e
lAmer9980
Chang'e
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
29,134
35,087
Taken
30,611
21,187
Mitigated
10,494
1,873
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Flouman2
Da Ji
6,360
1,292
0
783
5,897
2,816
392
2,797
3,100
0
12,381
L
Sobek
1,644
240
0
305
14,498
14,364
0
4,017
10,315
6,809
0
L
10,201
605
0
190
7,251
2,374
0
3,093
4,075
56,360
737
L
Anhur
Serentiy
Anhur
5,604
1,817
0
1,378
13,338
4,449
32
4,035
9,180
0
19,116
W
Mercury
Sitisianec
Mercury
11,116
3,840
0
1,749
11,708
3,791
1,043
4,961
6,747
0
38,351
W
Chang'e
lAmer9980
Chang'e
11,658
512
2,812
6,278
13,006
3,887
328
4,150
8,856
57,246
3,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
35,296
139
Minions Killed
177
0
Camps Cleared
0
559,076
Distance Traveled
811,356
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,428
879
24
2
0
272,508
0
L
Sobek
8,834
680
12
1
0
156,026
0
L
Zeus
11,606
893
98
8
0
223,507
2
L
Anhur
9,701
746
29
2
0
179,543
0
W
Mercury
12,001
923
48
4
0
292,847
0
W
Chang'e
11,867
913
105
8
0
246,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role