Player Matchup

Loki
Loki
Platinum V
Enton
Loki
Platinum V
Level 157
God Stats
6W - 4L
1,664 SR
Queue Stats
105W - 111L
1,715 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
I Are Ritz
Baron Samedi
Platinum II
Level 158
God Stats
1W - 3L
1,517 SR
Queue Stats
92W - 85L
1,698 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Nixsin
Cu Chulainn
Platinum IV
Level 139
God Stats
3W - 2L
1,641 SR
Queue Stats
127W - 120L
1,692 MMR
Solo
Medusa
Medusa
Platinum V
TMzLEGACY
Medusa
Platinum V
Level 191
God Stats
22W - 14L
1,691 SR
Queue Stats
171W - 159L
1,713 MMR
Solo
Scylla
Scylla
Platinum V
nBoon
Scylla
Platinum V
Level 147
God Stats
2W - 1L
1,362 SR
Queue Stats
36W - 17L
1,690 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 158
1,575 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,598 SR
1,701 MMR
Odin
Odin
Gold I
AMIRHISOKA
Odin
Gold I
Level 156
God Stats
2W - 1L
1,819 SR
Queue Stats
171W - 161L
1,685 MMR
Party 1
Nox
Nox
Platinum II
MateoUwU
Nox
Platinum II
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 178L
1,778 MMR
Party 1
Freya
Freya
Gold I
SANTIC0L98
Freya
Gold I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 120L
1,717 MMR
Solo
Chaac
Chaac
Gold I
SlimzUS
Chaac
Gold I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,658 MMR
Solo
Yemoja
Yemoja
Gold I
mcknickletooke
Yemoja
Gold I
Level 159
God Stats
4W - 3L
1,673 SR
Queue Stats
119W - 114L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Enton
Loki
12
3 / 1 / 2
6,625
663
3,821
6,005
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
I Are Ritz
Baron Samedi
11
2 / 0 / 4
6,119
612
2,807
2,871
1,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Nixsin
Cu Chulainn
11
0 / 1 / 1
6,453
645
8,008
9,786
5,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
TMzLEGACY
Medusa
12
2 / 0 / 3
6,781
678
4,164
3,943
1,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
nBoon
Scylla
12
3 / 1 / 1
6,580
658
5,066
4,339
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Chang'eAresKumbhakarnaPoseidonCthulhu

VS

Bans
UllrThorThanatosAo KuangThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,339
534
3,710
4,924
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 0
6,005
601
3,358
5,232
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
10
0 / 3 / 0
5,131
513
1,682
6,727
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
SlimzUS
Chaac
11
0 / 1 / 1
5,870
587
4,105
11,200
9,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 3 / 2
4,917
492
1,727
7,307
3,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
3
3
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Loki
Enton
Loki
3
1
2
4
W
Baron Samedi
I Are Ritz
Baron Samedi
2
0
4
4
L
2
2
0
1
W
Cu Chulainn
Nixsin
Cu Chulainn
0
1
1
0.5
L
Freya
0
3
0
0
L
Chaac
SlimzUS
Chaac
0
1
1
0.5
W
Medusa
TMzLEGACY
Medusa
2
0
3
3.5
L
0
3
2
0.33
W
Scylla
nBoon
Scylla
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
14,582
26,944
Taken
35,390
11,041
Mitigated
17,963
11,170
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
1,388
0
2,201
4,924
1,609
0
362
4,534
0
36,719
W
Loki
Enton
Loki
3,821
1,206
0
3,487
6,005
1,796
0
573
5,411
0
47,368
W
Baron Samedi
I Are Ritz
Baron Samedi
2,807
292
1,442
1,037
2,871
1,563
0
739
1,963
18,185
0
L
3,358
731
0
643
5,232
1,422
0
3,769
1,131
33,571
0
W
Cu Chulainn
Nixsin
Cu Chulainn
8,008
1,684
0
3,179
9,786
5,322
0
630
9,116
0
48,847
L
Freya
1,682
448
0
1,033
6,727
1,750
0
1,695
5,032
30,016
0
L
Chaac
SlimzUS
Chaac
4,105
348
0
3,357
11,200
9,444
0
0
11,200
0
41,138
W
Medusa
TMzLEGACY
Medusa
4,164
1,822
0
1,556
3,943
1,135
699
1,411
2,306
0
51,430
L
1,727
469
1,881
1,554
7,307
3,738
0
1,635
5,620
8,290
621
W
Scylla
nBoon
Scylla
5,066
1,510
0
469
4,339
1,225
0
2,573
1,570
39,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
27,262
377
Minions Killed
314
0
Camps Cleared
0
1,077,586
Distance Traveled
1,116,773
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,339
534
73
7
0
253,088
0
W
Loki
6,625
663
83
8
0
249,640
8
W
Baron Samedi
6,119
612
29
3
0
211,015
2
L
Nox
6,005
601
79
8
0
229,784
4
W
Cu Chulainn
6,453
645
90
9
0
208,234
0
L
Freya
5,131
513
73
7
0
203,627
2
L
Chaac
5,870
587
77
8
0
213,632
1
W
Medusa
6,781
678
92
9
0
199,411
2
L
Yemoja
4,917
492
12
1
0
216,642
4
W
Scylla
6,580
658
83
8
0
209,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role