Player Matchup

Pele
Pele
Platinum IV
DeCoY x ReLoADZ
Pele
Platinum IV
Level 150
God Stats
6W - 2L
1,844 SR
Queue Stats
83W - 76L
1,701 MMR
Party 1
Sylvanus
Sylvanus
Gold I
IAmDange
Sylvanus
Gold I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 50L
1,636 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Juavus
Nu Wa
Platinum V
Level 146
God Stats
24W - 16L
1,697 SR
Queue Stats
230W - 215L
1,662 MMR
Solo
Xbalanque
Xbalanque
Gold I
Paranoidalny
Xbalanque
Gold I
Level 151
God Stats
14W - 4L
1,838 SR
Queue Stats
191W - 191L
1,619 MMR
Solo
Cthulhu
Cthulhu
Gold II
VirtuousBook519
Cthulhu
Gold II
Level 149
God Stats
7W - 4L
1,817 SR
Queue Stats
87W - 84L
1,572 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,739 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,514 SR
1,609 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum V
BΛBΛCΛN
Raijin
Platinum V
Level 159
God Stats
14W - 12L
1,555 SR
Queue Stats
122W - 113L
1,649 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Fayber g0
Tsukuyomi
Gold II
Level 154
God Stats
5W - 9L
1,466 SR
Queue Stats
374W - 372L
1,653 MMR
Solo
Khepri
Khepri
Silver I
WobboRobbo
Khepri
Silver I
Level 126
God Stats
3W - 4L
1,628 SR
Queue Stats
18W - 17L
1,627 MMR
Solo
Medusa
Medusa
Gold III
skif2004
Medusa
Gold III
Level 148
God Stats
0W - 1L
1,418 SR
Queue Stats
45W - 39L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 6
11,900
595
16,071
16,059
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
IAmDange
Sylvanus
16
4 / 2 / 14
10,304
515
7,771
18,774
15,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Juavus
Nu Wa
17
2 / 4 / 14
11,256
563
18,560
8,940
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Paranoidalny
Xbalanque
20
11 / 2 / 7
13,078
654
19,541
18,321
8,271
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

19
4 / 0 / 6
12,771
639
11,080
11,551
12,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
MulanAchillesTyrThor

VS

Bans
LokiAnhurThanatosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
1 / 4 / 0
9,283
464
6,597
16,479
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
BΛBΛCΛN
Raijin
17
4 / 6 / 3
10,372
519
14,198
16,604
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Fayber g0
Tsukuyomi
16
3 / 5 / 1
9,024
451
6,676
17,237
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
WobboRobbo
Khepri
11
1 / 9 / 4
7,983
399
3,789
21,713
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
skif2004
Medusa
14
1 / 9 / 2
8,564
428
12,999
17,431
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
33
Kills
10
10
Deaths
33
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
0
0.25
L
Raijin
BΛBΛCΛN
Raijin
4
6
3
0.92
W
12
2
6
7.5
L
Tsukuyomi
Fayber g0
Tsukuyomi
3
5
1
0.7
W
Sylvanus
IAmDange
Sylvanus
4
2
14
5.5
W
Nu Wa
Juavus
Nu Wa
2
4
14
2.25
W
Xbalanque
Paranoidalny
Xbalanque
11
2
7
7.25
W
4
0
6
7
L
Khepri
WobboRobbo
Khepri
1
9
4
0.33
L
Medusa
skif2004
Medusa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,023
Damage
44,259
73,645
Taken
89,464
45,620
Mitigated
43,028
22,223
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,597
1,196
0
2,444
16,479
11,555
0
7,583
8,055
0
49,231
L
Raijin
BΛBΛCΛN
Raijin
14,198
615
0
1,798
16,604
5,107
0
6,725
9,436
100,421
557
W
16,071
3,351
0
5,724
16,059
7,058
931
2,254
13,505
0
94,526
L
Tsukuyomi
Fayber g0
Tsukuyomi
6,676
1,142
0
5,199
17,237
5,041
0
6,321
10,568
0
72,744
W
Sylvanus
IAmDange
Sylvanus
7,771
2,639
3,546
5,497
18,774
15,446
638
5,646
12,686
27,323
8,971
W
Nu Wa
Juavus
Nu Wa
18,560
4,269
0
386
8,940
2,029
1,702
6,825
1,537
76,271
322
W
Xbalanque
Paranoidalny
Xbalanque
19,541
12,970
0
5,075
18,321
8,271
3,971
1,264
17,043
0
123,004
W
11,080
396
495
1,500
11,551
12,816
450
1,290
9,753
82,323
4,283
L
Khepri
WobboRobbo
Khepri
3,789
270
0
1,177
21,713
16,820
0
8,635
12,415
20,977
0
L
Medusa
skif2004
Medusa
12,999
5,323
0
1,347
17,431
4,505
0
3,651
13,526
0
72,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
45,226
620
Minions Killed
556
0
Camps Cleared
0
2,104,805
Distance Traveled
1,840,572
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,283
464
85
4
0
382,629
0
L
Raijin
10,372
519
202
10
0
348,384
4
W
Pele
11,900
595
123
6
0
483,287
1
L
Tsukuyomi
9,024
451
119
6
0
394,274
1
W
Sylvanus
10,304
515
40
2
0
396,134
6
W
Nu Wa
11,256
563
133
7
0
399,273
4
W
Xbalanque
13,078
654
150
8
0
403,271
3
W
Cthulhu
12,771
639
174
9
0
422,840
3
L
Khepri
7,983
399
37
2
0
344,097
1
L
Medusa
8,564
428
113
6
0
371,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role