Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver II
Baughindef
Ravana
Silver II
Level 148
God Stats
2W - 0L
1,847 SR
Queue Stats
35W - 48L
1,041 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Bexbased
Danzaburou
Gold IV
Level 115
God Stats
18W - 13L
1,581 SR
Queue Stats
167W - 173L
1,294 MMR
Solo
Ix Chel
Ix Chel
Silver I
happtf33t
Ix Chel
Silver I
Level 60
God Stats
3W - 7L
1,310 SR
Queue Stats
126W - 135L
1,277 MMR
Solo
Chaac
Chaac
Gold V
koiii7
Chaac
Gold V
Level 127
God Stats
24W - 24L
1,434 SR
Queue Stats
973W - 1,040L
1,244 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,535 SR
1,271 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,489 SR
1,212 MMR
Susano
Susano
Bronze IV
Askingbob
Susano
Bronze IV
Level 127
God Stats
0W - 1L
1,140 SR
Queue Stats
2W - 6L
1,408 MMR
Party 1
Discordia
Discordia
Silver V
Avileauma1
Discordia
Silver V
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
61W - 86L
1,027 MMR
Solo
Ganesha
Ganesha
Bronze II
BugzBunnysGhost
Ganesha
Bronze II
Level 115
God Stats
0W - 1L
1,721 SR
Queue Stats
15W - 30L
1,158 MMR
Party 1
Medusa
Medusa
Silver I
Lucho08
Medusa
Silver I
Level 129
God Stats
12W - 11L
1,543 SR
Queue Stats
171W - 176L
1,195 MMR
Solo
Surtr
Surtr
Gold IV
ivan-ahre
Surtr
Gold IV
Level 159
God Stats
45W - 41L
1,540 SR
Queue Stats
502W - 514L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 14
9,152
538
6,111
13,573
14,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ravana
Baughindef
Ravana
17
6 / 2 / 6
9,237
543
11,940
12,009
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Bexbased
Danzaburou
15
8 / 3 / 2
10,355
609
11,582
10,947
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ix Chel
happtf33t
Ix Chel
14
4 / 5 / 2
8,607
506
10,659
9,482
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
koiii7
Chaac
15
2 / 3 / 3
8,805
518
8,765
14,930
17,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Ao KuangThanatosAresAwilix

VS

Bans
Nu WaChang'eArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Askingbob
Susano
15
5 / 6 / 4
8,803
518
13,147
16,583
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
Avileauma1
Discordia
13
1 / 4 / 3
8,305
489
5,119
8,778
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 6
7,043
414
4,360
15,025
11,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Lucho08
Medusa
17
4 / 3 / 1
10,075
593
6,637
9,777
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
ivan-ahre
Surtr
17
4 / 3 / 1
10,948
644
13,467
19,227
18,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
21
Kills
14
14
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
14
8
L
Susano
Askingbob
Susano
5
6
4
1.17
L
Discordia
Avileauma1
Discordia
1
4
3
0.63
W
Ravana
Baughindef
Ravana
6
2
6
4.5
W
Danzaburou
Bexbased
Danzaburou
8
3
2
3
L
0
6
6
0.5
L
Medusa
Lucho08
Medusa
4
3
1
1.5
W
Ix Chel
happtf33t
Ix Chel
4
5
2
1
L
Surtr
ivan-ahre
Surtr
4
3
1
1.5
W
Chaac
koiii7
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
42,730
60,941
Taken
69,390
44,728
Mitigated
42,611
19,444
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,111
578
0
2,417
13,573
14,626
0
3,440
10,114
27,224
3,746
L
Susano
Askingbob
Susano
13,147
4,176
0
4,296
16,583
5,501
200
5,020
11,183
0
54,318
L
Discordia
Avileauma1
Discordia
5,119
377
0
1,498
8,778
2,616
146
2,983
5,492
52,162
922
W
Ravana
Baughindef
Ravana
11,940
3,727
0
5,214
12,009
5,292
0
1,766
10,180
0
80,400
W
Danzaburou
Bexbased
Danzaburou
11,582
6,345
0
3,915
10,947
4,435
224
785
10,162
0
72,794
L
4,360
613
0
1,351
15,025
11,622
0
5,483
9,246
17,787
0
L
Medusa
Lucho08
Medusa
6,637
3,485
0
5,207
9,777
3,944
0
1,669
8,058
0
81,907
W
Ix Chel
happtf33t
Ix Chel
10,659
1,115
1,404
1,377
9,482
3,272
0
3,964
5,518
63,457
0
L
Surtr
ivan-ahre
Surtr
13,467
4,601
0
5,731
19,227
18,928
1,023
350
18,877
3,695
89,869
W
Chaac
koiii7
Chaac
8,765
1,607
0
5,117
14,930
17,103
0
1,592
12,271
0
65,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
45,174
483
Minions Killed
476
0
Camps Cleared
0
1,690,486
Distance Traveled
1,666,600
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,152
538
18
1
0
348,111
4
L
Susano
8,803
518
76
4
0
356,787
0
L
Discordia
8,305
489
101
6
0
317,952
4
W
Ravana
9,237
543
121
7
0
371,025
1
W
Danzaburou
10,355
609
111
7
0
324,186
2
L
Ganesha
7,043
414
4
0
0
332,298
0
L
Medusa
10,075
593
145
9
0
346,320
4
W
Ix Chel
8,607
506
113
7
0
303,684
2
L
Surtr
10,948
644
150
9
0
313,243
3
W
Chaac
8,805
518
120
7
0
343,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role