Player Matchup

Ares
Ares
Gold II
DarkFireMonkey
Ares
Gold II
Level 157
God Stats
7W - 6L
1,641 SR
Queue Stats
146W - 147L
1,554 MMR
Solo
Ravana
Ravana
Gold IV
Mahunga
Ravana
Gold IV
Level 146
God Stats
1W - 1L
1,742 SR
Queue Stats
236W - 251L
1,555 MMR
Solo
Bastet
Bastet
Gold III
Paleuz
Bastet
Gold III
Level 188
God Stats
3W - 4L
1,792 SR
Queue Stats
106W - 115L
1,544 MMR
Solo
Jing Wei
Jing Wei
Gold I
SatinGraph
Jing Wei
Gold I
Level 180
God Stats
3W - 4L
1,558 SR
Queue Stats
122W - 119L
1,558 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
TheMeetStranglr
Baba Yaga
Gold V
Level 105
God Stats
8W - 6L
1,602 SR
Queue Stats
25W - 28L
1,561 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,667 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,492 SR
1,554 MMR
Chronos
Chronos
Gold II
CØNSTØN
Chronos
Gold II
Level 97
God Stats
2W - 5L
1,392 SR
Queue Stats
173W - 179L
1,649 MMR
Party 1
Bakasura
Bakasura
Platinum V
DanteRedfern
Bakasura
Platinum V
Level 161
God Stats
1W - 1L
1,318 SR
Queue Stats
124W - 112L
1,584 MMR
Solo
Izanami
Izanami
Gold II
JusBeingGras
Izanami
Gold II
Level 304
God Stats
46W - 35L
1,636 SR
Queue Stats
557W - 560L
1,524 MMR
Solo
Fafnir
Fafnir
Gold III
c0THxTyrRaNt
Fafnir
Gold III
Level 159
God Stats
1W - 4L
1,471 SR
Queue Stats
96W - 93L
1,604 MMR
Solo
Shiva
Shiva
Gold IV
celestinewishes
Shiva
Gold IV
Level 121
God Stats
66W - 51L
1,644 SR
Queue Stats
94W - 95L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 5
7,091
545
6,483
11,970
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Mahunga
Ravana
12
1 / 3 / 3
6,448
496
3,665
6,740
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
Paleuz
Bastet
1
0 / 0 / 0
4,106
316
0
0
0
Jing Wei
SatinGraph
Jing Wei
13
3 / 4 / 2
7,094
546
5,622
7,631
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TheMeetStranglr
Baba Yaga
12
3 / 4 / 1
7,164
551
8,683
8,624
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusFreyaDiscordiaKing Arthur

VS

Bans
CupidXing TianLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CØNSTØN
Chronos
15
4 / 1 / 2
8,883
683
5,952
8,590
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
DanteRedfern
Bakasura
14
5 / 2 / 3
8,347
642
4,330
10,894
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
JusBeingGras
Izanami
14
3 / 2 / 3
7,874
606
6,288
8,970
2,884
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
13
1 / 2 / 8
7,519
578
5,159
8,763
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 3
8,504
654
5,355
11,157
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
15
15
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
CØNSTØN
Chronos
4
1
2
5
W
Bakasura
DanteRedfern
Bakasura
5
2
3
3.25
L
2
4
5
1.13
W
Izanami
JusBeingGras
Izanami
3
2
3
2.25
L
Ravana
Mahunga
Ravana
1
3
3
0.83
L
Bastet
Paleuz
Bastet
0
0
0
0
L
Jing Wei
SatinGraph
Jing Wei
3
4
2
1
L
Baba Yaga
TheMeetStranglr
Baba Yaga
3
4
1
0.88
W
Fafnir
1
2
8
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
27,084
34,965
Taken
48,374
16,159
Mitigated
25,369
7,380
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CØNSTØN
Chronos
5,952
2,357
0
1,326
8,590
2,252
2,458
4,009
4,581
65,121
793
W
Bakasura
DanteRedfern
Bakasura
4,330
2,645
0
5,424
10,894
4,551
76
1,221
9,673
0
49,987
L
6,483
235
0
1,936
11,970
8,658
0
3,072
7,774
21,354
0
W
Izanami
JusBeingGras
Izanami
6,288
4,294
0
3,829
8,970
2,884
2,768
3,512
5,458
0
59,796
L
Ravana
Mahunga
Ravana
3,665
835
0
2,246
6,740
2,160
0
1,742
4,777
0
38,979
L
Bastet
Paleuz
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
SatinGraph
Jing Wei
5,622
3,590
0
1,839
7,631
2,462
0
1,293
5,966
0
52,048
L
Baba Yaga
TheMeetStranglr
Baba Yaga
8,683
598
0
1,359
8,624
2,879
0
4,081
4,369
50,037
340
W
Fafnir
5,159
1,901
0
1,951
8,763
7,993
868
3,892
4,871
15,976
804
W
5,355
920
0
2,482
11,157
7,689
351
2,685
8,472
0
53,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
41,127
284
Minions Killed
484
0
Camps Cleared
0
1,091,882
Distance Traveled
1,378,872
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,883
683
118
9
0
298,413
0
W
Bakasura
8,347
642
109
8
0
320,668
0
L
Ares
7,091
545
28
2
0
271,732
7
W
Izanami
7,874
606
116
9
0
252,898
0
L
Ravana
6,448
496
64
5
0
293,892
2
L
Bastet
4,106
316
0
0
0
0
0
L
Jing Wei
7,094
546
98
8
0
255,309
2
L
Baba Yaga
7,164
551
94
7
0
270,949
0
W
Fafnir
7,519
578
37
3
0
264,939
3
W
Shiva
8,504
654
104
8
0
241,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role