Player Matchup

Apollo
Apollo
Silver II
RAGGEDY_AUTO
Apollo
Silver II
Level 154
God Stats
1W - 1L
1,131 SR
Queue Stats
224W - 240L
989 MMR
Solo
Raijin
Raijin
Silver III
TheeDarkestSoul
Raijin
Silver III
Level 144
God Stats
15W - 11L
1,562 SR
Queue Stats
260W - 274L
821 MMR
Solo
Awilix
Awilix
Silver II
Vretux
Awilix
Silver II
Level 141
God Stats
85W - 60L
1,515 SR
Queue Stats
198W - 205L
992 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
laflare79
Kumbhakarna
Gold V
Level 100
God Stats
5W - 6L
1,311 SR
Queue Stats
130W - 145L
962 MMR
Solo
Hachiman
Hachiman
Silver III
mikefromcasa
Hachiman
Silver III
Level 144
God Stats
20W - 23L
1,438 SR
Queue Stats
197W - 225L
849 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,391 SR
923 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,350 SR
924 MMR
Osiris
Osiris
Silver IV
BDB x JDATCH
Osiris
Silver IV
Level 147
God Stats
3W - 4L
1,354 SR
Queue Stats
68W - 89L
951 MMR
Solo
Ah Puch
Ah Puch
Silver II
Fate_DNG
Ah Puch
Silver II
Level 141
God Stats
1W - 4L
1,126 SR
Queue Stats
669W - 684L
976 MMR
Solo
Medusa
Medusa
Silver II
NIGHTWING37
Medusa
Silver II
Level 96
God Stats
18W - 29L
1,414 SR
Queue Stats
198W - 205L
970 MMR
Solo
Poseidon
Poseidon
Silver III
RainbowKR
Poseidon
Silver III
Level 122
God Stats
20W - 18L
1,477 SR
Queue Stats
199W - 223L
805 MMR
Solo
Bakasura
Bakasura
Silver III
SkinBoosterPlz
Bakasura
Silver III
Level 95
God Stats
15W - 16L
1,381 SR
Queue Stats
155W - 179L
916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 6 / 4
10,407
578
11,133
16,891
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 4
11,118
618
8,673
10,114
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Vretux
Awilix
20
8 / 0 / 5
12,091
672
10,441
13,580
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
laflare79
Kumbhakarna
13
0 / 0 / 6
9,140
508
1,808
12,420
9,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
mikefromcasa
Hachiman
17
8 / 1 / 3
11,245
625
9,837
8,088
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CharybdisNu WaMulanThanatos

VS

Bans
Chang'eAthenaAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 5 / 4
9,371
521
8,778
15,874
20,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Fate_DNG
Ah Puch
15
1 / 3 / 2
8,518
473
6,748
8,862
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
1 / 4 / 0
8,582
477
6,430
11,161
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RainbowKR
Poseidon
14
1 / 11 / 1
8,465
470
9,814
17,767
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
9
3 / 3 / 0
7,092
394
1,964
5,946
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
25
Kills
8
9
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
5
4
0.8
L
Ah Puch
Fate_DNG
Ah Puch
1
3
2
0.67
L
Medusa
1
4
0
0.25
W
Apollo
3
6
4
0.83
L
Poseidon
RainbowKR
Poseidon
1
11
1
0.14
L
Bakasura
3
3
0
1
W
6
2
4
4
W
Awilix
Vretux
Awilix
8
0
5
10.5
W
Kumbhakarna
laflare79
Kumbhakarna
0
0
6
3
W
Hachiman
mikefromcasa
Hachiman
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
33,734
61,093
Taken
59,610
28,022
Mitigated
33,441
23,467
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,778
3,073
0
3,814
15,874
20,632
294
0
15,874
0
61,223
L
Ah Puch
Fate_DNG
Ah Puch
6,748
88
0
770
8,862
2,601
0
3,919
4,747
49,890
1,227
L
Medusa
6,430
2,002
0
1,749
11,161
3,528
0
376
10,785
0
57,794
W
Apollo
11,133
7,377
0
5,446
16,891
6,468
148
1,125
15,606
0
79,948
L
Poseidon
RainbowKR
Poseidon
9,814
2,608
0
4,877
17,767
4,825
0
5,261
12,266
66,567
0
L
Bakasura
1,964
1,297
0
1,998
5,946
1,855
0
407
5,457
0
19,259
W
8,673
748
0
3,181
10,114
3,616
309
6,252
3,548
79,238
0
W
Awilix
Vretux
Awilix
10,441
3,856
0
7,323
13,580
5,390
1,477
2,871
10,427
0
108,982
W
Kumbhakarna
laflare79
Kumbhakarna
1,808
257
0
2,565
12,420
9,927
0
5,050
7,174
21,974
0
W
Hachiman
mikefromcasa
Hachiman
9,837
5,283
0
4,952
8,088
2,621
594
2,231
5,815
0
84,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
42,028
625
Minions Killed
438
0
Camps Cleared
0
1,808,144
Distance Traveled
1,416,046
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,371
521
89
5
0
273,172
1
L
Ah Puch
8,518
473
96
5
0
284,156
0
L
Medusa
8,582
477
98
5
0
381,260
2
W
Apollo
10,407
578
121
7
0
332,238
2
L
Poseidon
8,465
470
102
6
0
295,800
5
L
Bakasura
7,092
394
53
3
0
181,658
0
W
Raijin
11,118
618
160
9
0
320,364
5
W
Awilix
12,091
672
167
9
0
450,715
2
W
Kumbhakarna
9,140
508
31
2
0
382,842
9
W
Hachiman
11,245
625
146
8
0
321,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role