Player Matchup

Nox
Nox
Platinum I
 
Nox
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum I
Domkiss
Nemesis
Platinum I
Level 159
God Stats
7W - 3L
1,763 SR
Queue Stats
98W - 76L
1,900 MMR
Solo
Artio
Artio
Platinum II
Parasher
Artio
Platinum II
Level 148
God Stats
7W - 2L
1,796 SR
Queue Stats
26W - 10L
1,970 MMR
Party 1
Jing Wei
Jing Wei
Platinum II
chefster
Jing Wei
Platinum II
Level 158
God Stats
2W - 0L
1,965 SR
Queue Stats
26W - 10L
1,970 MMR
Party 1
Hera
Hera
Platinum II
碧桂园五星上将国米
Hera
Platinum II
Level 270
God Stats
36W - 25L
1,661 SR
Queue Stats
1,196W - 1,211L
1,913 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 179
1,737 SR
1,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 160
1,535 SR
1,576 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
TheYaco82
Cupid
Platinum III
Level 145
God Stats
10W - 11L
1,676 SR
Queue Stats
215W - 204L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 2 / 5
8,102
623
5,037
8,728
3,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Domkiss
Nemesis
15
8 / 0 / 4
8,548
658
11,598
9,482
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
Parasher
Artio
12
2 / 1 / 3
7,272
559
3,514
10,520
6,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
chefster
Jing Wei
15
2 / 2 / 3
8,539
657
5,885
7,135
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 7
8,392
646
3,322
1,993
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AresAo KuangMedusaSusano

VS

Bans
Nu WaLancelotChaacLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 0
7,540
580
5,804
11,030
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
 
Scylla
13
0 / 1 / 0
6,930
533
5,615
4,482
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
12
0 / 4 / 2
6,349
488
2,930
9,584
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
10
1 / 3 / 2
6,332
487
5,767
9,226
6,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
TheYaco82
Cupid
13
2 / 3 / 1
6,964
536
3,445
7,446
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
5
5
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
5
1.75
L
Cu Chulainn
 
Cu Chulainn
2
3
0
0.67
L
Scylla
 
Scylla
0
1
0
0
L
Awilix
 
Awilix
0
4
2
0.25
L
Bacchus
 
Bacchus
1
3
2
0.67
W
Nemesis
Domkiss
Nemesis
8
0
4
10
W
Artio
Parasher
Artio
2
1
3
3.5
L
Cupid
TheYaco82
Cupid
2
3
1
0.83
W
Jing Wei
chefster
Jing Wei
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
23,561
37,858
Taken
41,768
17,499
Mitigated
17,583
12,033
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,037
900
0
2,398
8,728
3,982
425
732
7,960
57,094
0
L
Cu Chulainn
 
Cu Chulainn
5,804
914
0
2,779
11,030
4,830
0
4,906
6,124
0
54,377
L
Scylla
 
Scylla
5,615
372
0
771
4,482
1,082
0
1,553
2,929
54,926
341
L
Awilix
 
Awilix
2,930
1,070
0
2,940
9,584
2,761
0
2,795
6,789
0
51,593
L
Bacchus
 
Bacchus
5,767
962
0
2,019
9,226
6,743
0
1,742
7,484
22,037
2,623
W
Nemesis
Domkiss
Nemesis
11,598
6,408
0
1,750
9,482
3,920
285
2,783
6,481
0
61,896
W
Artio
Parasher
Artio
3,514
437
96
3,697
10,520
6,853
0
5,548
4,642
18,616
0
L
Cupid
TheYaco82
Cupid
3,445
2,026
86
2,372
7,446
2,167
46
869
6,577
0
48,524
W
Jing Wei
chefster
Jing Wei
5,885
4,291
0
4,092
7,135
2,144
710
1,570
5,565
0
66,279
W
3,322
566
0
0
1,993
600
30
42
1,951
70,976
632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
34,115
508
Minions Killed
463
0
Camps Cleared
0
1,448,416
Distance Traveled
1,268,847
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,102
623
115
9
0
246,500
0
L
Cu Chulainn
7,540
580
102
8
0
235,262
4
L
Scylla
6,930
533
125
10
0
274,561
4
L
Awilix
6,349
488
98
8
0
314,401
0
L
Bacchus
6,332
487
41
3
0
213,973
2
W
Nemesis
8,548
658
91
7
0
335,216
1
W
Artio
7,272
559
32
2
0
296,247
6
L
Cupid
6,964
536
97
7
0
230,650
2
W
Jing Wei
8,539
657
135
10
0
280,218
0
W
Hera
8,392
646
135
10
0
290,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role