Player Matchup

Bellona
Bellona
 
Bellona
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dimmish
Thanatos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
LiziVi
Erlang Shen
Level 65
God Stats
5W - 9L
1,235 SR
Queue Stats
503W - 519L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
Stand-Back-Tony
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,391 Elo+
Solo
Nu Wa
Nu Wa
pidorskayaigra
Nu Wa
Level 119
God Stats
7W - 8L
1,393 SR
Queue Stats
307W - 281L
1,456 Elo+
Party 2
Team Averages
Level 108
1,425 SR
1,453 Elo+

VS

Team Averages
Level 122
1,482 SR
1,425 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AnkaFey
Achilles
Level 148
God Stats
2W - 1L
1,706 SR
Queue Stats
120W - 126L
1,434 Elo+
Solo
Bacchus
Bacchus
Darkwing666
Bacchus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 97L
1,382 Elo+
Solo
Chernobog
Chernobog
Fcon284
Chernobog
Level 129
God Stats
0W - 3L
1,102 SR
Queue Stats
200W - 209L
1,424 Elo+
Solo
Medusa
Medusa
GanG-Jahman
Medusa
Level 123
God Stats
17W - 9L
1,602 SR
Queue Stats
956W - 985L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 11 / 12
8,724
727
6,816
14,146
7,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Dimmish
Thanatos
17
6 / 5 / 9
11,010
918
12,340
10,667
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
LiziVi
Erlang Shen
16
0 / 3 / 13
9,315
776
3,060
12,766
13,620
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
20
14 / 3 / 6
13,094
1,091
13,238
11,100
7,063
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
5 / 4 / 16
11,074
923
15,352
10,655
4,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 8 / 9
9,447
787
7,904
11,891
3,769
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
AnkaFey
Achilles
6
0 / 0 / 1
6,478
540
0
903
280
Bacchus
Darkwing666
Bacchus
16
3 / 7 / 13
10,207
851
9,890
22,754
20,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Fcon284
Chernobog
16
5 / 5 / 11
9,141
762
10,199
10,625
3,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
18
10 / 6 / 8
10,766
897
16,137
12,182
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
25
Kills
23
26
Deaths
26
56
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
11
12
0.55
L
Baba Yaga
 
Baba Yaga
5
8
9
1.19
L
Achilles
AnkaFey
Achilles
0
0
1
0.5
L
Bacchus
Darkwing666
Bacchus
3
7
13
1.36
W
Thanatos
Dimmish
Thanatos
6
5
9
2.1
L
Chernobog
Fcon284
Chernobog
5
5
11
2.1
L
Medusa
10
6
8
2.33
W
Erlang Shen
LiziVi
Erlang Shen
0
3
13
2.17
W
Hun Batz
14
3
6
5.67
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,806
Damage
44,130
59,334
Taken
58,355
37,669
Mitigated
32,295
18,979
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,816
1,810
428
516
14,146
7,983
219
2,083
12,063
0
11,058
L
Baba Yaga
 
Baba Yaga
7,904
423
0
1,474
11,891
3,769
0
3,560
8,331
17,453
0
L
Achilles
AnkaFey
Achilles
0
0
0
0
903
280
0
903
0
0
0
L
Bacchus
Darkwing666
Bacchus
9,890
1,351
277
5,570
22,754
20,886
0
5,933
16,821
18,040
775
W
Thanatos
Dimmish
Thanatos
12,340
3,311
971
5,089
10,667
4,907
1,479
1,919
8,748
0
25,169
L
Chernobog
Fcon284
Chernobog
10,199
6,409
563
1,810
10,625
3,817
0
1,893
8,732
0
22,759
L
Medusa
16,137
7,245
164
445
12,182
3,543
0
3,063
9,119
0
38,905
W
Erlang Shen
LiziVi
Erlang Shen
3,060
1,205
455
4,176
12,766
13,620
707
4,207
8,559
0
11,689
W
Hun Batz
13,238
1,836
1,092
2,346
11,100
7,063
1,100
3,896
7,204
0
33,455
W
15,352
3,344
590
3,316
10,655
4,096
3,340
5,039
5,616
38,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
46,039
140
Minions Killed
102
0
Camps Cleared
0
1,071,175
Distance Traveled
683,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,724
727
6
1
0
187,002
0
L
Baba Yaga
9,447
787
20
2
0
155,196
0
L
Achilles
6,478
540
0
0
0
0
0
L
Bacchus
10,207
851
11
1
0
170,448
0
W
Thanatos
11,010
918
24
2
0
209,551
0
L
Chernobog
9,141
762
25
2
0
156,104
0
L
Medusa
10,766
897
46
4
0
202,242
0
W
Erlang Shen
9,315
776
21
2
0
243,841
0
W
Hun Batz
13,094
1,091
60
5
0
242,602
0
W
Nu Wa
11,074
923
29
2
0
188,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role