Player Matchup

Medusa
Medusa
JamEseR2000
Medusa
Level 89
God Stats
67W - 60L
1,507 SR
Queue Stats
118W - 123L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
The_captainnn
Kumbhakarna
Level 123
God Stats
3W - 5L
1,495 SR
Queue Stats
133W - 117L
1,484 Elo+
Party 2
Chang'e
Chang'e
TitausElite
Chang'e
Level 129
God Stats
1W - 1L
1,548 SR
Queue Stats
51W - 53L
1,485 Elo+
Party 2
Team Averages
Level 114
1,517 SR
1,447 Elo+

VS

Team Averages
Level 100
1,652 SR
1,464 Elo+
Geb
Geb
ILóveYóu
Geb
Level 87
God Stats
4W - 3L
1,905 SR
Queue Stats
86W - 79L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Spartack44
Baron Samedi
Level 186
God Stats
59W - 71L
1,419 SR
Queue Stats
811W - 850L
1,406 Elo+
Solo
Medusa
Medusa
Vizard106
Medusa
Level 26
God Stats
23W - 13L
1,631 SR
Queue Stats
46W - 44L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 7 / 2
8,962
815
4,793
10,820
3,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
The_captainnn
Kumbhakarna
14
2 / 4 / 1
9,457
860
4,770
16,349
11,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TitausElite
Chang'e
14
1 / 4 / 3
8,366
761
5,461
10,552
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
10,598
963
11,482
10,617
7,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Spartack44
Baron Samedi
16
2 / 1 / 11
9,593
872
9,287
4,901
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Vizard106
Medusa
15
5 / 2 / 9
9,589
872
12,014
7,481
2,692
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
15
15
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Medusa
2
7
2
0.43
W
Baron Samedi
Spartack44
Baron Samedi
2
1
11
7.5
L
Kumbhakarna
The_captainnn
Kumbhakarna
2
4
1
0.63
L
Chang'e
TitausElite
Chang'e
1
4
3
0.63
W
Medusa
Vizard106
Medusa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,024
Damage
32,783
37,721
Taken
22,999
18,297
Mitigated
12,567
4,478
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,482
1,836
0
0
10,617
7,559
0
3,033
6,986
33,364
2,136
L
Medusa
4,793
2,035
0
0
10,820
3,352
0
5,659
4,817
0
19,277
W
Baron Samedi
Spartack44
Baron Samedi
9,287
499
1,954
2,090
4,901
2,316
466
2,084
2,582
33,669
501
L
Kumbhakarna
The_captainnn
Kumbhakarna
4,770
341
0
488
16,349
11,835
0
8,679
7,176
14,528
0
L
Chang'e
TitausElite
Chang'e
5,461
183
1,172
2,818
10,552
3,110
0
5,012
5,311
22,223
370
W
Medusa
Vizard106
Medusa
12,014
5,060
0
0
7,481
2,692
346
3,935
3,144
0
33,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
29,780
84
Minions Killed
158
0
Camps Cleared
0
560,631
Distance Traveled
623,975
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,598
963
62
6
0
210,212
0
L
Medusa
8,962
815
26
2
0
173,043
2
W
Baron Samedi
9,593
872
63
6
0
198,729
0
L
Kumbhakarna
9,457
860
17
2
0
197,639
3
L
Chang'e
8,366
761
41
4
0
189,949
0
W
Medusa
9,589
872
33
3
0
215,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role