Player Matchup

Arachne
Arachne
DeathByMikeNIke
Arachne
Level 88
God Stats
9W - 4L
1,719 SR
Queue Stats
57W - 58L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
DeltaEcho001
Sylvanus
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
16W - 19L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
SexyBattledroid
Ah Puch
Level 115
God Stats
2W - 3L
1,541 SR
Queue Stats
67W - 80L
1,538 Elo+
Solo
Chaac
Chaac
SkadiDsntKno271
Chaac
Level 108
God Stats
17W - 10L
1,725 SR
Queue Stats
185W - 168L
1,548 Elo+
Solo
Artemis
Artemis
Tigerling
Artemis
Level 112
God Stats
2W - 1L
1,798 SR
Queue Stats
127W - 108L
1,532 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,511 Elo+

VS

Team Averages
Level 144
1,442 SR
1,455 Elo+
Tiamat
Tiamat
JonSnowNoMo
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 100L
1,464 Elo+
Solo
Thanatos
Thanatos
JustAGuyFromGuaM
Thanatos
Level 127
God Stats
1W - 5L
1,316 SR
Queue Stats
7W - 16L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
MysticalLombax
Zhong Kui
Level 108
God Stats
7W - 13L
1,481 SR
Queue Stats
29W - 30L
1,463 Elo+
Solo
Hades
Hades
ReyCheT_T
Hades
Level 167
God Stats
68W - 56L
1,527 SR
Queue Stats
425W - 419L
1,482 Elo+
Solo
Nut
Nut
Tdog13
Nut
Level 162
God Stats
3W - 4L
1,387 SR
Queue Stats
80W - 82L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 6
7,995
533
3,744
11,268
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DeltaEcho001
Sylvanus
12
1 / 2 / 5
7,391
493
3,175
12,224
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 1 / 0
7,823
522
7,810
8,111
3,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
8,639
576
12,372
15,048
11,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Tigerling
Artemis
15
5 / 3 / 2
9,203
614
10,677
11,325
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 3 / 0
8,301
553
11,896
10,202
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
4,415
294
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
MysticalLombax
Zhong Kui
11
1 / 4 / 2
6,332
422
4,295
13,768
12,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hades
ReyCheT_T
Hades
14
2 / 2 / 0
8,222
548
5,612
14,372
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nut
Tdog13
Nut
15
3 / 4 / 2
8,425
562
11,139
13,499
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
12
12
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Sylvanus
DeltaEcho001
Sylvanus
1
2
5
1.75
L
Tiamat
6
3
0
2
L
0
0
0
0
L
Zhong Kui
MysticalLombax
Zhong Kui
1
4
2
0.5
L
Hades
ReyCheT_T
Hades
2
2
0
1
W
2
1
0
2
W
2
2
3
1.75
L
Nut
Tdog13
Nut
3
4
2
1
W
Artemis
Tigerling
Artemis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
32,942
57,976
Taken
51,841
33,248
Mitigated
27,639
23,624
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,744
2,345
0
4,272
11,268
4,472
0
2,282
8,986
0
51,665
W
Sylvanus
DeltaEcho001
Sylvanus
3,175
1,077
2,742
6,127
12,224
9,643
377
4,681
7,543
24,899
0
L
Tiamat
11,896
513
0
1,988
10,202
5,142
0
5,826
4,376
55,018
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
MysticalLombax
Zhong Kui
4,295
606
0
4,210
13,768
12,194
0
4,330
9,438
30,714
0
L
Hades
ReyCheT_T
Hades
5,612
402
0
8,329
14,372
6,077
0
0
14,372
56,999
1,332
W
7,810
407
0
2,245
8,111
3,315
0
5,893
2,218
62,902
1,187
W
12,372
1,786
0
4,783
15,048
11,822
0
5,858
9,190
0
68,069
L
Nut
Tdog13
Nut
11,139
7,208
0
4,347
13,499
4,226
0
811
12,688
0
68,125
W
Artemis
Tigerling
Artemis
10,677
4,939
0
3,455
11,325
3,996
1,832
2,720
8,605
0
70,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
35,695
467
Minions Killed
396
0
Camps Cleared
0
1,397,290
Distance Traveled
1,134,261
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,995
533
92
6
0
319,097
0
W
Sylvanus
7,391
493
25
2
0
264,429
8
L
Tiamat
8,301
553
98
7
0
301,623
0
L
Thanatos
4,415
294
0
0
0
928
0
L
Zhong Kui
6,332
422
58
4
0
280,540
0
L
Hades
8,222
548
117
8
0
273,163
0
W
Ah Puch
7,823
522
115
8
0
276,161
4
W
Chaac
8,639
576
106
7
0
303,820
0
L
Nut
8,425
562
123
8
0
278,007
0
W
Artemis
9,203
614
129
9
0
233,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role