Player Matchup

Rama
Rama
DimpoTheCholo
Rama
Level 110
God Stats
0W - 2L
1,567 SR
Queue Stats
92W - 81L
1,443 Elo+
Party 2
Sol
Sol
PuniWuNan1Wu
Sol
Level 157
God Stats
2W - 4L
1,460 SR
Queue Stats
285W - 267L
1,536 Elo+
Party 2
Chernobog
Chernobog
Sprggs
Chernobog
Level 106
God Stats
1W - 1L
1,326 SR
Queue Stats
38W - 35L
1,443 Elo+
Party 2
Artio
Artio
sprggs
Artio
Level 24
God Stats
0W - 5L
1,281 SR
Queue Stats
139W - 139L
1,446 Elo+
Party 2
Hachiman
Hachiman
zulej_94
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,540 Elo+
Solo
Team Averages
Level 97
1,427 SR
1,482 Elo+

VS

Team Averages
Level 121
1,519 SR
1,434 Elo+
Thor
Thor
 
Thor
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FLOSSY-FLOSSY
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,555 SR
Queue Stats
21W - 36L
1,375 Elo+
Party 1
Rama
Rama
Horrifiix
Rama
Level 68
God Stats
1W - 0L
1,633 SR
Queue Stats
14W - 29L
1,360 Elo+
Party 1
Kuzenbo
Kuzenbo
Mizakua
Kuzenbo
Level 86
God Stats
1W - 2L
1,155 SR
Queue Stats
222W - 203L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
kanax344
Baron Samedi
Level 124
God Stats
2W - 0L
1,754 SR
Queue Stats
106W - 112L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,978
816
8,143
9,692
3,263
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
8,345
759
12,052
10,119
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chernobog
Sprggs
Chernobog
14
6 / 3 / 6
8,846
804
6,134
7,777
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
sprggs
Artio
14
1 / 5 / 9
8,859
805
2,383
16,084
15,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
zulej_94
Hachiman
13
1 / 7 / 6
7,941
722
8,595
11,486
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 3 / 9
9,783
889
9,981
10,426
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
FLOSSY-FLOSSY
Ah Muzen Cab
15
2 / 2 / 9
9,116
829
12,843
9,042
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Rama
16
8 / 4 / 8
10,255
932
8,766
9,197
3,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Mizakua
Kuzenbo
15
1 / 3 / 12
9,011
819
6,721
12,282
16,185
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
kanax344
Baron Samedi
16
5 / 3 / 10
9,964
906
10,970
9,345
5,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
15
Kills
21
21
Deaths
15
32
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
9
3.17
L
4
3
5
2.17
W
Ah Muzen Cab
FLOSSY-FLOSSY
Ah Muzen Cab
2
2
9
3.25
W
Rama
8
4
8
3
W
Kuzenbo
Mizakua
Kuzenbo
1
3
12
2.33
L
3
3
6
2
L
Chernobog
Sprggs
Chernobog
6
3
6
3
W
Baron Samedi
kanax344
Baron Samedi
5
3
10
3.33
L
Artio
sprggs
Artio
1
5
9
1.1
L
Hachiman
zulej_94
Hachiman
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
49,281
55,158
Taken
50,292
27,963
Mitigated
34,932
18,127
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,981
824
677
2,680
10,426
5,955
585
3,122
7,304
0
24,451
L
8,143
4,984
1,048
2,909
9,692
3,263
804
3,020
6,672
0
20,527
W
Ah Muzen Cab
FLOSSY-FLOSSY
Ah Muzen Cab
12,843
3,478
608
868
9,042
4,079
2,650
1,270
7,772
0
32,554
W
Rama
8,766
5,664
0
1,614
9,197
3,582
2,796
3,318
5,879
0
21,226
W
Kuzenbo
Mizakua
Kuzenbo
6,721
2,687
1,675
1,733
12,282
16,185
168
2,738
9,544
13,522
276
L
12,052
2,069
603
2,242
10,119
3,153
283
2,677
7,442
22,753
1,079
L
Chernobog
Sprggs
Chernobog
6,134
3,012
479
976
7,777
2,802
0
2,348
5,429
0
13,737
W
Baron Samedi
kanax344
Baron Samedi
10,970
225
2,722
3,182
9,345
5,131
867
3,666
5,679
21,803
0
L
Artio
sprggs
Artio
2,383
216
2,320
3,409
16,084
15,038
0
5,592
10,492
8,718
0
L
Hachiman
zulej_94
Hachiman
8,595
2,732
2,460
1,681
11,486
3,707
663
3,780
7,706
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
48,129
121
Minions Killed
121
0
Camps Cleared
0
923,866
Distance Traveled
1,028,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,783
889
25
2
0
196,275
0
L
Rama
8,978
816
29
3
0
187,520
0
W
Ah Muzen Cab
9,116
829
24
2
0
218,271
0
W
Rama
10,255
932
20
2
0
181,193
0
W
Kuzenbo
9,011
819
16
1
0
232,626
0
L
Sol
8,345
759
23
2
0
204,247
0
L
Chernobog
8,846
804
23
2
0
140,860
0
W
Baron Samedi
9,964
906
36
3
0
200,516
0
L
Artio
8,859
805
18
2
0
189,901
0
L
Hachiman
7,941
722
28
3
0
201,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role