Player Matchup

Kukulkan
Kukulkan
THEgregster321
Kukulkan
Level 147
God Stats
7W - 8L
1,516 SR
Queue Stats
48W - 54L
1,443 Elo+
Solo
Hades
Hades
VenumBiting
Hades
Level 121
God Stats
3W - 2L
1,501 SR
Queue Stats
19W - 27L
1,509 Elo+
Solo
Apollo
Apollo
fluffytiger78
Apollo
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 91L
1,460 Elo+
Solo
Horus
Horus
night-o-dread
Horus
Level 149
God Stats
3W - 3L
1,436 SR
Queue Stats
26W - 29L
1,351 Elo+
Party 1
Atlas
Atlas
valblack21
Atlas
Level 17
God Stats
10W - 2L
1,500 SR
Queue Stats
23W - 25L
1,337 Elo+
Party 1
Team Averages
Level 104
1,491 SR
1,420 Elo+

VS

Team Averages
Level 142
1,502 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChiefLitefeet
Mulan
Level 141
God Stats
57W - 50L
1,615 SR
Queue Stats
338W - 380L
1,484 Elo+
Solo
Skadi
Skadi
Dandy_cool1
Skadi
Level 108
God Stats
1W - 7L
1,292 SR
Queue Stats
412W - 433L
1,480 Elo+
Solo
Medusa
Medusa
Storm3382
Medusa
Level 128
God Stats
15W - 11L
1,603 SR
Queue Stats
102W - 118L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 0 / 9
6,735
1,347
5,278
1,156
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 5
6,466
1,293
7,158
5,971
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 6
6,420
1,284
2,511
2,906
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 0 / 8
6,183
1,237
2,764
5,188
4,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
11
2 / 0 / 6
6,583
1,317
4,380
3,693
3,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

385

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 0
6,189
1,238
4,322
3,023
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,877
975
0
0
0
10
1 / 6 / 2
5,723
1,145
3,802
9,018
5,486
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 4 / 2
5,498
1,100
4,205
6,596
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Storm3382
Medusa
10
0 / 2 / 1
5,482
1,096
4,877
5,988
1,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
13
Kills
3
3
Deaths
13
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
0
2
L
Nu Wa
 
Nu Wa
0
0
0
0
L
1
6
2
0.33
L
0
4
2
0.25
L
Medusa
Storm3382
Medusa
0
2
1
0.25
W
Kukulkan
2
0
9
6.5
W
4
3
5
2.17
W
3
0
6
6
W
2
0
8
6
W
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
17,206
18,914
Taken
24,625
12,026
Mitigated
9,824
4,675
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,322
61
0
0
3,023
913
0
1,823
1,200
20,591
0
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
3,802
590
0
86
9,018
5,486
0
5,700
3,174
0
7,966
L
4,205
1,403
0
790
6,596
1,672
0
4,506
1,980
0
8,061
L
Medusa
Storm3382
Medusa
4,877
1,437
0
64
5,988
1,753
0
4,353
1,596
0
15,984
W
Kukulkan
5,278
174
0
187
1,156
354
0
69
1,087
14,307
0
W
7,158
1,156
432
999
5,971
3,237
0
1,694
4,277
17,823
0
W
2,511
1,834
0
551
2,906
1,015
0
828
2,078
0
12,260
W
2,764
869
355
1,785
5,188
4,047
0
776
4,412
0
3,727
W
Atlas
4,380
1,953
0
366
3,693
3,373
0
955
2,738
6,415
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
27,769
83
Minions Killed
83
4
Camps Cleared
3
492,873
Distance Traveled
365,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,189
1,238
42
8
2
92,061
1
L
Nu Wa
4,877
975
0
0
0
0
0
L
Mulan
5,723
1,145
11
2
0
89,929
0
L
Skadi
5,498
1,100
10
2
1
87,474
0
L
Medusa
5,482
1,096
20
4
0
96,523
0
W
Kukulkan
6,735
1,347
27
5
1
96,187
0
W
Hades
6,466
1,293
33
7
2
87,009
0
W
Apollo
6,420
1,284
17
3
1
103,615
0
W
Horus
6,183
1,237
2
0
0
108,971
0
W
Atlas
6,583
1,317
4
1
0
97,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role