Player Matchup

Kumbhakarna
Kumbhakarna
Bd0nmaster
Kumbhakarna
Level 147
God Stats
8W - 6L
1,833 SR
Queue Stats
261W - 230L
1,544 Elo+
Solo
Cthulhu
Cthulhu
DrSqu1d
Cthulhu
Level 143
God Stats
2W - 4L
1,511 SR
Queue Stats
511W - 507L
1,547 Elo+
Solo
Chaac
Chaac
Il420BlitzlI
Chaac
Level 101
God Stats
150W - 96L
1,616 SR
Queue Stats
302W - 292L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Sqrlboy
Baron Samedi
Level 146
God Stats
7W - 3L
1,885 SR
Queue Stats
117W - 103L
1,541 Elo+
Solo
Loki
Loki
Writzey
Loki
Level 157
God Stats
26W - 30L
1,548 SR
Queue Stats
573W - 526L
1,544 Elo+
Solo
Team Averages
Level 139
1,679 SR
1,525 Elo+

VS

Team Averages
Level 134
1,612 SR
1,539 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
EggTheFirst
Susano
Level 126
God Stats
3W - 2L
1,580 SR
Queue Stats
61W - 48L
1,599 Elo+
Solo
Bacchus
Bacchus
Ehfy
Bacchus
Level 129
God Stats
5W - 2L
1,646 SR
Queue Stats
240W - 240L
1,468 Elo+
Party 1
Cupid
Cupid
JMELLsmell
Cupid
Level 117
God Stats
3W - 0L
1,826 SR
Queue Stats
86W - 66L
1,515 Elo+
Party 1
Vulcan
Vulcan
Xurly
Vulcan
Level 143
God Stats
6W - 3L
1,508 SR
Queue Stats
79W - 62L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bd0nmaster
Kumbhakarna
12
1 / 4 / 0
6,672
477
3,058
9,402
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
DrSqu1d
Cthulhu
15
0 / 0 / 1
8,342
596
11,449
10,059
7,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 1
5,339
381
6,261
7,250
2,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
Sqrlboy
Baron Samedi
14
3 / 5 / 3
8,480
606
5,789
9,133
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Writzey
Loki
15
5 / 2 / 0
8,356
597
6,195
10,680
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 2 / 0
6,964
497
4,879
15,940
10,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
13
4 / 2 / 4
7,691
549
5,228
10,067
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Ehfy
Bacchus
12
2 / 0 / 7
8,116
580
4,874
8,370
6,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
4 / 2 / 2
7,977
570
5,852
10,180
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Xurly
Vulcan
15
4 / 4 / 1
8,782
627
6,321
8,552
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
14
14
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
0
0
L
Kumbhakarna
Bd0nmaster
Kumbhakarna
1
4
0
0.25
L
Cthulhu
DrSqu1d
Cthulhu
0
0
1
0.5
W
Susano
4
2
4
3
W
Bacchus
Ehfy
Bacchus
2
0
7
5.5
L
0
3
1
0.17
W
Cupid
4
2
2
2.5
L
Baron Samedi
Sqrlboy
Baron Samedi
3
5
3
0.9
L
Loki
Writzey
Loki
5
2
0
2.5
W
Vulcan
Xurly
Vulcan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
27,154
46,524
Taken
53,109
21,225
Mitigated
26,088
14,792
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,879
978
68
9,739
15,940
10,192
0
10,257
5,683
0
46,947
L
Kumbhakarna
Bd0nmaster
Kumbhakarna
3,058
124
0
920
9,402
4,038
0
2,231
7,141
44,556
0
L
Cthulhu
DrSqu1d
Cthulhu
11,449
2,539
0
3,721
10,059
7,542
0
0
10,059
68,835
3,844
W
Susano
5,228
1,785
0
3,755
10,067
3,085
0
1,159
8,738
0
47,941
W
Bacchus
Ehfy
Bacchus
4,874
642
0
1,806
8,370
6,979
0
2,032
6,284
18,007
2,599
L
6,261
876
0
2,825
7,250
2,357
0
1,503
5,747
0
25,955
W
Cupid
5,852
3,004
708
5,485
10,180
3,378
189
2,247
7,933
0
62,119
L
Baron Samedi
Sqrlboy
Baron Samedi
5,789
297
0
1,619
9,133
4,210
0
4,189
4,657
56,732
989
L
Loki
Writzey
Loki
6,195
1,498
0
5,707
10,680
3,078
0
2,352
8,179
0
73,603
W
Vulcan
Xurly
Vulcan
6,321
436
0
400
8,552
2,454
0
3,775
4,465
70,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
39,530
502
Minions Killed
401
0
Camps Cleared
0
1,339,593
Distance Traveled
1,483,844
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,964
497
87
6
0
271,235
0
L
Kumbhakarna
6,672
477
85
6
0
289,493
0
L
Cthulhu
8,342
596
126
9
0
292,682
1
W
Susano
7,691
549
63
5
0
341,697
1
W
Bacchus
8,116
580
26
2
0
289,578
6
L
Chaac
5,339
381
41
3
0
166,482
0
W
Cupid
7,977
570
102
7
0
252,073
3
L
Baron Samedi
8,480
606
132
9
0
265,785
5
L
Loki
8,356
597
118
8
0
325,151
1
W
Vulcan
8,782
627
123
9
0
329,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role